qmk_firmware/keyboards/preonic/keymaps/kuatsure/config.h
Jarrett Drouillard 258954dc3e Add kuatsure map to preonic board (#3087)
* preonic-keymap: kuatsure keymap

* preonic-kuatsure: move arrows and braces and stuffs

* preonic-kuatsure: give more time for leader

* preonic-kuatsure: move _ to lower o

* preonic-kuatsure: tap dance space to enter

* preonic-kuatsure: move vol buttons around

conflicted with kaleidoscope file navigation

* preonic-kuatsure: lower+spc = esc

* preonic-kuatsure: add lock key & remove led stuff

* preonic-kuatsure: little bit of tmux leadering

* preonic-kuatsure: remove colemak and dvorak

* preonic-kuatsure: remove lock key and tap dance

* preonic-kuatsure: lower space -> enter -- raise space -> esc

* preonice-kuatsure: move tmux stuff to homerow keys

* preonic-kuatsure: set tmux prefix to a function

* preonic-kuatsure: hello game layers

* preonic-kuatsure: instead of zelda, ffvii for game mode :)

* preonic-kuatsure: mild changes after playing games to game modes

* preonice-kuatsure: omg comma dangles and spaces in switch!

* preonic-kuatsure: kinda make lower a shift on special characters

* preonic-kuatsure: I don't use these

* preonic-kuatsure: move vol- to the begining of media row

* preonic-kuatsure: more tmux leader stuff ( pane 3 & last pane )

* preonic-kuatsure: abstract out tmux pane zooming

* preonic-kuatsure: abstract pane switch

* preonic-kuatsure: game_mod is carries over lower positions

starting to wonder if I need game_mod ... lol

* preonic-kuatsure: switch lwr/rse esc / ent

* preonic-kuatsure: add leaders for window switching

* preonic-kuatsure: major pruning of adjust layer

* preonic-kuatsure: major rework on raise layer

* preonic-kuatsure: game mods f layer is raise now

* user-kuatsure: hello

* various-kuatsure: use layout format + globalize querty / number keys

* preonic-kuatsure: don't use tap dance anymore

* various-kuatsure: code formatting

* various-kuatsure: add function layer vars

* preonic-kuatsure: moar formatting

* preonic-kuatsure: add home / end keys
2018-05-30 14:49:20 -07:00

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C

#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(PREONIC_SOUND)
// #define STARTUP_SONG SONG(NO_SOUND)
#define GAME_SOUND VICTORY_FANFARE_SHORT
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
SONG(GAME_SOUND) \
}
#endif
#define MUSIC_MASK (keycode != KC_NO)
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif