qmk_firmware/keyboards/thevankeyboards/roadkit/keymaps/wavebeem-gamepad/readme.md
Brian Mock 370fdb89c2 Keymap: Adds TheVan RoadKit Gamepad Layout (#4090)
* adds prototype firmware for wavebeem-gamepad

* adds installer script

* updates readme

* updates title

* adds prototype firmware for wavebeem-gamepad

* adds installer script

* updates readme

* updates title

* removes unused code

* removes more code

* simplify code
2018-10-06 20:55:48 -07:00

35 lines
1.3 KiB
Markdown

![Keymap Diagram](https://i.imgur.com/hRjbhEn.png)
# Gamepad Layout by @wavebeem
The concept behind this layout is the left side of a computer keyboard,
optimized with essential keys for playing FPS games. It was designed for TheVan
RoadKit, but it should work for any 4x4 ortholinear keyboard.
I play with my pinky on `Shift`, thumb on `Space`, and the rest of my fingers on
`W A S D`. I use my thumb for `Control`, `X`, and sometimes `C`. I usually use
`Z` with my ring finger. It also helps to angle my fingers more perpendicular to
the board in order to allow my thumb to more easily access the `Z X C` row.
The number keys `1 2 3` are missing for weapon switching, but you can usually
switch with the mouse wheel or rebind those to `Z X C` or something else.
The key `R` for reloading is missing, but I prefer to use my extra mouse buttons
for that.
I don't really use `Alt` for games, but I kept it around for `Alt-Tab` in
Windows.
# Keymap Text Diagram
```
+-------+-------+-------+-------+
| Tab | Q | W | E |
+-------+-------+-------+-------+
| Esc | A | S | D |
+-------+-------+-------+-------+
| Shift | Z | X | C |
+-------+-------+-------+-------+
| F | Alt | Ctrl | Space |
+-------+-------+-------+-------+
```