qmk_firmware/keyboards/jc65/v32a
fauxpark 2557bc8e6f
Remove custom matrix from PS2AVRGB boards (#7396)
* Remove custom matrix from PS2AVRGB boards

* Add custom backlight.c to SRC for bminiex, for now

* Add missing DIODE_DIRECTIONs
2020-01-02 17:45:41 +11:00
..
keymaps
config.h Remove custom matrix from PS2AVRGB boards (#7396) 2020-01-02 17:45:41 +11:00
info.json
readme.md [Keyboard] Update ATmega32A readme files to match template (#7462) 2019-11-23 20:42:20 -08:00
rules.mk Remove custom matrix from PS2AVRGB boards (#7396) 2020-01-02 17:45:41 +11:00
usbconfig.h Set device version from config.h for V-USB boards (#7316) 2019-11-15 10:21:53 +11:00
v32a.c Remove custom matrix from PS2AVRGB boards (#7396) 2020-01-02 17:45:41 +11:00
v32a.h Remove custom matrix from PS2AVRGB boards (#7396) 2020-01-02 17:45:41 +11:00

JC65

JC65

A 65% keyboard with RGB

The JC65 PCB actually has two revisions: A QMK native version, and a PS2AVRGB version. Jchan offered both PCBs as options during the M65-A Round 1 group buy, and were also available choices for the 65% acrylic case group buy.

These docs are for the PS2AVRGB version of the PCB. More info on qmk.fm

Make example for this keyboard (after setting up your build environment):

make jc65/v32a:default

Flashing example for this keyboard (after setting up the bootloadHID flashing environment)

make jc65/v32a:default:flash

Reset Key: Hold down the key commonly programmed as left control while plugging in the keyboard.

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.