114 lines
3.6 KiB
C
114 lines
3.6 KiB
C
/*
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Copyright 2021 Takeshi Nishio
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* key matrix size */
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/* NOTE: With Round-Robin matrix, set same size for both. */
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#define MATRIX_ROWS 10
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#define MATRIX_COLS 10
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/* key matrix pins */
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/* NOTE: With Round-Robin matrix, set same pins for both. */
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#define MATRIX_ROW_PINS { B3, E6, F1, F5, F7, B2, F0, F4, F6, C7 }
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#define MATRIX_COL_PINS { B3, E6, F1, F5, F7, B2, F0, F4, F6, C7 }
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#define UNUSED_PINS
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#define DIODE_DIRECTION COL2ROW
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/* Rotary Encoder */
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#ifdef ENCODER_ENABLE
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#define ENCODERS_PAD_A { B0, D2, D5, D6, B4 }
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#define ENCODERS_PAD_B { B1, D3, D4, D7, B5 }
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#define ENCODER_RESOLUTION 4 //the default & suggested is 4
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#endif
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/* Audio */
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#ifdef AUDIO_ENABLE
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#define AUDIO_PIN C6
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#define AUDIO_PIN_ALT B6
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#define AUDIO_CLICKY
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#define MUSIC_MAP
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#endif
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/* RGB Lighting */
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#define RGB_DI_PIN B7
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#ifdef RGB_DI_PIN
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#define RGBLED_NUM 7 // Layer Indicator(2) + Rotary Encoder(5)
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#define RGBLIGHT_LED_MAP {1, 2, 0, 3, 4, 5, 6} // align LEDs from Left to Right
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#define RGBLIGHT_HUE_STEP 4
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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/*== Lighting Layers ==*/
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#define RGBLIGHT_LAYERS
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// #define RGBLIGHT_MAX_LAYERS 2
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#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF // Overriding RGB Lighting on/off status
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/*== all animations enable ==*/
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// #define RGBLIGHT_ANIMATIONS
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/*== or choose animations ==*/
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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// #define RGBLIGHT_EFFECT_SNAKE
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// #define RGBLIGHT_EFFECT_KNIGHT
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// #define RGBLIGHT_EFFECT_CHRISTMAS
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// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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// #define RGBLIGHT_EFFECT_RGB_TEST
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// #define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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// /*== customize breathing effect ==*/
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// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
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// /*==== use exp() and sin() ====*/
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// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
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// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
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#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/*
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* BOOTMAGIC Lite
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* Hold Left-Top key to enter bootloader.
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*
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* NOTE:
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* With Round-Robin matrix, diagonal position is always High.
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* So, the default (0,0) is always judged as hold and keyboard enters bootloader.
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* To prevent this, set specific position for it.
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*/
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#define BOOTMAGIC_LITE_ROW 5
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#define BOOTMAGIC_LITE_COLUMN 0
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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