4cdb86c730
* Move Sol, Zen, & Zygomorph keyboards to RGBKB folder * Updated default keymaps * Fixing more areas due too folder moves * Fixing Zen layer numbers * Fixing zygomorph layer comments * Fixing Colmak comments * Fixing Sol Colmak readme * Macro alignment * Zen rev2 configuration json * Fixing sol ifdef * Fixing Sol info.json
84 lines
4.2 KiB
C
84 lines
4.2 KiB
C
#include QMK_KEYBOARD_H
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#include "kageurufu.h"
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#ifdef PROTOCOL_LUFA
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#include "lufa.h"
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#include "split_util.h"
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#endif
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#define FN_CAPS LT(_FN, KC_CAPS)
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// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
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/* / Base Layout \
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* /-----------------------------------------\ /-----------------------------------------\
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* | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BkSp |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Tab | | | | | | | | | | | | \ |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* |FNCAPS| | | | | | | | | | | | ' |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* |Shift | | | | | | | | | | | |Shift |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Ctrl | Win | Alt | RGB | ADJ | Space| | Space| FN | Left | Down | Up |Right |
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* \------+------+------+------+------+------/ \------+------+------+------+------+------/
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*/
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#define EXPAND_LAYOUT(...) LAYOUT_ortho_5x12(__VA_ARGS__)
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#define _BASE_LAYOUT( \
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_00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \
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_10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \
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_20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \
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) \
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EXPAND_LAYOUT( \
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
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KC_TAB, _00, _01, _02, _03, _04, _05, _06, _07, _08, _09, KC_BSLS, \
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FN_CAPS, _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, KC_QUOT, \
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KC_LSFT, _20, _21, _22, _23, _24, _25, _26, _27, _28, _29, KC_ENT, \
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KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJ, KC_SPC, KC_SPC, FN, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \
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)
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#define BASE_LAYOUT(...) _BASE_LAYOUT(__VA_ARGS__)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = BASE_LAYOUT( \
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_________________QWERTY_L1_________________, _________________QWERTY_R1_________________, \
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_________________QWERTY_L2_________________, _________________QWERTY_R2_________________, \
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_________________QWERTY_L3_________________, _________________QWERTY_R3_________________ \
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),
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[_COLEMAK] = BASE_LAYOUT( \
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_________________COLEMAK_L1________________, _________________COLEMAK_R1________________, \
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_________________COLEMAK_L2________________, _________________COLEMAK_R2________________, \
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_________________COLEMAK_L3________________, _________________COLEMAK_R3________________ \
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),
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[_FN] = EXPAND_LAYOUT( \
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________________FUNCTION_L1________________, ________________FUNCTION_R1________________, \
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________________FUNCTION_L2________________, ________________FUNCTION_R2________________, \
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________________FUNCTION_L3________________, ________________FUNCTION_R3________________, \
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________________FUNCTION_L4________________, ________________FUNCTION_R4________________, \
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________________FUNCTION_L5________________, ________________FUNCTION_R5________________ \
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),
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[_ADJ] = EXPAND_LAYOUT( \
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_________________ADJUST_L1_________________, _________________ADJUST_R1_________________, \
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_________________ADJUST_L2_________________, _________________ADJUST_R2_________________, \
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_________________ADJUST_L3_________________, _________________ADJUST_R3_________________, \
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_________________ADJUST_L4_________________, _________________ADJUST_R4_________________, \
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_________________ADJUST_L5_________________, _________________ADJUST_R5_________________ \
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)
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};
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void encoder_update_user(uint8_t index, bool clockwise) {
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if (index == 0) { /* First encoder */
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if (clockwise) {
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tap_code(KC_PGDN);
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} else {
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tap_code(KC_PGUP);
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}
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} else if (index == 1) { /* Second encoder from slave */
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if (clockwise) {
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tap_code(KC_UP);
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} else {
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tap_code(KC_DOWN);
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}
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}
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}
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