qmk_firmware/keyboards/handwired/dactyl_manuform/4x5/config.h
RJ Bernau db540e2832
Adding VIA support for Dactyl Manuform 5x7 (#9462)
* adding via support for Dactyl Manuform 5x7

* Changing Vendor ID from FEED to 444D (DM)

* Update keyboards/handwired/dactyl_manuform/4x6/config.h

Fixing typo in Dactyl Manuform 4x6 Product Id

Co-authored-by: Joel Challis <git@zvecr.com>

* Update keyboards/handwired/dactyl_manuform/4x5/config.h

Fixing typo in Dactyl Manuform 4x5 Product Id

Co-authored-by: Joel Challis <git@zvecr.com>

Co-authored-by: Roland Bernau <roland@bernau.dev>
Co-authored-by: Joel Challis <git@zvecr.com>
2020-07-25 22:36:39 +01:00

50 lines
1.4 KiB
C

/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define PRODUCT_ID 0x3435
#define DEVICE_VER 0x0001
#define MANUFACTURER tshort
#define DESCRIPTION A split keyboard for the cheap makers
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 10
#define MATRIX_COLS 5
// wiring of each half
#define MATRIX_ROW_PINS { F7, B1, B3, B2, B6 }
// #define MATRIX_COL_PINS { B5, B4, E6, D7, C6 }
#define MATRIX_COL_PINS { C6, D7, E6, B4, B5 }
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
// WS2812 RGB LED strip input and number of LEDs
#define RGB_DI_PIN D3
#define RGBLED_NUM 12
/* number of backlight levels */
// #define BACKLIGHT_LEVELS 3