qmk_firmware/keyboards/handwired/arrow_pad
James Young 4b453dca92
Remove MIDI Configuration boilerplate (#11151)
* remove keyboard-level instances of `MIDI_ENABLE = no`

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e  '/^[ #]*MIDI_ENABLE[ \t]*=[ \t]*no/d' {} +
```

Co-Authored-By: Nick Brassel <nick@tzarc.org>

* fix case-sensitivity issues on MIDI_ENABLE

Change instances of `MIDI_ENABLE = YES` to `MIDI_ENABLE = yes`.

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;MIDI_ENABLE[ \t]*=[ \t]*[Yy][Ee][Ss];MIDI_ENABLE = yes;g' {} +
```

* replace `# MIDI controls` with `# MIDI support`

Replace `# MIDI controls` with `# MIDI support` in keyboard-level `rules.mk` files.

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*MIDI[ \t]*\(controls\|support\).*;# MIDI support;g' {} +
```

* align inline comments

Aligns the inline comments to the length used by the QMK AVR rules.mk template.

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;MIDI_ENABLE *= *yes.*;MIDI_ENABLE = yes           # MIDI support;g'  {} +
```

* remove commented instances of `MIDI_ENABLE` from keyboard `rules.mk` files

Commands:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#\([ \t]*MIDI_ENABLE\) = yes; \1 = no ;' {} +
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;^\([ \t]*\)\(MIDI_ENABLE = no\);\2\1;' {} +
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e '/^[ #]\+MIDI_ENABLE *= *no/d' {} +
```

* remove MIDI configuration boilerplate from keyboard config.h files

Co-authored-by: Nick Brassel <nick@tzarc.org>
2021-08-16 06:51:13 +10:00
..
keymaps
arrow_pad.c
arrow_pad.h
config.h
info.json
readme.md
rules.mk

arrow_pad keyboard firmware

Keyboard Info

The ArrowPad is a wired conversion that can be made to any stand-alone keypad. It uses two main layers - a standard numpad, and a more advanced arrow cluster navigator.

The first 24-key ArrowPad was handwired, but the PCB was wired as listed below.

<Chip Ref Des> pin <Pin #>
<Keycap Name> (Silkscreen Name if different) - <Switch Pin #>


Note:
U2 pin 2 is the Num Lock LED and is  active low.

U2 pin 1
Clear (Num Lock) - 1
Enter - 2
Esc (ESC) - 2


U2 pin 3
- - 1

U2 pin 4
7 - 2
8 - 2
9 - 2

U2 pin 5
* - 2
Delete (BACK SPACE) -  2

U2 pin 6
1 - 2
0 - 2
. - 2
, - 2

U2 pin 7
4 - 2
5 - 2
6 - 2

U2 pin 8
Tab - 2
= (/) - 2

U2 pin 13
Delete (BACK SPACE) -  1
9 - 1
6 - 1
3 - 1
. - 1

U2 pin 14
Tab - 1
8 - 1
5 - 1
2 - 1
0 - 1

U2 pin 15
Esc (ESC) - 1
= (/) - 1
/ (*) - 1
7 - 1
4 - 1
1 - 1
+ - 1

U2 pin 16
Enter - 1
* (<--) - 1
, - 1

U2 pin 17
Fn (#NAME?) - 1
- - 2
Clear (Num Lock) - 2

U2 pin 18
Fn (#NAME?) - 2
* (<--) - 2
+ - 2
3 - 2
2 - 2

More info can be found on GeekHack

The second ArrowPad was a conversion from a 21-key Genovation keypad. It used a 2 row x 11 column matrix.

#define LAYOUT_pad21( \
    KM_ESC, KM_TAB, KM_BSL, KM_ARR, \
    KM_NUM, KM_FSL, KM_AST, KM_MIN, \
    KM___7, KM___8, KM___9,         \
    KM___4, KM___5, KM___6, KM_PLS, \
    KM___1, KM___2, KM___3,         \
    KM___0,         KM_DOT, KM_ENT  \
) { \
    { KM_ESC, KM_TAB, KM_BSL, KM_ARR, KM___7, KM___8, KM___9, KM_PLS, KM___1, KM___2, KM___3, }, \
    { KM_NUM, KM_FSL, KM_AST, KM_MIN, KM___4, KM___5, KM___6, KM_ENT, KC_NO,  KM___0, KM_DOT, }, \
}

Quantum MK Firmware

For the full Quantum feature list, see the parent readme.md.

Building

Download or clone the whole firmware and navigate to the keyboards/arrow_pad folder. Once your dev env is setup, you'll be able to type make to generate your .hex - you can then use the Teensy Loader to program your .hex file.

Depending on which keymap you would like to use, you will have to compile slightly differently.

Default

To build with the default keymap, simply run make handwired/arrow_pad:default.

Other Keymaps

Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named <name>.c in the keymaps folder, and see keymap document (you can find in top readme.md) and existent keymap files.

To build the firmware binary hex file with a keymap just do make with a keymap like this:

$ make handwired/arrow_pad:[default|pad_21|pad_24|<name>]

Keymaps follow the format <name>.c and are stored in the keymaps folder.