qmk_firmware/layouts/community/ortho_4x12/drashna/keymap.c
Drashna Jaelre 9a0addc77e
[Keymap] Drashna Keymap Updates (#14842)
* Fix issues with user split transport code
* Improve OLED (More font stuff, improved keylogger, etc)
* Add `KEYLOCK` macro to disable USB, borrowed from command feature.
* Convert Kyria fully to proton C (no more AVR kyria)
* Add Work Louder Work Board keymap
2021-10-15 22:30:23 -07:00

396 lines
14 KiB
C

/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "drashna.h"
#ifdef BACKLIGHT_ENABLE
enum planck_keycodes {
BACKLIT = NEW_SAFE_RANGE,
TH_LVL,
};
#else
# define BACKLIT OSM(MOD_LSFT)
enum planck_keycodes {
TH_LVL = NEW_SAFE_RANGE,
};
#endif
#ifdef KEYBOARD_planck_ez
# define PLNK_1 BK_LWER
# define PLNK_2 SP_LWER
# define PLNK_3 KC_NO
# define PLNK_4 ET_RAIS
#else
# define PLNK_1 SP_LWER
# define PLNK_2 BK_LWER
# define PLNK_3 DL_RAIS
# define PLNK_4 ET_RAIS
#endif
/*
* The `LAYOUT_ortho_4x12_base` macro is a template to allow the use of identical
* modifiers for the default layouts (eg QWERTY, Colemak, Dvorak, etc), so
* that there is no need to set them up for each layout, and modify all of
* them if I want to change them. This helps to keep consistency and ease
* of use. K## is a placeholder to pass through the individual keycodes
*/
// clang-format off
#define LAYOUT_ortho_4x12_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__)
#define LAYOUT_ortho_4x12_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
) \
LAYOUT_ortho_4x12_wrapper( \
KC_ESC, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_DEL, \
LALT_T(KC_TAB), K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, RALT_T(K1B), \
KC_MLSF, CTL_T(K21), K22, K23, K24, K25, K26, K27, K28, K29, RCTL_T(K2A), KC_ENT, \
BACKLIT, OS_LCTL, OS_LALT, OS_LGUI, PLNK_1, PLNK_2, PLNK_3, PLNK_4, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
)
#define LAYOUT_base_wrapper(...) LAYOUT_ortho_4x12_base(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DEFAULT_LAYER_1] = LAYOUT_base_wrapper(
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
),
[_DEFAULT_LAYER_2] = LAYOUT_base_wrapper(
______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________,
______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________,
______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________
),
[_DEFAULT_LAYER_3] = LAYOUT_base_wrapper(
_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
),
[_DEFAULT_LAYER_4] = LAYOUT_base_wrapper(
_________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
_________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
_________________DVORAK_L3_________________, _________________DVORAK_R3_________________
),
[_LOWER] = LAYOUT_ortho_4x12_wrapper(
KC_TILD, _________________LOWER_L1__________________, _________________LOWER_R1__________________, KC_BSPC,
KC_DEL, _________________LOWER_L2__________________, _________________LOWER_R2__________________, KC_PIPE,
_______, _________________LOWER_L3__________________, _________________LOWER_R3__________________, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_RAISE] = LAYOUT_ortho_4x12_wrapper(
KC_GRV, _________________RAISE_L1__________________, _________________RAISE_R1__________________, KC_BSPC,
KC_DEL, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS,
_______, _________________RAISE_L3__________________, _________________RAISE_R3__________________, _______,
_______, _______, _______, _______, _______, _______, _______, _________________RAISE_R3__________________
),
[_ADJUST] = LAYOUT_ortho_4x12_wrapper(
