qmk_firmware/keyboards/dc01/right/keymaps/hhkb_ansi/keymap.c
noroadsleft 1147fc24ad Keyboard: DC01 refactor and Configurator support (#3445)
* Arrow: matrix and keymap refactor

* Left: matrix and keymap refactor

* Numpad: matrix macro correction

* Numpad: add support for community layouts numpad_5x4 and ortho_5x4

* Right: matrix and keymap refactor

* DC01 global readme cleanup (minor grammar)

* DC01 global Configurator support

* Right: bugfixes for HHKB-style keymaps
2018-07-21 12:12:07 -07:00

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C

/* Copyright 2018 Yiancar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_hhkb_ansi( /* Base */
KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSPC, \
KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,MO(1), \
KC_SPC, KC_SPC, KC_RALT, KC_RGUI, KC_RGUI, KC_RCTL \
),
[1] = LAYOUT_hhkb_ansi(
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
KC_TRNS,KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, KC_TRNS, KC_BSPC, \
KC_PAST,KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, KC_PENT, \
KC_PPLS,KC_PMNS, KC_END, KC_PGDN, KC_DOWN, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS \
),
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}