// Copyright 2022 Nick Brassel (@tzarc) // SPDX-License-Identifier: GPL-2.0-or-later // Pull the actual keymap code so that we can inspect stuff from it #include KEYMAP_C // Allow for keymap or userspace rules.mk to specify an alternate location for the keymap array #ifdef INTROSPECTION_KEYMAP_C # include INTROSPECTION_KEYMAP_C #endif // INTROSPECTION_KEYMAP_C #include "keymap_introspection.h" #include "util.h" //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Key mapping #define NUM_KEYMAP_LAYERS_RAW ((uint8_t)(sizeof(keymaps) / ((MATRIX_ROWS) * (MATRIX_COLS) * sizeof(uint16_t)))) uint8_t keymap_layer_count_raw(void) { return NUM_KEYMAP_LAYERS_RAW; } __attribute__((weak)) uint8_t keymap_layer_count(void) { return keymap_layer_count_raw(); } #ifdef DYNAMIC_KEYMAP_ENABLE _Static_assert(NUM_KEYMAP_LAYERS_RAW <= MAX_LAYER, "Number of keymap layers exceeds maximum set by DYNAMIC_KEYMAP_LAYER_COUNT"); #else _Static_assert(NUM_KEYMAP_LAYERS_RAW <= MAX_LAYER, "Number of keymap layers exceeds maximum set by LAYER_STATE_(8|16|32)BIT"); #endif uint16_t keycode_at_keymap_location_raw(uint8_t layer_num, uint8_t row, uint8_t column) { if (layer_num < NUM_KEYMAP_LAYERS_RAW && row < MATRIX_ROWS && column < MATRIX_COLS) { return pgm_read_word(&keymaps[layer_num][row][column]); } return KC_TRNS; } __attribute__((weak)) uint16_t keycode_at_keymap_location(uint8_t layer_num, uint8_t row, uint8_t column) { return keycode_at_keymap_location_raw(layer_num, row, column); } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Encoder mapping #if defined(ENCODER_ENABLE) && defined(ENCODER_MAP_ENABLE) # define NUM_ENCODERMAP_LAYERS_RAW ((uint8_t)(sizeof(encoder_map) / ((NUM_ENCODERS) * (NUM_DIRECTIONS) * sizeof(uint16_t)))) uint8_t encodermap_layer_count_raw(void) { return NUM_ENCODERMAP_LAYERS_RAW; } __attribute__((weak)) uint8_t encodermap_layer_count(void) { return encodermap_layer_count_raw(); } _Static_assert(NUM_KEYMAP_LAYERS_RAW == NUM_ENCODERMAP_LAYERS_RAW, "Number of encoder_map layers doesn't match the number of keymap layers"); uint16_t keycode_at_encodermap_location_raw(uint8_t layer_num, uint8_t encoder_idx, bool clockwise) { if (layer_num < NUM_ENCODERMAP_LAYERS_RAW && encoder_idx < NUM_ENCODERS) { return pgm_read_word(&encoder_map[layer_num][encoder_idx][clockwise ? 0 : 1]); } return KC_TRNS; } __attribute__((weak)) uint16_t keycode_at_encodermap_location(uint8_t layer_num, uint8_t encoder_idx, bool clockwise) { return keycode_at_encodermap_location_raw(layer_num, encoder_idx, clockwise); } #endif // defined(ENCODER_ENABLE) && defined(ENCODER_MAP_ENABLE) //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Dip Switch mapping #if defined(DIP_SWITCH_ENABLE) && defined(DIP_SWITCH_MAP_ENABLE) uint16_t keycode_at_dip_switch_map_location_raw(uint8_t switch_idx, bool on) { if (switch_idx < NUM_DIP_SWITCHES) { return pgm_read_word(&dip_switch_map[switch_idx][!!on]); } return KC_TRNS; } __attribute__((weak)) uint16_t keycode_at_dip_switch_map_location(uint8_t switch_idx, bool on) { return keycode_at_dip_switch_map_location_raw(switch_idx, on); } #endif // defined(DIP_SWITCH_ENABLE) && defined(DIP_SWITCH_MAP_ENABLE) //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Combos #if defined(COMBO_ENABLE) uint16_t combo_count_raw(void) { return ARRAY_SIZE(key_combos); } __attribute__((weak)) uint16_t combo_count(void) { return combo_count_raw(); } combo_t* combo_get_raw(uint16_t combo_idx) { if (combo_idx >= combo_count_raw()) { return NULL; } return &key_combos[combo_idx]; } __attribute__((weak)) combo_t* combo_get(uint16_t combo_idx) { return combo_get_raw(combo_idx); } #endif // defined(COMBO_ENABLE) //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Tap Dance #if defined(TAP_DANCE_ENABLE) uint16_t tap_dance_count_raw(void) { return ARRAY_SIZE(tap_dance_actions); } __attribute__((weak)) uint16_t tap_dance_count(void) { return tap_dance_count_raw(); } tap_dance_action_t* tap_dance_get_raw(uint16_t tap_dance_idx) { if (tap_dance_idx >= tap_dance_count_raw()) { return NULL; } return &tap_dance_actions[tap_dance_idx]; } __attribute__((weak)) tap_dance_action_t* tap_dance_get(uint16_t tap_dance_idx) { return tap_dance_get_raw(tap_dance_idx); } #endif // defined(TAP_DANCE_ENABLE) //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Key Overrides #if defined(KEY_OVERRIDE_ENABLE) uint16_t key_override_count_raw(void) { return ARRAY_SIZE(key_overrides); } __attribute__((weak)) uint16_t key_override_count(void) { return key_override_count_raw(); } const key_override_t* key_override_get_raw(uint16_t key_override_idx) { if (key_override_idx >= key_override_count_raw()) { return NULL; } return key_overrides[key_override_idx]; } __attribute__((weak)) const key_override_t* key_override_get(uint16_t key_override_idx) { return key_override_get_raw(key_override_idx); } #endif // defined(KEY_OVERRIDE_ENABLE)