qmk_firmware/keyboard/ergodox_ez/keymaps/jacobono
Jack Humbert d9e4dad0a8 Makefile redo & other features (#395)
* .build containment implemented

* no destructive variable setting - builds in either folder

* make from 3 places

* cleans before each build
* make from root with keyboard=keyboard, keymap=keymap
* make from keyboard/keyboard with keymap=keymap
* make from keymaps/keymap
* only implemented on planck

* adds color diag to avr-gcc

* makefiles for all plancks, clean-up

* quick build-all makefile for plancks

* reformatting of make output (colors)

* color toggle, tmk path corrections

* correct if statement for color

* move config.h to main makefile, updates preonic, atomic

* format update, all keyboards targets

* makefile optional for build all target, alps and arrow_pad updated

* alps updated

* make planck default, trying out travis recipe for all-keyboards

* all-keymaps target, different travis recipe

* updates alps64

* updates keyboards to new format

* updates clue* projects

* all projects updated, specialise EZ .hex, let .hex through

* updates travis

* automatically find root, keyboard, keymap

* silent echo, cleaned-up mass make output

* updates all keyboards' .hex files except EZ

* Rename Bantam44.c to bantam44.c

* Rename Bantam44.h to bantam44.h

* nananana

* adds six key keyboard

* does same to ez as rest

* updates send_string example

* brings ergodox_ez up to date

* updates template/new project script

* adds sixkeyboard

* adds readme for sixkeyboard

* adds sixkeyboard to travis

* filenames, gitignore mess

* define clock prescaler stuff manually

* make quick, size test example

* documentation and dfu-no-build
2016-06-11 13:31:31 -04:00
..
img
compiled.hex Makefile redo & other features (#395) 2016-06-11 13:31:31 -04:00
keymap.c Addressed void* return warning in all keymaps 2016-03-10 11:28:34 -05:00
README.md

Default Layer

I'm using the colemak layer -- customized a bit to work a bit better when using spacemacs as my editor.

default-layer

Special Keys

SC1 => LGUI + TAB

SC2 => LGUI + SPACE + TAB

L1 => Switch to QWERTY Layout

T(L2) => Toggle Symbol Layer

T(L3) => Toggle Number and D-Pad Layer

QWERTY

Nothing special here -- just need this layer tucked away for the WASD. Which is literally the only reason I use it. Just have the same button to toggle back to colemak.

Symbol Layer

symbol-layer

This is just putting matching closing symbols next to each other -- useful when editing lisp.

Number and D-Pad Layer

Just a basic number layer with a D-PAD on the other side.

number-dpad-layer