40b0ddd425
* Basic Rev 2 implementation * Updated LED defines and added Extra encoder support * Fixed rgb pin assignment * Physically accurate LED positions * Single Color Band scrolling left to right effects * Spirals, Pinwheels, and Documentation....Oh My! * Spiral effect band thickness adjustments * Fixing animation spin directions * Full hand LED positions * Basic Rev 2 implementation Updated LED defines and added Extra encoder support Fixed rgb pin assignment Physically accurate LED positions Full hand LED positions Moving rev2 folder * RGB Center Point LED position update * Fixing led config commas * Fixing led config commas * fix enter key * fix enter * Small changes to default * update default * typo fix * update default * Fixing defines & led config, turned full hand & extra encoders into rules.mk feature * Refactored rules.mk to have a post_rules.mk * Forgot to offset the matrix to led map due to the edge led additions * Updated LED flags and fixed my keymap * Update keymap.c include speed controls for RGB * Fixing more rules.mk and adding keymap like encoders functionality * Sol Rev 2 Implementation * Minor fixes * Keymap fixes * Fix Colemak, add lock keys
13 lines
272 B
C
13 lines
272 B
C
#include "custom_encoder.h"
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#ifdef ENCODER_ENABLE
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const uint16_t PROGMEM encoders[][2] = {
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{ KC_PGUP, KC_PGDN },
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{ KC_DOWN, KC_UP }
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};
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void encoder_update_user(uint8_t index, bool clockwise)
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{
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tap_code16(pgm_read_word(&encoders[index][clockwise]));
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}
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#endif
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