# Joystick {#joystick} This feature provides game controller input as a joystick device supporting up to 6 axes and 32 buttons. Axes can be read either from an [ADC-capable input pin](adc_driver), or can be virtual, so that its value is provided by your code. An analog device such as a [potentiometer](https://en.wikipedia.org/wiki/Potentiometer) found on an analog joystick's axes is based on a voltage divider, where adjusting the movable wiper controls the output voltage which can then be read by the microcontroller's ADC. ## Usage {#usage} Add the following to your `rules.mk`: ```make JOYSTICK_ENABLE = yes ``` By default the joystick driver is `analog`, but you can change this with: ```make JOYSTICK_DRIVER = digital ``` ## Configuration {#configuration} By default, two axes and eight buttons are defined, with a reported resolution of 8 bits (-127 to +127). This can be changed in your `config.h`: ```c // Min 0, max 32 #define JOYSTICK_BUTTON_COUNT 16 // Min 0, max 6: X, Y, Z, Rx, Ry, Rz #define JOYSTICK_AXIS_COUNT 3 // Min 8, max 16 #define JOYSTICK_AXIS_RESOLUTION 10 ``` ::: tip You must define at least one button or axis. Also note that the maximum ADC resolution of the supported AVR MCUs is 10-bit, and 12-bit for most STM32 MCUs. ::: ### Axes {#axes} When defining axes for your joystick, you must provide a definition array typically in your `keymap.c`. For instance, the below example configures two axes. The X axis is read from the `A4` pin. With the default axis resolution of 8 bits, the range of values between 900 and 575 are scaled to -127 through 0, and values 575 to 285 are scaled to 0 through 127. The Y axis is configured as a virtual axis, and its value is not read from any pin. Instead, the user must update the axis value programmatically. ```c joystick_config_t joystick_axes[JOYSTICK_AXIS_COUNT] = { JOYSTICK_AXIS_IN(A4, 900, 575, 285), JOYSTICK_AXIS_VIRTUAL }; ``` Axes can be configured using one of the following macros: * `JOYSTICK_AXIS_IN(input_pin, low, rest, high)` The ADC samples the provided pin. `low`, `high` and `rest` correspond to the minimum, maximum, and resting (or centered) analog values of the axis, respectively. * `JOYSTICK_AXIS_VIRTUAL` No ADC reading is performed. The value should be provided by user code. The `low` and `high` values can be swapped to effectively invert the axis. #### Virtual Axes {#virtual-axes} The following example adjusts two virtual axes (X and Y) based on keypad presses, with `KC_P0` as a precision modifier: ```c joystick_config_t joystick_axes[JOYSTICK_AXIS_COUNT] = { JOYSTICK_AXIS_VIRTUAL, // x JOYSTICK_AXIS_VIRTUAL // y }; static bool precision = false; static uint16_t precision_mod = 64; static uint16_t axis_val = 127; bool process_record_user(uint16_t keycode, keyrecord_t *record) { int16_t precision_val = axis_val; if (precision) { precision_val -= precision_mod; } switch (keycode) { case KC_P8: joystick_set_axis(1, record->event.pressed ? -precision_val : 0); return false; case KC_P2: joystick_set_axis(1, record->event.pressed ? precision_val : 0); return false; case KC_P4: joystick_set_axis(0, record->event.pressed ? -precision_val : 0); return false; case KC_P6: joystick_set_axis(0, record->event.pressed ? precision_val : 0); return false; case KC_P0: precision = record->event.pressed; return false; } return true; } ``` ## Keycodes {#keycodes} |Key |Aliases|Description| |-----------------------|-------|-----------| |`QK_JOYSTICK_BUTTON_0` |`JS_0` |Button 