493fbb3dc1
* Use correct functions for dip switch code * Some planck cleanup * Hopefully fix RGB Sleeping with RGB Matrix * Add rgbmatrix extern * Add numpad 5x6 layout * RGB Tweaks * Add RGB startup animation * Minor RGB Fixes * Turn off RBG on planck * Enable separate storage of EEPROM * Update Macro pad * Add BJohnson Keymap and minor darshna tweaks * Clean up rgb and other code for new numpad * Remove clicky hachy thing * Update my code to use built in MOD_MASK defines * Fix up modifier calls * Tweak to KC_MAKE * Tweak to KC_MAKE * Add Semi-colon to numpad * Preprocess out rgb matrix stuff if not enabled * Formatting of KC_MAKE * Add stuff for matrix and light rgb coexistance * Fix bad spelling * Change where layer indication shows based on rgblight status * Force set mods in KC_MAKE * Optimize CRKBD
70 lines
2.6 KiB
C
70 lines
2.6 KiB
C
/* placeholder file */
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#include QMK_KEYBOARD_H
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#ifdef RGB_MATRIX_ENABLE
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const rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
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/*{row | col << 4}
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| {x=0..224, y=0..64}
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| | modifier
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| | | */
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{{0|(0<<4)}, {24.9*5, 16*0}, 0}, // LED 1 on right
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{{0|(1<<4)}, {24.9*6, 16*0}, 0}, // LED 2
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{{0|(2<<4)}, {24.9*7, 16*0}, 0}, // LED 3
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{{0|(3<<4)}, {24.9*8, 16*0}, 0}, // LED 4
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{{0|(4<<4)}, {24.9*9, 16*0}, 0}, // LED 5
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{{1|(5<<4)}, {24.9*5, 16*1}, 0}, // LED 6
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{{1|(6<<4)}, {24.9*6, 16*1}, 0}, // LED 7
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{{1|(7<<4)}, {24.9*7, 16*1}, 0}, // LED 8
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{{1|(8<<4)}, {24.9*8, 16*1}, 0}, // LED 9
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{{1|(9<<4)}, {24.9*9, 16*1}, 0}, // LED 10
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{{2|(5<<4)}, {24.9*5, 16*2}, 0}, // LED 11
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{{2|(6<<4)}, {24.9*6, 16*2}, 0}, // LED 12
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{{2|(7<<4)}, {24.9*7, 16*2}, 0}, // LED 13
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{{2|(8<<4)}, {24.9*8, 16*2}, 0}, // LED 14
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{{2|(9<<4)}, {24.9*9, 16*2}, 0}, // LED 15
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{{3|(5<<4)}, {24.9*5, 16*2}, 0}, // LED 16
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{{3|(6<<4)}, {24.9*6, 16*2}, 0}, // LED 17
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{{3|(7<<4)}, {24.9*7, 16*2}, 0}, // LED 18
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{{3|(8<<4)}, {24.9*8, 16*2}, 0}, // LED 19
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{{3|(9<<4)}, {24.9*9, 16*2}, 0}, // LED 20
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{{4|(6<<4)}, {24.9*6, 16*2}, 1}, // LED 21
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{{4|(7<<4)}, {24.9*7, 16*2}, 1}, // LED 22
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{{4|(8<<4)}, {24.9*8, 16*2}, 1}, // LED 23
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{{4|(9<<4)}, {24.9*9, 16*2}, 1}, // LED 24
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{{0|(0<<4)}, {24.9*4, 16*0}, 0}, // LED 1 on left
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{{0|(1<<4)}, {24.9*3, 16*0}, 0}, // LED 2
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{{0|(2<<4)}, {24.9*2, 16*0}, 0}, // LED 3
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{{0|(3<<4)}, {24.9*1, 16*0}, 0}, // LED 4
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{{0|(4<<4)}, {24.9*0, 16*0}, 0}, // LED 5
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{{1|(5<<4)}, {24.9*4, 16*1}, 0}, // LED 6
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{{1|(6<<4)}, {24.9*3, 16*1}, 0}, // LED 7
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{{1|(7<<4)}, {24.9*2, 16*1}, 0}, // LED 8
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{{1|(8<<4)}, {24.9*1, 16*1}, 0}, // LED 9
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{{1|(9<<4)}, {24.9*0, 16*1}, 0}, // LED 10
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{{2|(5<<4)}, {24.9*4, 16*2}, 0}, // LED 11
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{{2|(6<<4)}, {24.9*3, 16*2}, 0}, // LED 12
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{{2|(7<<4)}, {24.9*2, 16*2}, 0}, // LED 13
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{{2|(8<<4)}, {24.9*1, 16*2}, 0}, // LED 14
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{{2|(9<<4)}, {24.9*0, 16*2}, 0}, // LED 15
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{{3|(5<<4)}, {24.9*4, 16*2}, 0}, // LED 16
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{{3|(6<<4)}, {24.9*3, 16*2}, 0}, // LED 17
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{{3|(7<<4)}, {24.9*2, 16*2}, 0}, // LED 18
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{{3|(8<<4)}, {24.9*1, 16*2}, 0}, // LED 19
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{{3|(9<<4)}, {24.9*0, 16*2}, 0}, // LED 20
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{{4|(6<<4)}, {24.9*3, 16*2}, 1}, // LED 21
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{{4|(7<<4)}, {24.9*2, 16*2}, 1}, // LED 22
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{{4|(8<<4)}, {24.9*1, 16*2}, 1}, // LED 23
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{{4|(9<<4)}, {24.9*0, 16*2}, 1}, // LED 24
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};
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#endif
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