qmk_firmware/keyboards/1upkeyboards/sweet16/config.h
MechMerlin d7e3d718d0 Some minor refactoring of boards in 1upkeyboards directory (#5236)
* use #pragma once

* get rid of code for unused indicators

* pragma once and other small fixes for consistency

* use #pragma once

* pragma once and other small fixes for consistency

* add a short blurb to the readme

* turn on compiler optimization flags

* remove the compiler optimization

* remove compiler optimization for super16
2019-02-25 17:03:36 -08:00

48 lines
1 KiB
C

#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x2010
#define DEVICE_VER 0x0001
#define MANUFACTURER 1up Keyboards
#define PRODUCT Sweet16
#define DESCRIPTION 4x4 grid
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 4
/* key matrix pins */
#define MATRIX_ROW_PINS { F4, F5, F6, F7 }
#define MATRIX_COL_PINS { D1, D0, D4, C6 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* number of backlight levels */
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 3
#endif
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define RGB_DI_PIN B1
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 1
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif