qmk_firmware/keyboards/boardsource/3x4/keymaps/default/keymap.c
cole smith ba7f52aaeb
Boardsource 3x4 info json fix (#9266)
* added bordsource 3x4 macro pad

* added bordsource 3x4 macro pad

* Update keyboards/boardsource/3x4/3x4.h

* Update keyboards/boardsource/3x4/3x4.c

* Update keyboards/boardsource/3x4/config.h

* Update keyboards/boardsource/3x4/config.h

* Update keyboards/boardsource/3x4/config.h

* Update keyboards/boardsource/3x4/config.h

* added link to readme

* Update keyboards/boardsource/3x4/keymaps/default/keymap.c

* Apply suggestions from code review

* changed the layout to refelect the keyboard

* Update keyboards/boardsource/3x4/info.json

Oh your right my bad. In the future is there an easier way for me to test the info.json and the confiscator before doing my pr?

* Apply suggestions from code review

* got 3x4 building again

* Apply suggestions from code review

* applied requested change on readme

* Update keyboards/boardsource/3x4/readme.md

* Apply suggestions from code review
2020-06-13 12:08:54 -07:00

26 lines
495 B
C

#include QMK_KEYBOARD_H
enum layers {
_MAIN,
_RAISE,
_LOWER,
};
// Readability keycodes
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MAIN] = LAYOUT(
KC_0, KC_1, KC_4, KC_7,
KC_ENT, KC_2, KC_5, KC_8,
RAISE, KC_3, KC_6, KC_9
),
[_RAISE] = LAYOUT(
_______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______, _______, RESET
)
};