cbabc8dbe6
* Replace Tapping Force Hold feature with Quick Tap Term * Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0 * Deprecate force hold in info_config.json * Before and after quick tap term unit tests * Quick tap unit tests iteration * Keymap config.h correction * Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed * Add two more test cases for quick tap * Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2 * Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2 * Add function declaration for get_quick_tap_term Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
52 lines
1.2 KiB
C
52 lines
1.2 KiB
C
/*
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Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) 2020 Max Drasbeck
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*
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* You are free to:
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*
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* Share — copy and redistribute the material in any medium or format
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* Adapt — remix, transform, and build upon the material
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* for any purpose, even commercially.
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*
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* The licensor cannot revoke these freedoms as long as you follow the license terms.
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*/
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#pragma once
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//#define USE_MATRIX_I2C
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/* Select hand configuration */
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#define MASTER_LEFT
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// #define MASTER_RIGHT
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// #define EE_HANDS
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#define ENCODERS_PAD_A { F4 }
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#define ENCODERS_PAD_B { F5 }
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#define ENCODER_RESOLUTION 4
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#define QUICK_TAP_TERM 0
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#define TAPPING_TERM 180
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#undef RGBLED_NUM
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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#define RGBLED_NUM 27
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#define RGBLIGHT_LIMIT_VAL 120
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#define RGBLIGHT_HUE_STEP 10
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#define RGBLIGHT_SAT_STEP 17
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#define RGBLIGHT_VAL_STEP 17
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// Underglow
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/*
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#undef RGBLED_NUM
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#define RGBLED_NUM 14 // Number of LEDs
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#define RGBLIGHT_SLEEP
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*/
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