#include QMK_KEYBOARD_H enum jian_layers { _QWERTY, _DVORAK, _COLEMAK, _WORKMAN, _LOWER, _RAISE, _ADJUST, _BCKLT_ADJ }; enum jian_keycodes { QWERTY = SAFE_RANGE, DVORAK, COLEMAK, WORKMAN }; #define RAISE_T(kc) LT(_RAISE, kc) #define LOWER_T(kc) LT(_LOWER, kc) #ifdef SWAP_HANDS_ENABLE #define SW_TG SH_TOGG #else #define SW_TG _______ #endif const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_QWERTY] = LAYOUT( KC_LGUI, KC_GRV, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, RGUI_T(KC_RBRC), KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, RCTL_T(KC_QUOT), KC_LALT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RALT_T(KC_BSLS), RAISE_T(KC_TAB), LSFT_T(KC_SPC), LOWER_T(KC_ENT), LOWER_T(KC_ESC), RSFT_T(KC_BSPC), RAISE_T(KC_DEL) ), [_DVORAK] = LAYOUT( KC_LGUI, KC_GRV, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_LBRC, RGUI_T(KC_RBRC), KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, RCTL_T(KC_SLSH), KC_LALT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, RALT_T(KC_BSLS), RAISE_T(KC_TAB), LSFT_T(KC_SPC), LOWER_T(KC_ENT), LOWER_T(KC_ESC), RSFT_T(KC_BSPC), RAISE_T(KC_DEL) ), [_COLEMAK] = LAYOUT( KC_LGUI, KC_GRV, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, RGUI_T(KC_RBRC), KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, RCTL_T(KC_QUOT), KC_LALT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, RALT_T(KC_BSLS), RAISE_T(KC_TAB), LSFT_T(KC_SPC), LOWER_T(KC_ENT), LOWER_T(KC_ESC), RSFT_T(KC_BSPC), RAISE_T(KC_DEL) ), [_WORKMAN] = LAYOUT( KC_LGUI, KC_GRV, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_LBRC, RGUI_T(KC_RBRC), KC_LCTL, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, RCTL_T(KC_QUOT), KC_LALT, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_K, KC_L, KC_COMM, KC_DOT, KC_SLSH, RALT_T(KC_BSLS), RAISE_T(KC_TAB), LSFT_T(KC_SPC), LOWER_T(KC_ENT), LOWER_T(KC_ESC), RSFT_T(KC_BSPC), RAISE_T(KC_DEL) ), [_LOWER] = LAYOUT( _______, KC_UNDS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, RGUI_T(KC_F12), LCTL_T(KC_EQL), KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, RCTL_T(KC_MINS), LALT_T(KC_PPLS), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______, _______, _______, _______, _______, _______ ), [_RAISE] = LAYOUT( _______, KC_NUM, KC_PSLS, KC_P7, KC_P8, KC_P9, KC_PMNS, KC_VOLU, KC_HOME, KC_PSCR, KC_PGUP, KC_SCRL, KC_CAPS, _______, LCTL_T(KC_EQL), KC_PAST, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_MUTE, KC_LEFT, KC_UP, KC_RGHT, KC_INS, RCTL_T(KC_APP), _______, KC_P0, KC_P1, KC_P2, KC_P3, KC_PCMM, KC_VOLD, KC_END, KC_DOWN, KC_PGDN, KC_PAUS, _______, _______, _______, _______, _______, _______, _______ ), [_ADJUST] = LAYOUT( QK_BOOT, DB_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DB_TOGG, QK_BOOT, XXXXXXX, WORKMAN, COLEMAK, DVORAK, QWERTY, XXXXXXX, XXXXXXX, QWERTY, DVORAK, COLEMAK, WORKMAN, XXXXXXX, TG(_BCKLT_ADJ), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TG(_BCKLT_ADJ), _______, SW_TG, _______, _______, SW_TG, _______ ), #if defined(RGBLIGHT) || defined(BACKLIGHT_ENABLE) [_BCKLT_ADJ] = LAYOUT( XXXXXXX, XXXXXXX, XXXXXXX, BL_UP, UG_VALU, UG_HUED, UG_HUEU, UG_HUEU, UG_HUED, UG_VALU, BL_UP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, BL_DOWN, UG_VALD, UG_SATD, UG_SATU, UG_SATU, UG_SATD, UG_VALD, BL_DOWN, XXXXXXX, XXXXXXX, TG(_BCKLT_ADJ), BL_BRTG, BL_TOGG, UG_TOGG, UG_PREV, UG_NEXT, UG_NEXT, UG_PREV, UG_TOGG, BL_TOGG, BL_BRTG, TG(_BCKLT_ADJ), _______, _______, _______, _______, _______, _______ ) #endif // defined(RGBLIGHT) || defined(BACKLIGHT_ENABLE) }; layer_state_t layer_state_set_user(layer_state_t state) { return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); } bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case QWERTY: if (record->event.pressed) { set_single_persistent_default_layer(_QWERTY); } return false; case DVORAK: if (record->event.pressed) { set_single_persistent_default_layer(_DVORAK); } return false; case COLEMAK: if (record->event.pressed) { set_single_persistent_default_layer(_COLEMAK); } return false; case WORKMAN: if (record->event.pressed) { set_single_persistent_default_layer(_WORKMAN); } return false; } return true; }