152 lines
6.7 KiB
C
152 lines
6.7 KiB
C
#include "clueboard.h"
|
|
|
|
// Helpful defines
|
|
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
|
|
#define _______ KC_TRNS
|
|
|
|
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
|
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
|
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
|
// entirely and just use numbers.
|
|
#define _BL 0
|
|
#define _FL 1
|
|
#define _ME 2
|
|
#define _CL 3
|
|
#define _ML 4
|
|
|
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|
/* Keymap _BL: Base Layer (Default Layer)
|
|
*/
|
|
[_BL] = KEYMAP(
|
|
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC, KC_INS, \
|
|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \
|
|
MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
|
|
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, KC_RSFT, KC_UP, \
|
|
KC_LCTL, KC_LGUI, KC_LALT, _______, LT(_ML, KC_SPC),LT(_ML, KC_SPC), _______, KC_RALT, MO(_ME), MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
|
|
|
|
/* Keymap _FL: Function Layer
|
|
*/
|
|
[_FL] = KEYMAP(
|
|
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_STEP, \
|
|
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,_______, _______, _______, _______, _______, _______, \
|
|
MO(_FL), _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
|
_______, _______, _______,_______,_______,_______,_______,_______,MO(_ME),_______, _______, _______, _______, _______, KC_PGUP, \
|
|
_______, _______, _______,_______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
|
|
|
|
/* Keymap _ME: Media layer
|
|
*/
|
|
[_ME] = KEYMAP(
|
|
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, \
|
|
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_VOLD, \
|
|
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
|
MO(_FL), _______, _______,_______,_______,_______,_______,_______,MO(_ME),_______, _______, _______, _______, MO(_FL), _______, \
|
|
_______, _______, _______,_______, _______,_______, _______, _______, _______, _______, KC_MPRV, KC_MPLY,KC_MNXT),
|
|
|
|
/* Keymap _CL: Control layer
|
|
*/
|
|
[_CL] = KEYMAP(
|
|
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
|
|
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
|
|
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
|
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
|
|
_______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
|
|
|
|
/* Keymap _ML: Mouse layer
|
|
*/
|
|
[_ML] = KEYMAP(
|
|
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, _______, \
|
|
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, \
|
|
_______, _______, KC_BTN3,KC_BTN2,KC_BTN1,_______,KC_MS_L,KC_MS_D,KC_MS_U,KC_MS_R, _______, _______, _______, _______, \
|
|
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MS_U, \
|
|
_______, _______, _______,_______, LT(_ML, KC_SPC),LT(_ML, KC_SPC), _______, KC_BTN1, KC_BTN2, KC_BTN3, KC_MS_L, KC_MS_D,KC_MS_R),
|
|
};
|
|
|
|
/* This is a list of user defined functions. F(N) corresponds to item N
|
|
of this list.
|
|
*/
|
|
const uint16_t PROGMEM fn_actions[] = {
|
|
[0] = ACTION_FUNCTION(0), // Calls action_function()
|
|
};
|
|
|
|
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
|
static uint8_t mods_pressed;
|
|
static bool mod_flag;
|
|
|
|
switch (id) {
|
|
case 0:
|
|
/* Handle the combined Grave/Esc key
|
|
*/
|
|
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
|
|
|
|
if (record->event.pressed) {
|
|
/* The key is being pressed.
|
|
*/
|
|
if (mods_pressed) {
|
|
mod_flag = true;
|
|
add_key(KC_GRV);
|
|
send_keyboard_report();
|
|
} else {
|
|
add_key(KC_ESC);
|
|
send_keyboard_report();
|
|
}
|
|
} else {
|
|
/* The key is being released.
|
|
*/
|
|
if (mod_flag) {
|
|
mod_flag = false;
|
|
del_key(KC_GRV);
|
|
send_keyboard_report();
|
|
} else {
|
|
del_key(KC_ESC);
|
|
send_keyboard_report();
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
enum layer_id {
|
|
LAYER_BASE,
|
|
LAYER_FUNCTION,
|
|
LAYER_MEDIA,
|
|
LAYER_CONTROL,
|
|
LAYER_MOUSE
|
|
};
|
|
|
|
void clueboard_set_led(uint8_t id) {
|
|
switch (id) {
|
|
case LAYER_BASE:
|
|
rgblight_sethsv(346, 0, 255);
|
|
break;
|
|
case LAYER_FUNCTION:
|
|
rgblight_sethsv(46, 255, 255);
|
|
break;
|
|
case LAYER_MEDIA:
|
|
rgblight_sethsv(86, 255, 255);
|
|
break;
|
|
case LAYER_CONTROL:
|
|
rgblight_sethsv(346, 255, 255);
|
|
break;
|
|
case LAYER_MOUSE:
|
|
rgblight_sethsv(206, 255, 255);
|
|
break;
|
|
}
|
|
};
|
|
|
|
void matrix_scan_user(void) {
|
|
uint32_t layer = layer_state;
|
|
|
|
if (layer & (1<<_FL)) {
|
|
if (layer & (1<<_ME)) {
|
|
clueboard_set_led(LAYER_MEDIA);
|
|
} else if (layer & (1<<_CL)) {
|
|
clueboard_set_led(LAYER_CONTROL);
|
|
} else {
|
|
clueboard_set_led(LAYER_FUNCTION);
|
|
}
|
|
} else if (layer & (1<<_ML)) {
|
|
clueboard_set_led(LAYER_MOUSE);
|
|
} else {
|
|
clueboard_set_led(LAYER_BASE);
|
|
}
|
|
};
|