KC_MAKE, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, KC_RST,
VRSN, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, EEP_RST,
TH_LVL, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, RGB_IDL,
KEYLOCK, _______, _______, _______, _______, KC_NUKE, _______, _______, _______, _______, _______, TG_MODS
)
};
#ifdef ENCODER_MAP_ENABLE
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
[_DEFAULT_LAYER_1] = { { KC_DOWN, KC_UP } },
[_DEFAULT_LAYER_2] = { { _______, _______ } },
[_DEFAULT_LAYER_3] = { { _______, _______ } },
[_DEFAULT_LAYER_4] = { { _______, _______ } },
[_GAMEPAD] = { { _______, _______ } },
[_DIABLO] = { { _______, _______ } },
[_MOUSE] = { { KC_WH_D, KC_WH_U } },
[_MEDIA] = { { _______, _______ } },
[_RAISE] = { { KC_VOLD, KC_VOLU } },
[_LOWER] = { { RGB_MOD, RGB_RMOD} },
[_ADJUST] = { { CK_DOWN, CK_UP } },
};
#endif
// clang-format on
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
#ifdef BACKLIGHT_ENABLE
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
# ifdef BACKLIGHT_ENABLE
backlight_step();
# endif
} else {
unregister_code(KC_RSFT);
}
break;
#endif
#ifdef KEYBOARD_planck_ez
case TH_LVL:
if (record->event.pressed) {
keyboard_config.led_level++;
if (keyboard_config.led_level > 4) {
keyboard_config.led_level = 0;
}
planck_ez_right_led_level((uint8_t)keyboard_config.led_level * 255 / 4);
planck_ez_left_led_level((uint8_t)keyboard_config.led_level * 255 / 4);
eeconfig_update_kb(keyboard_config.raw);
layer_state_set_kb(layer_state);
}
break;
#endif
}
return true;
}
bool music_mask_user(uint16_t keycode) {
switch (keycode) {
case RAISE:
case LOWER:
case BK_LWER:
case SP_LWER:
case DL_RAIS:
case ET_RAIS:
return false;
default:
return true;
}
}
#ifdef RGB_MATRIX_ENABLE
# ifdef KEYBOARD_planck_rev6
// clang-format off
led_config_t g_led_config = {
{
// Key Matrix to LED Index
{ NO_LED, 6, NO_LED, NO_LED, 5, NO_LED },
{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, 0 },
{ NO_LED, 7, NO_LED, NO_LED, 2, NO_LED },
{ NO_LED, 4, NO_LED, NO_LED, 3, NO_LED },
{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
{ NO_LED, 1, NO_LED, NO_LED, 8, NO_LED }
}, {
// LED Index to Physical Position
{112, 39}, {148, 60}, {206, 53}, {206, 3}, {150, 3}, {74, 3}, {18, 3}, {18, 54}, {77, 60}
}, {
// LED Index to Flag
LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL,
LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL
}
};
// clange-format on
# endif
// clang-format off
void suspend_power_down_keymap(void) {
rgb_matrix_set_suspend_state(true);
}
void suspend_wakeup_init_keymap(void) {
rgb_matrix_set_suspend_state(false);
}
// clang-format on
void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
uint8_t this_mod = get_mods();
uint8_t this_led = host_keyboard_leds();
uint8_t this_osm = get_oneshot_mods();
# ifdef KEYBOARD_planck_ez
# define THUMB_LED 41
# else
# define THUMB_LED 42
# endif
# define RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(...) RGB_MATRIX_INDICATOR_SET_COLOR(__VA_ARGS__)
# if defined(RGBLIGHT_ENABLE)
if (!userspace_config.rgb_layer_change)
# else
if (userspace_config.rgb_layer_change)
# endif
{
switch (get_highest_layer(layer_state)) {
case _GAMEPAD:
rgb_matrix_layer_helper(HSV_ORANGE, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
break;
case _DIABLO:
rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed * 8, LED_FLAG_MODIFIER, led_min, led_max);
break;
case _RAISE:
rgb_matrix_layer_helper(HSV_YELLOW, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
break;
case _LOWER:
rgb_matrix_layer_helper(HSV_GREEN, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
break;
