a24bdccee0
* Add per-test keymaps * Add better trace and info logs for failed unit-tests * Add layer state assertion with tracing message * Use individual test binaries configuration options * Add basic qmk functionality tests * Add tap hold configurations tests * Add auto shift tests Co-authored-by: Nick Brassel <nick@tzarc.org>
49 lines
1.5 KiB
C++
49 lines
1.5 KiB
C++
/* Copyright 2017 Fred Sundvik
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <cstdint>
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#include <unordered_map>
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#include <optional>
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#include "gtest/gtest.h"
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#include "keyboard.h"
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#include "test_keymap_key.hpp"
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class TestFixture : public testing::Test {
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public:
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static TestFixture* m_this;
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TestFixture();
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~TestFixture();
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static void SetUpTestCase();
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static void TearDownTestCase();
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void set_keymap(std::initializer_list<KeymapKey> keycodes);
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void add_key(const KeymapKey key);
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const KeymapKey* find_key(const layer_t layer_t, const keypos_t position) const;
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void get_keycode(const layer_t layer, const keypos_t position, uint16_t* result) const;
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void run_one_scan_loop();
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void idle_for(unsigned ms);
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void expect_layer_state(layer_t layer) const;
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protected:
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void print_test_log() const;
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std::vector<KeymapKey> keymap;
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};
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