qmk_firmware/keyboards/sawnsprojects/bunnygirl65/readme.md
Sắn c67c3d375b
Add support for bunnygirl65 (#24244)
* Add support for bunnygirl65

* Update keyboard.json

* Update keymap.c

* Update keymap.c

* Update keyboards/sawnsprojects/bunnygirl65/readme.md

Co-authored-by: Joel Challis <git@zvecr.com>

* Update keyboards/sawnsprojects/bunnygirl65/keyboard.json

Co-authored-by: Joel Challis <git@zvecr.com>

* Update keyboards/sawnsprojects/bunnygirl65/keyboard.json

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Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: jack <jack@pngu.org>
2024-08-07 14:28:41 -06:00

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# BunnyGirl65
![BunnyGirl65](https://i.imgur.com/APqNMhc.jpeg)
A Wibu 60% keyboard PCB Design by inspire of Nekomata Okayu and can fit many keyboard case
* Keyboard Maintainer: [Mai The San](https://github.com/maithesan)
* Hardware Supported: BunnyGirl65
* Hardware Availability: [Waifu.Works](https://discord.gg/waifuworks)
Make example for this keyboard (after setting up your build environment):
make sawnsprojects/bunnygirl65:default
Flashing example for this keyboard:
make sawnsprojects/bunnygirl65:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available