0 | |`QK_JOYSTICK_BUTTON_1` |`JS_1` |Button 1 | |`QK_JOYSTICK_BUTTON_2` |`JS_2` |Button 2 | |`QK_JOYSTICK_BUTTON_3` |`JS_3` |Button 3 | |`QK_JOYSTICK_BUTTON_4` |`JS_4` |Button 4 | |`QK_JOYSTICK_BUTTON_5` |`JS_5` |Button 5 | |`QK_JOYSTICK_BUTTON_6` |`JS_6` |Button 6 | |`QK_JOYSTICK_BUTTON_7` |`JS_7` |Button 7 | |`QK_JOYSTICK_BUTTON_8` |`JS_8` |Button 8 | |`QK_JOYSTICK_BUTTON_9` |`JS_9` |Button 9 | |`QK_JOYSTICK_BUTTON_10`|`JS_10`|Button 10 | |`QK_JOYSTICK_BUTTON_11`|`JS_11`|Button 11 | |`QK_JOYSTICK_BUTTON_12`|`JS_12`|Button 12 | |`QK_JOYSTICK_BUTTON_13`|`JS_13`|Button 13 | |`QK_JOYSTICK_BUTTON_14`|`JS_14`|Button 14 | |`QK_JOYSTICK_BUTTON_15`|`JS_15`|Button 15 | |`QK_JOYSTICK_BUTTON_16`|`JS_16`|Button 16 | |`QK_JOYSTICK_BUTTON_17`|`JS_17`|Button 17 | |`QK_JOYSTICK_BUTTON_18`|`JS_18`|Button 18 | |`QK_JOYSTICK_BUTTON_19`|`JS_19`|Button 19 | |`QK_JOYSTICK_BUTTON_20`|`JS_20`|Button 20 | |`QK_JOYSTICK_BUTTON_21`|`JS_21`|Button 21 | |`QK_JOYSTICK_BUTTON_22`|`JS_22`|Button 22 | |`QK_JOYSTICK_BUTTON_23`|`JS_23`|Button 23 | |`QK_JOYSTICK_BUTTON_24`|`JS_24`|Button 24 | |`QK_JOYSTICK_BUTTON_25`|`JS_25`|Button 25 | |`QK_JOYSTICK_BUTTON_26`|`JS_26`|Button 26 | |`QK_JOYSTICK_BUTTON_27`|`JS_27`|Button 27 | |`QK_JOYSTICK_BUTTON_28`|`JS_28`|Button 28 | |`QK_JOYSTICK_BUTTON_29`|`JS_29`|Button 29 | |`QK_JOYSTICK_BUTTON_30`|`JS_30`|Button 30 | |`QK_JOYSTICK_BUTTON_31`|`JS_31`|Button 31 | ## API {#api} ### `struct joystick_t` {#api-joystick-t} Contains the state of the joystick. #### Members {#api-joystick-t-members} - `uint8_t buttons[]` A bit-packed array containing the joystick button states. The size is calculated as `(JOYSTICK_BUTTON_COUNT - 1) / 8 + 1`. - `int16_t axes[]` An array of analog values for each defined axis. - `bool dirty` Whether the current state needs to be sent to the host. --- ### `struct joystick_config_t` {#api-joystick-config-t} Describes a single axis. #### Members {#api-joystick-config-t-members} - `pin_t input_pin` The pin to read the analog value from, or `JS_VIRTUAL_AXIS`. - `uint16_t min_digit` The minimum analog value. - `uint16_t mid_digit` The resting or midpoint analog value. - `uint16_t max_digit` The maximum analog value. --- ### `void joystick_flush(void)` {#api-joystick-flush} Send the joystick report to the host, if it has been marked as dirty. --- ### `void register_joystick_button(uint8_t button)` {#api-register-joystick-button} Set the state of a button, and flush the report. #### Arguments {#api-register-joystick-button-arguments} - `uint8_t button` The index of the button to press, from 0 to 31. --- ### `void unregister_joystick_button(uint8_t button)` {#api-unregister-joystick-button} Reset the state of a button, and flush the report. #### Arguments {#api-unregister-joystick-button-arguments} - `uint8_t button` The index of the button to release, from 0 to 31. --- ### `int16_t joystick_read_axis(uint8_t axis)` {#api-joystick-read-axis} Sample and process the analog value of the given axis. #### Arguments {#api-joystick-read-axis-arguments} - `uint8_t axis` The axis to read. #### Return Value {#api-joystick-read-axis-return} A signed 16-bit integer, where 0 is the resting or mid point. ### `void joystick_set_axis(uint8_t axis, int16_t value)` {#api-joystick-set-axis} Set the value of the given axis. #### Arguments {#api-joystick-set-axis-arguments} - `uint8_t axis` The axis to set the value of. - `int16_t value` The value to set.