qmk_firmware/keyboards/infinity60
skullydazed 4cdcbdb861 Remove all Makefiles from the keyboards directory. (#1660)
* Remove all Makefiles from the keyboards directory.

* update keymaps added in the last 8 days

* Ignore keyboard/keymap makefiles

* update hand_wire to reflect our new Makefile-less reality

* Update the make guide to reflect the new reality

* move planck keymap options to rules.mk

* update planck keymaps 4real

* trigger travis

* add back build_keyboard.mk

* restore changes to build_keyboard
2017-09-08 13:47:50 -04:00
..
keymaps Remove all Makefiles from the keyboards directory. (#1660) 2017-09-08 13:47:50 -04:00
bootloader_defs.h
chconf.h Increase the infinity60 system tick frequency 2016-11-05 22:45:21 +02:00
config.h Added personal configs and keymap to infinity60/keymaps 2017-04-06 13:43:22 -07:00
halconf.h match hal settings to whitefox, fix make rules 2017-04-06 13:53:18 -07:00
infinity60.c fix: infinity60 keyboard was not using quantum features. 2017-01-23 23:15:31 -05:00
infinity60.h Add split ansi layout and talljoe's keymap. 2017-08-24 15:52:08 -04:00
led.c Add back original copyrights 2017-08-21 23:22:36 -04:00
led_controller.c Add back original copyrights 2017-08-21 23:22:36 -04:00
led_controller.h Add back original copyrights 2017-08-21 23:22:36 -04:00
Makefile
matrix.c fix: infinity60 keyboard was not using quantum features. 2017-01-23 23:15:31 -05:00
mcuconf.h Add Kinetis_i2c settings consistent with whitefox mcuconf 2017-04-06 14:23:14 -07:00
MEMO.txt Restore deleted MEMO.txt from master 2017-05-24 12:26:56 -07:00
readme.md Make the bulk of our keyboards match the readme.md standard 2017-08-16 20:36:59 -04:00
rules.mk Add split ansi layout and talljoe's keymap. 2017-08-24 15:52:08 -04:00

Infinity 60%

A compact community driven keyboard.

Keyboard Maintainer: QMK Community Hardware Supported: Infinity 60% PCB Hardware Availability: https://input.club/devices/infinity-keyboard/

Make example for this keyboard (after setting up your build environment):

make infinity60-default

See build environment setup then the make instructions for more information.