qmk_firmware/keyboards/maxr1998/phoebe/keymaps/default/keymap.c
Max Rumpf ea2fcb5b08
[Keymap] Phoebe/Maxr1998 keymap: enable space cadet with curly braces (#8096)
* Phoebe/Maxr1998 keymap: enable space cadet with curly braces

* Revert space cadet for left shift, open curly brace on right shift
2020-02-07 18:54:41 -08:00

130 lines
7.1 KiB
C
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

#include QMK_KEYBOARD_H
#include "keymap_german.h"
enum layers {
_QWERTZ,
_SC,
_FN,
_GAMING
};
#define KC_SC MO(_SC)
#define KC_FN MO(_FN)
#define G_1 TO(_GAMING)
#define G_0 TG(_GAMING)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwertz
* ,-----------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | ? |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | ^ ° | Q | W | E | R | T | Z | U | I | O | P | Bspc |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | A | S | D | F | G | H | J | K | L | +* ~ | Enter|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Y | X | C | V | B | N | M | , | . | Up | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Sup | Alt | Alt | SpCh | Space | AltGr| Fun | Left | Down | Right|
* `-----------------------------------------------------------------------------------'
*/
[_QWERTZ] = LAYOUT(
KC_ESC, DE_1, DE_2, DE_3, DE_4, DE_5, DE_6, DE_7, DE_8, DE_9, DE_0, DE_QST,
KC_GRV, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, DE_PLUS, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSPC,
KC_LCTL, KC_LGUI, KC_LALT, KC_LALT, KC_SC, KC_SPC, KC_ALGR, KC_FN, KC_LEFT, KC_DOWN, KC_RGHT
),
/* Special characters
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | ´ ` | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | #' | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | <> | | | | | | | | | | -_ | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | ---- | ---- | | | ---- | | | |
* `-----------------------------------------------------------------------------------'
*/
[_SC] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
DE_ACUT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DE_HASH, _______,
_______, DE_LESS, _______, _______, _______, _______, _______, _______, _______, _______, DE_MINS, _______,
_______, _______, _______, XXXXXXX, _______, _______, _______, XXXXXXX, _______, _______, _______
),
/* Function layer
* ,-----------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F10 | F11 | F12 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Ü | F9 | Ö | | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Lock | Ä | ß | | | GAME | | RGBS | RGBB | RGBS | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | RGBH-| RGBT | RGBH+| PgUp | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | ---- | ---- | | ---- | ---- | Home | PgDn | End |
* `-----------------------------------------------------------------------------------'
*/
[_FN] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F10, KC_F11, KC_F12,
_______, _______, _______, _______, _______, _______, _______, DE_UE, KC_F9, DE_OE, _______, KC_DEL,
KC_LOCK, DE_AE, DE_SS, _______, _______, G_1, _______, RGB_M_P, RGB_M_SW,RGB_M_SN,_______, _______,
_______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_TOG, RGB_HUI, KC_PGUP, _______,
XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDN, KC_END
),
/* Gaming
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Space| | | | | | | Leave| | | |
* `-----------------------------------------------------------------------------------'
*/
[_GAMING] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_SPC, XXXXXXX, _______, _______, _______, _______, _______, G_0, _______, _______, _______
)
};
#define MODS_ALGR_MASK (MOD_BIT(KC_ALGR))
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case DE_QST:
if (get_mods() & MODS_ALGR_MASK) {
if (record->event.pressed) {
register_code(DE_SS);
} else {
unregister_code(DE_SS);
}
return false;
}
break;
case KC_Z:
if (get_mods() & MODS_ALGR_MASK) {
if (record->event.pressed) {
register_code(DE_LESS);
} else {
unregister_code(DE_LESS);
}
return false;
}
break;
}
return true;
};