case _ADJUST:
rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
break;
default:
{
switch (get_highest_layer(default_layer_state)) {
case _DEFAULT_LAYER_1:
rgb_matrix_layer_helper(DEFAULT_LAYER_1_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
break;
case _DEFAULT_LAYER_2:
rgb_matrix_layer_helper(DEFAULT_LAYER_2_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
break;
case _DEFAULT_LAYER_3:
rgb_matrix_layer_helper(DEFAULT_LAYER_3_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
break;
case _DEFAULT_LAYER_4:
rgb_matrix_layer_helper(DEFAULT_LAYER_4_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
break;
}
break;
}
}
}
switch (get_highest_layer(default_layer_state)) {
case _DEFAULT_LAYER_1:
RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(THUMB_LED, DEFAULT_LAYER_1_RGB);
break;
case _DEFAULT_LAYER_2:
RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(THUMB_LED, DEFAULT_LAYER_2_RGB);
break;
case _DEFAULT_LAYER_3:
RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(THUMB_LED, DEFAULT_LAYER_3_RGB);
break;
case _DEFAULT_LAYER_4:
RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(THUMB_LED, DEFAULT_LAYER_4_RGB);
break;
}
if ((this_mod | this_osm) & MOD_MASK_SHIFT || this_led & (1 << USB_LED_CAPS_LOCK)) {
if (!layer_state_cmp(layer_state, _ADJUST)) {
RGB_MATRIX_INDICATOR_SET_COLOR(24, 0x00, 0xFF, 0x00);
}
RGB_MATRIX_INDICATOR_SET_COLOR(36, 0x00, 0xFF, 0x00);
}
if ((this_mod | this_osm) & MOD_MASK_CTRL) {
RGB_MATRIX_INDICATOR_SET_COLOR(25, 0xFF, 0x00, 0x00);
RGB_MATRIX_INDICATOR_SET_COLOR(34, 0xFF, 0x00, 0x00);
RGB_MATRIX_INDICATOR_SET_COLOR(37, 0xFF, 0x00, 0x00);
}
if ((this_mod | this_osm) & MOD_MASK_GUI) {
RGB_MATRIX_INDICATOR_SET_COLOR(39, 0xFF, 0xD9, 0x00);
}
if ((this_mod | this_osm) & MOD_MASK_ALT) {
RGB_MATRIX_INDICATOR_SET_COLOR(38, 0x00, 0x00, 0xFF);
}
}
void matrix_init_keymap(void) {
# ifdef KEYBOARD_planck_light
writePinLow(D6);
# endif
// rgblight_mode(RGB_MATRIX_MULTISPLASH);
}
#else // RGB_MATRIX_INIT
void matrix_init_keymap(void) {
# if !defined(CONVERT_TO_PROTON_C) && !defined(KEYBOARD_planck)
setPinOutput(D5);
writePinHigh(D5);
setPinOutput(B0);
writePinHigh(B0);
# endif
}
#endif // RGB_MATRIX_INIT
#ifdef ENCODER_ENABLE
bool encoder_update_user(uint8_t index, bool clockwise) {
switch (get_highest_layer(layer_state)) {
case _RAISE:
clockwise ? tap_code(KC_VOLD) : tap_code(KC_VOLU);
break;
case _LOWER:
# ifdef RGB_MATRIX_ENABLE
clockwise ? rgb_matrix_step() : rgb_matrix_step_reverse();
# else
clockwise ? tap_code(KC_PGDN) : tap_code(KC_PGUP);
# endif
break;
case _ADJUST:
# ifdef AUDIO_CLICKY
clockwise ? clicky_freq_up() : clicky_freq_down();
# endif
break;
default:
clockwise ? tap_code(KC_DOWN) : tap_code(KC_UP);
}
# ifdef AUDIO_CLICKY
clicky_play();
# endif
return true;
}
#endif // ENCODER_ENABLE
#ifdef KEYBOARD_planck_rev6
bool dip_switch_update_user(uint8_t index, bool active) {
switch (index) {
case 0:
if (active) {
audio_on();
} else {
audio_off();
}
break;
case 1:
if (active) {
clicky_on();
} else {
clicky_off();
}
break;
case 2:
keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = active;
break;
case 3:
userspace_config.nuke_switch = active;
break;
}
return true;
}
#endif // KEYBOARD_planck_rev6
#ifdef KEYBOARD_planck_ez
layer_state_t layer_state_set_keymap(layer_state_t state) {
planck_ez_left_led_off();
planck_ez_right_led_off();
switch (get_highest_layer(state)) {
case _LOWER:
planck_ez_left_led_on();
break;
case _RAISE:
planck_ez_right_led_on();
break;
case _ADJUST:
planck_ez_right_led_on();
planck_ez_left_led_on();
break;
default:
break;
}
return state;
}
#endif