216 lines
6.7 KiB
C
216 lines
6.7 KiB
C
/* Copyright 2021 Batuhan Başerdem
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* <baserdem.batuhan@gmail.com> @bbaserdem
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "bb-oled.h"
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#include <string.h>
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// Grab the print function
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#ifdef ENCODER_ENABLE
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# include "bb-encoder.h"
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#endif // ENCODER_ENABLE
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/* OLED
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* This contains general purpose oled code
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*/
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// Allow default to be overwritten by keymap if they return false
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__attribute__ ((weak)) bool oled_task_keymap(void) {return true;}
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// Do sane defaults for regular oled rendering
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void oled_task_user(void) {
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if (is_oled_on()) {
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if (oled_task_keymap()) {
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render_status_lite(0, 0);
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}
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}
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}
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/*-------------------------*\
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|*---RENDERING FUNCTIONS---*|
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\*-------------------------*/
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void render_qmk_logo(uint8_t row, uint8_t col) {
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static const char PROGMEM qmk_logo[] = {
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0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,
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0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,
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0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
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0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,
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0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
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oled_set_cursor(col, row);
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oled_write_P(qmk_logo, false);
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}
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void render_layer(uint8_t row, uint8_t col, uint8_t top_layer) {
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// Write the layer state; 17 chars
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oled_set_cursor(col, row);
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oled_write("Layer: ", false);
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switch (top_layer) {
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case _BASE:
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oled_write("Default ", false);
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break;
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case _CHAR:
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oled_write("Sp. Chars ", false);
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break;
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case _GAME:
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oled_write("Gaming ", false);
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break;
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case _MEDI:
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oled_write("Media Ctr ", false);
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break;
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case _NAVI:
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oled_write("Navigation", false);
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break;
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case _SYMB:
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oled_write("Symbols ", false);
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break;
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case _NUMB:
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oled_write("Numpad ", false);
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break;
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case _FUNC:
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oled_write("Funct Keys", false);
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break;
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case _MOUS:
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oled_write("Mouse Keys", false);
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break;
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case _MUSI:
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oled_write("Music Mode", false);
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break;
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default:
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oled_write("?? N/A ?? ", false);
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}
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}
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void render_modifiers_lite(uint8_t row, uint8_t col, uint8_t mods) {
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// Write the modifier state, 16 characters
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oled_set_cursor(col, row);
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oled_write((mods & MOD_MASK_SHIFT ) ? "Shft " : " ", false);
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oled_write((mods & MOD_MASK_CTRL ) ? "Ctrl " : " ", false);
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oled_write((mods & MOD_MASK_ALT ) ? "Alt" : " ", false);
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oled_write((mods & MOD_BIT(KC_RALT)) ? "G " : " ", false);
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oled_write((mods & MOD_MASK_GUI ) ? "Meta " : " ", false);
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}
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void render_encoder(uint8_t row, uint8_t col, uint8_t index, uint8_t layer) {
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// Renders the encoder state, 14 characters
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oled_set_cursor(col, row);
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# ifdef ENCODER_ENABLE
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static char encoder_temp9[9] = {0};
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oled_write("Enc: ", false);
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encoder_state_string(index, layer, encoder_temp9);
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oled_write(encoder_temp9, false);
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# else // ENCODER_ENABLE
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oled_write("No enc. avail.", false);
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# endif // ENCODER_ENABLE
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}
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void render_wpm(uint8_t row, uint8_t col) {
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// Renders the WPM, 8 characters
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oled_set_cursor(col, row);
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# ifdef WPM_ENABLE
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static char wpm_temp4[4] = {0};
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oled_write("WPM: ", false);
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itoa(get_current_wpm(), wpm_temp4, 10);
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oled_write(wpm_temp4, false);
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oled_write(" ", false);
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# else // WPM_ENABLE
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oled_write("WPM: N/A", false);
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# endif // WPM_ENABLE
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}
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// Writes the currently used OLED display layout
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void render_keymap(uint8_t row, uint8_t col, bool isLite) {
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// Render the oled layout; lite is 11, regular is 14 characters
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oled_set_cursor(col, row);
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if (isLite) {
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oled_write("KM: ", false);
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} else {
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oled_write("Layout: ", false);
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}
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switch (userspace_config.layout % 3) {
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case 0:
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oled_write("Dvorak", false);
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break;
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case 1:
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oled_write("Tur. F", false);
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break;
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case 2:
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oled_write("Qwerty", false);
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break;
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}
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if (isLite) {
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oled_write(" ", false);
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}
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}
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// Writes the currently used OLED display layout
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#ifdef RGB_MATRIX_ENABLE
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void render_rgb_lite(uint8_t row, uint8_t col) {
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// Writes the currently used OLED display layout, 19 characters
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static char rgb_temp4[4] = {0};
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// Render the oled layout
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oled_set_cursor(col, row);
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oled_write("m", false);
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itoa(rgb_matrix_get_mode(), rgb_temp4, 10);
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oled_write(rgb_temp4, false);
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oled_write(" h", false);
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itoa(rgb_matrix_get_hue(), rgb_temp4, 10);
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oled_write(rgb_temp4, false);
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oled_write(" s", false);
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itoa(rgb_matrix_get_sat(), rgb_temp4, 10);
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oled_write(rgb_temp4, false);
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oled_write(" v", false);
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itoa(rgb_matrix_get_val(), rgb_temp4, 10);
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oled_write(rgb_temp4, false);
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}
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#endif // RGB_MATRIX_ENABLE
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void render_status_lite(uint8_t row, uint8_t col) {
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// Function to print state information; for low flash memory
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uint8_t this_layer = get_highest_layer(layer_state);
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uint8_t this_mod = get_mods();
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// Line 1: Layer State
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render_layer(row + 0, col + 0, this_layer);
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// Line 2: Mod or info
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switch (this_layer) {
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// Show RGB mode as an overlay in media mode.
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# ifdef RGB_MATRIX_ENABLE
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case _MEDI:
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render_rgb_lite(row + 1, col + 0);
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break;
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# endif // RGB_MATRIX_ENABLE
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// Show the modifier if nothing else is doing anything
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default:
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render_modifiers_lite(row + 1, col + 0, this_mod);
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break;
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}
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// Line 3: WPM and layout
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render_keymap(row + 2, col + 0, true);
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render_wpm(row + 2, col + 11);
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// Line 4: Encoder states
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# ifdef SPLIT_KEYBOARD
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if (is_keyboard_left()) {
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render_encoder(row + 3, col + 0, 0, this_layer);
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} else {
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render_encoder(row + 3, col + 0, 1, this_layer);
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}
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# else // SPLIT_KEYBOARD
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render_encoder(row + 3, col + 0, 0, this_layer);
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# endif // SPLIT_KEYBOARD
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}
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