ac20e7e3f2
* jotix ortho_4x12_layout * jotix ortho_4x12_layout
200 lines
No EOL
5.2 KiB
C
200 lines
No EOL
5.2 KiB
C
enum unicode_names {
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A_ACUTE,
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A_ACUTEC,
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E_ACUTE,
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E_ACUTEC,
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I_ACUTE,
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I_ACUTEC,
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O_ACUTE,
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O_ACUTEC,
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U_ACUTE,
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U_ACUTEC,
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U_DIERESIS,
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U_DIERESISC,
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N_TILDE,
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N_TILDEC,
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OPEN_EXCML,
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OPEN_QUEST,
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EURO,
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POUND,
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LEFT_ARROW,
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DOWN_ARROW,
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UP_ARROW,
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RIGHT_ARROW,
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LEFT_DARROW,
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DOWN_DARROW,
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UP_DARROW,
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RIGHT_DAROW,
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LEFT_DQUOT,
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RGHT_DQUOT,
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DEGREE,
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DEGREE_CELCIUS,
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SUPER_1,
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SUPER_2,
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SUPER_3,
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ONE_HALF,
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PER_MILLE,
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PER_THOUS,
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PILCROW,
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COPYRIGHT,
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REGISTERED,
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MICRO,
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MIDDLE_DOT,
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BOX_CORNER_1,
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BOX_CORNER_2,
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BOX_CORNER_3,
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BOX_CORNER_4,
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BOX_HORIZONTAL,
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BOX_VERTICAL,
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BOX_CROSS,
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BOX_UNION_1,
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BOX_UNION_2,
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BOX_UNION_3,
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BOX_UNION_4,
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DBOX_CORNER_1,
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DBOX_CORNER_2,
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DBOX_CORNER_3,
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DBOX_CORNER_4,
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DBOX_HORIZONT,
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DBOX_VERTICAL,
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DBOX_CROSS,
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DBOX_UNION_1,
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DBOX_UNION_2,
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DBOX_UNION_3,
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DBOX_UNION_4,
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LESS_EQUAL,
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MORE_EQUAL,
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DIVISION,
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SQUARE_ROOT,
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CUBE_ROOT,
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SPADE_SUIT,
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TREBOL_SUIT,
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HEART_SUIT,
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DIAMOND_SUIT,
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NARRAY_SUM,
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INFINIT_SYMBOL,
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DIAMOND_BULLET,
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CIRCLE_BULLET,
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SMILE_FACE,
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SAD_FACE
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};
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const uint32_t PROGMEM unicode_map[] = {
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[A_ACUTE] = 0x00E1,
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[A_ACUTEC] = 0x00C1,
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[E_ACUTE] = 0x00E9,
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[E_ACUTEC] = 0x00C9,
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[I_ACUTE] = 0x00ED,
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[I_ACUTEC] = 0x00CD,
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[O_ACUTE] = 0x00F3,
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[O_ACUTEC] = 0x00D3,
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[U_ACUTE] = 0x00FA,
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[U_ACUTEC] = 0x00DA,
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[U_DIERESIS] = 0x00FC,
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[U_DIERESISC] = 0x00DC,
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[N_TILDE] = 0x00F1,
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[N_TILDEC] = 0x00D1,
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[OPEN_EXCML] = 0x00A1,
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[OPEN_QUEST] = 0x00BF,
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[EURO] = 0x20AC,
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[POUND] = 0x00A3,
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[LEFT_ARROW] = 0x2190,
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[DOWN_ARROW] = 0x2193,
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[UP_ARROW] = 0x2191,
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[RIGHT_ARROW] = 0x2192,
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[LEFT_DARROW] = 0x21E6,
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[DOWN_DARROW] = 0x21D3,
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[UP_DARROW] = 0x21D1,
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[RIGHT_DAROW] = 0x21D2,
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[LEFT_DQUOT] = 0x00AB,
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[RGHT_DQUOT] = 0x00BB,
