put timingPoints and hitObjects into sections
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3d847e9da2
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05ce1f309b
1 changed files with 6 additions and 3 deletions
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@ -161,15 +161,18 @@ CONFIG(Difficulty,
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VAR_FLOAT(.difficulty, sliderMultiplier)
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VAR_FLOAT(.difficulty, sliderMultiplier)
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VAR_FLOAT(.difficulty, sliderTickRate)
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VAR_FLOAT(.difficulty, sliderTickRate)
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)
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)
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VAR_LIST(, timingPoints, TimingPoint)
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SECTION(timingPoints,
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VAR_LIST(.timingPoints, timingPoints, TimingPoint)
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)
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SECTION(colours,
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SECTION(colours,
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VAR_LIST_NUMBERED(.colours, combo, sf::Color)
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VAR_LIST_NUMBERED(.colours, combo, sf::Color)
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VAR_COLOUR(.colours, sliderTrackOverride)
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VAR_COLOUR(.colours, sliderTrackOverride)
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VAR_COLOUR(.colours, sliderBorder)
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VAR_COLOUR(.colours, sliderBorder)
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)
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)
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VAR_LIST(, hitObjects, HitObject)
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SECTION(hitObjects,
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VAR_LIST(.hitObjects, hitObjects, HitObject)
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)
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)
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)
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STRUCT_OUTPUT_STREAM_OP(Difficulty,
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STRUCT_OUTPUT_STREAM_OP(Difficulty,
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formatVersion,
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formatVersion,
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