osuplusplus/README.md
2024-04-25 23:31:09 +02:00

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# osu++
osu client written in c++ using sfml
## building
```
make
./target/osu++
```
there's also a flake with a shell and package - if you know nix you know what to do with those
## dev
`nix develop` if you're cool and use nix
otherwise check `nix/shell.nix` for an up-to-date list of dependencies
if you want to debug the macros (good luck keeping your sanity) run `make pp` to preprocess and format the files (output in preprocessed/)
## TODO
- parser generator:
- [ ] handle section-lists (e.g. TimingPoints or HitObjects)
- [ ] learn and parse sliders
- [ ] rename macros to look better (CONFIG -> PARSE, etc.)
- [ ] get rid of STREAM_STRUCT_OPS - make the STRUCT and CONFIG macros generate stream ops themselves
- [ ] numbered lists and colors
- [ ] extract into standalone library with both native c and c++ support (?)
## license
agpl3