e3fed98ecb
Co-authored-by: jack <0x6a73@protonmail.com>
40 lines
1.1 KiB
C
40 lines
1.1 KiB
C
// Copyright 2023 Andrew Kannan
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "quantum.h"
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const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{2, 1, HSV_PURPLE}
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);
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const rgblight_segment_t PROGMEM my_numlock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{1, 1, HSV_GREEN}
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);
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const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 1, HSV_BLUE}
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);
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const rgblight_segment_t* const PROGMEM enabled_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
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my_capslock_layer,
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my_numlock_layer,
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my_layer1_layer
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);
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void keyboard_post_init_kb(void) {
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keyboard_post_init_user();
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rgblight_layers = enabled_rgb_layers;
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}
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bool led_update_kb(led_t led_state) {
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if(!led_update_user(led_state)){
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return false;
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}
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rgblight_set_layer_state(0, led_state.caps_lock);
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rgblight_set_layer_state(1, led_state.num_lock);
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return true;
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}
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layer_state_t layer_state_set_kb(layer_state_t state) {
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state = layer_state_set_user(state);
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rgblight_set_layer_state(2, layer_state_cmp(state, 1));
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return state;
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}
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