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[DEGREE] = 0x00B0,
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[DEGREE_CELCIUS]= 0x2103,
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[SUPER_1] = 0x00B9,
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[SUPER_2] = 0x00B2,
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[SUPER_3] = 0x00B3,
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[ONE_HALF] = 0x00BD,
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[PER_MILLE] = 0x0609,
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[PER_THOUS] = 0x060A,
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[PILCROW] = 0x00B6,
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[COPYRIGHT] = 0x00A9,
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[REGISTERED] = 0x00AE,
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[MICRO] = 0x00B5,
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[MIDDLE_DOT] = 0x00B7,
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[BOX_CORNER_1] = 0x250C,
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[BOX_CORNER_2] = 0x2510,
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[BOX_CORNER_3] = 0x2514,
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[BOX_CORNER_4] = 0x2518,
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[BOX_HORIZONTAL]= 0x2500,
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[BOX_VERTICAL] = 0x2502,
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[BOX_CROSS] = 0x253C,
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[BOX_UNION_1] = 0x2524,
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[BOX_UNION_2] = 0x252C,
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[BOX_UNION_3] = 0x2534,
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[BOX_UNION_4] = 0x251C,
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[DBOX_CORNER_1] = 0x2554,
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[DBOX_CORNER_2] = 0x2557,
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[DBOX_CORNER_3] = 0x255A,
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[DBOX_CORNER_4] = 0x255D,
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[DBOX_HORIZONT] = 0x2550,
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[DBOX_VERTICAL] = 0x2551,
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[DBOX_CROSS] = 0x256C,
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[DBOX_UNION_1] = 0x2563,
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[DBOX_UNION_2] = 0x2566,
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[DBOX_UNION_3] = 0x2569,
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[DBOX_UNION_4] = 0x2560,
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[LESS_EQUAL] = 0x2264,
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[MORE_EQUAL] = 0x2265,
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[DIVISION] = 0x00F7,
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[SQUARE_ROOT] = 0x221A,
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[CUBE_ROOT] = 0x221B,
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[SPADE_SUIT] = 0x2660,
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[TREBOL_SUIT] = 0x2663,
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[HEART_SUIT] = 0x2664,
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[DIAMOND_SUIT] = 0x2665,
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[NARRAY_SUM] = 0x2211,
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[INFINIT_SYMBOL]= 0x221E,
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[DIAMOND_BULLET]= 0x2B25,
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[CIRCLE_BULLET] = 0x2981,
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[SMILE_FACE] = 0x263A,
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[SAD_FACE] = 0x2639
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};
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#define UN_ESC XP(DEGREE, DEGREE_CELCIUS)
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#define UN_Q XP(OPEN_EXCML, SUPER_1)
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#define UN_W XP(SUPER_2, SUPER_3)
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#define UN_E XP(E_ACUTE, E_ACUTEC)
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#define UN_R XP(EURO, ONE_HALF)
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#define UN_T XP(PER_MILLE, PER_THOUS)
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#define UN_Y XP(U_DIERESIS, U_DIERESISC)
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#define UN_U XP(U_ACUTE, U_ACUTEC)
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#define UN_I XP(I_ACUTE, I_ACUTEC)
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#define UN_O XP(O_ACUTE, O_ACUTEC)
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#define UN_P XP(POUND, PILCROW)
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#define UN_BSPC XP(BOX_CROSS, DBOX_CROSS)
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#define UN_TAB XP(DIAMOND_BULLET, CIRCLE_BULLET)
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#define UN_A XP(A_ACUTE, A_ACUTEC)
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#define UN_S XP(BOX_CORNER_1, DBOX_CORNER_1)
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#define UN_D XP(BOX_CORNER_2, DBOX_CORNER_2)
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#define UN_F XP(BOX_CORNER_3, DBOX_CORNER_3)
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#define UN_G XP(BOX_CORNER_4, DBOX_CORNER_4)
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#define UN_H XP(BOX_UNION_1, DBOX_UNION_1)
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#define UN_J XP(BOX_UNION_2, DBOX_UNION_2)
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#define UN_K XP(BOX_UNION_3, DBOX_UNION_3)
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#define UN_L XP(BOX_UNION_4, DBOX_UNION_4)
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#define UN_SCLN XP(BOX_HORIZONTAL, DBOX_HORIZONT)
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#define UN_ENT XP(BOX_VERTICAL, DBOX_VERTICAL)
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#define UN_Z XP(NARRAY_SUM, INFINIT_SYMBOL)
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#define UN_X XP(SMILE_FACE, SAD_FACE)
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#define UN_C XP(COPYRIGHT, REGISTERED)
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#define UN_V XP(SPADE_SUIT, TREBOL_SUIT)
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#define UN_B XP(HEART_SUIT, DIAMOND_SUIT)
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#define UN_N XP(N_TILDE, N_TILDEC)
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#define UN_M XP(MICRO, MIDDLE_DOT)
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#define UN_COMM XP(LESS_EQUAL, LEFT_DQUOT)
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#define UN_DOT XP(MORE_EQUAL, RGHT_DQUOT)
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#define UN_SLSH XP(OPEN_QUEST, DIVISION)
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#define UN_LEFT XP(LEFT_ARROW, LEFT_DARROW)
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#define UN_DOWN XP(DOWN_ARROW, DOWN_DARROW)
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#define UN_UP XP(UP_ARROW, UP_DARROW)
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#define UN_RGHT XP(RIGHT_ARROW, RIGHT_DAROW) |