qmk_firmware/keyboards/wilba_tech/rama_works_koyu/config.h
Wilba 320822d75b VIA Configurator Refactor (#7268)
* VIA Refactor

* Remove old code

* review changes

* review changes

* Fix cannonkeys/satisfaction75/prototype:via build

* Add via.h to quantum.h

* Move backlight init to after backlight config load

* Merge branch 'master' into via_refactor_pr

* Update user's rules.mk to new way of enabling VIA

* Added id_switch_matrix_state

* Review changes
2020-01-03 12:52:00 -08:00

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C

/* Copyright 2017 Jason Williams (Wilba)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
// USB Device descriptor parameter
#define VENDOR_ID 0x5241 // "RA"
#define PRODUCT_ID 0x4B59 // "KY"
#define DEVICE_VER 0x0001
#define MANUFACTURER RAMA WORKS
#define PRODUCT RAMA WORKS KOYU
#define DESCRIPTION RAMA WORKS KOYU
// key matrix size
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
// KOYU PCB pin-out
#define MATRIX_ROW_PINS { F0, F1, F4, F6, F7 }
#define MATRIX_COL_PINS { F5, D5, B1, B2, B3, D3, D2, C7, C6, B6, B5, B4, D7, D6, D4 }
#define UNUSED_PINS
// IS31FL3731 driver
#define DRIVER_COUNT 2
#define DRIVER_LED_TOTAL 72
// COL2ROW or ROW2COL
#define DIODE_DIRECTION COL2ROW
// Set 0 if debouncing isn't needed
#define DEBOUNCE 5
// Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap
#define LOCKING_SUPPORT_ENABLE
// Locking resynchronize hack
#define LOCKING_RESYNC_ENABLE
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
// disable debug print
//#define NO_DEBUG
// disable print
//#define NO_PRINT
// disable action features
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#define RGB_BACKLIGHT_ENABLED 1
// This conditionally compiles the backlight code for KOYU specifics
#define RGB_BACKLIGHT_KOYU
// enable/disable LEDs based on layout
// they aren't really used if RGB_BACKLIGHT_M60_A defined
#define RGB_BACKLIGHT_USE_SPLIT_BACKSPACE 1
#define RGB_BACKLIGHT_USE_SPLIT_LEFT_SHIFT 0
#define RGB_BACKLIGHT_USE_SPLIT_RIGHT_SHIFT 1
#define RGB_BACKLIGHT_USE_7U_SPACEBAR 1
#define RGB_BACKLIGHT_USE_ISO_ENTER 0
#define RGB_BACKLIGHT_DISABLE_HHKB_BLOCKER_LEDS 1
// disable backlight when USB suspended (PC sleep/hibernate/shutdown)
#define RGB_BACKLIGHT_DISABLE_WHEN_USB_SUSPENDED 0
// disable backlight after timeout in minutes, 0 = no timeout
#define RGB_BACKLIGHT_DISABLE_AFTER_TIMEOUT 0
// the default brightness
#define RGB_BACKLIGHT_BRIGHTNESS 255
// the default effect (RGB test)
#define RGB_BACKLIGHT_EFFECT 255
// the default effect speed (0-3)
#define RGB_BACKLIGHT_EFFECT_SPEED 0
// the default color1 and color2
#define RGB_BACKLIGHT_COLOR_1 { .h = 0, .s = 255 }
#define RGB_BACKLIGHT_COLOR_2 { .h = 127, .s = 255 }
// These define which keys in the matrix are alphas/mods
// Used for backlight effects so colors are different for
// alphas vs. mods
// Each value is for a row, bit 0 is column 0
// Alpha=0 Mod=1
#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_0 0b0110000000000001
#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_1 0b0110000000000001
#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_2 0b0111000000000001
#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_3 0b0111000000000001
#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_4 0b0111100000000111
#define RGB_BACKLIGHT_CAPS_LOCK_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
#define RGB_BACKLIGHT_LAYER_1_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
#define RGB_BACKLIGHT_LAYER_2_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
#define RGB_BACKLIGHT_LAYER_3_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
// Backlight config starts after VIA's EEPROM usage,
// dynamic keymaps start after this.
#define VIA_EEPROM_CUSTOM_CONFIG_SIZE 31