88 lines
2.7 KiB
C
88 lines
2.7 KiB
C
// Copyright 2022 Kyle McCreery (@kylemccreery)
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
|
|
#include "config_common.h"
|
|
|
|
/* Key matrix size */
|
|
#define MATRIX_ROWS 12
|
|
#define MATRIX_COLS 6
|
|
|
|
/* Key matrix pins */
|
|
#define MATRIX_ROW_PINS { F4, F5, F6, F7, B1, B3 }
|
|
#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 }
|
|
|
|
/* Encoder pins */
|
|
#define ENCODERS_PAD_A { D2 }
|
|
#define ENCODERS_PAD_B { B2 }
|
|
|
|
/* Encoder resolution */
|
|
#define ENCODER_RESOLUTION 4
|
|
#define TAP_CODE_DELAY 10
|
|
|
|
/* COL2ROW, ROW2COL */
|
|
#define DIODE_DIRECTION COL2ROW
|
|
|
|
#define OLED_FONT_H "keyboards/mechwild/mokulua/glcdfont.c"
|
|
|
|
/*
|
|
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
|
|
*/
|
|
#define SOFT_SERIAL_PIN D3
|
|
#define MASTER_LEFT
|
|
//#define MASTER_RIGHT
|
|
#define RGBLIGHT_SPLIT
|
|
#define RGBLED_SPLIT { 8, 8 }
|
|
#define SPLIT_LAYER_STATE_ENABLE
|
|
#define SPLIT_LED_STATE_ENABLE
|
|
#define SPLIT_MODS_ENABLE
|
|
#define SPLIT_OLED_ENABLE
|
|
|
|
/* RGB options */
|
|
#define RGB_DI_PIN B6
|
|
#ifdef RGB_DI_PIN
|
|
# define RGBLED_NUM 16
|
|
# define RGBLIGHT_HUE_STEP 8
|
|
# define RGBLIGHT_SAT_STEP 8
|
|
# define RGBLIGHT_VAL_STEP 8
|
|
# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
|
|
# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
|
|
/*== choose RGB animations ==*/
|
|
//# define RGBLIGHT_EFFECT_BREATHING
|
|
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
|
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
|
//# define RGBLIGHT_EFFECT_SNAKE
|
|
//# define RGBLIGHT_EFFECT_KNIGHT
|
|
//# define RGBLIGHT_EFFECT_CHRISTMAS
|
|
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
|
//# define RGBLIGHT_EFFECT_RGB_TEST
|
|
//# define RGBLIGHT_EFFECT_ALTERNATING
|
|
/*== customize breathing effect ==*/
|
|
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
|
|
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
|
|
/*==== use exp() and sin() ====*/
|
|
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
|
|
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
|
|
#endif
|
|
|
|
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
|
#define DEBOUNCE 5
|
|
|
|
/* define if matrix has ghost (lacks anti-ghosting diodes) */
|
|
//#define MATRIX_HAS_GHOST
|
|
|
|
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
|
#define LOCKING_SUPPORT_ENABLE
|
|
/* Locking resynchronize hack */
|
|
#define LOCKING_RESYNC_ENABLE
|
|
|
|
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
|
|
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
|
|
*/
|
|
//#define GRAVE_ESC_CTRL_OVERRIDE
|
|
|
|
|
|
/* Bootmagic Lite key configuration */
|
|
#define BOOTMAGIC_LITE_ROW 0
|
|
#define BOOTMAGIC_LITE_COLUMN 0
|