"""Functions that help us work with files and folders. """ import logging import os import argparse from pathlib import Path from qmk.constants import MAX_KEYBOARD_SUBFOLDERS, QMK_FIRMWARE, QMK_USERSPACE, HAS_QMK_USERSPACE from qmk.errors import NoSuchKeyboardError def is_keyboard(keyboard_name): """Returns True if `keyboard_name` is a keyboard we can compile. """ if not keyboard_name: return False # keyboard_name values of 'c:/something' or '/something' trigger append issues # due to "If the argument is an absolute path, the previous path is ignored" # however it should always be a folder located under qmk_firmware/keyboards if Path(keyboard_name).is_absolute(): return False keyboard_path = QMK_FIRMWARE / 'keyboards' / keyboard_name rules_mk = keyboard_path / 'rules.mk' keyboard_json = keyboard_path / 'keyboard.json' return rules_mk.exists() or keyboard_json.exists() def under_qmk_firmware(path=Path(os.environ['ORIG_CWD'])): """Returns a Path object representing the relative path under qmk_firmware, or None. """ try: return path.relative_to(QMK_FIRMWARE) except ValueError: return None def under_qmk_userspace(path=Path(os.environ['ORIG_CWD'])): """Returns a Path object representing the relative path under $QMK_USERSPACE, or None. """ try: if HAS_QMK_USERSPACE: return path.relative_to(QMK_USERSPACE) except ValueError: pass return None def is_under_qmk_firmware(path=Path(os.environ['ORIG_CWD'])): """Returns a boolean if the input path is a child under qmk_firmware. """ if path is None: return False try: return Path(os.path.commonpath([Path(path), QMK_FIRMWARE])) == QMK_FIRMWARE except ValueError: return False def is_under_qmk_userspace(path=Path(os.environ['ORIG_CWD'])): """Returns a boolean if the input path is a child under $QMK_USERSPACE. """ if path is None: return False try: if HAS_QMK_USERSPACE: return Path(os.path.commonpath([Path(path), QMK_USERSPACE])) == QMK_USERSPACE except ValueError: return False def keyboard(keyboard_name): """Returns the path to a keyboard's directory relative to the qmk root. """ return Path('keyboards') / keyboard_name def keymaps(keyboard_name): """Returns all of the `keymaps/` directories for a given keyboard. Args: keyboard_name The name of the keyboard. Example: clueboard/66/rev3 """ keyboard_folder = keyboard(keyboard_name) found_dirs = [] if HAS_QMK_USERSPACE: this_keyboard_folder = Path(QMK_USERSPACE) / keyboard_folder for _ in range(MAX_KEYBOARD_SUBFOLDERS): if (this_keyboard_folder / 'keymaps').exists(): found_dirs.append((this_keyboard_folder / 'keymaps').resolve()) this_keyboard_folder = this_keyboard_folder.parent if this_keyboard_folder.resolve() == QMK_USERSPACE.resolve(): break # We don't have any relevant keymap directories in userspace, so we'll use the fully-qualified path instead. if len(found_dirs) == 0: found_dirs.append((QMK_USERSPACE / keyboard_folder / 'keymaps').resolve()) this_keyboard_folder = QMK_FIRMWARE / keyboard_folder for _ in range(MAX_KEYBOARD_SUBFOLDERS): if (this_keyboard_folder / 'keymaps').exists(): found_dirs.append((this_keyboard_folder / 'keymaps').resolve()) this_keyboard_folder = this_keyboard_folder.parent if this_keyboard_folder.resolve() == QMK_FIRMWARE.resolve(): break if len(found_dirs) > 0: return found_dirs logging.error('Could not find the keymaps directory!') raise NoSuchKeyboardError('Could not find keymaps directory for: %s' % keyboard_name) def keymap(keyboard_name, keymap_name): """Locate the directory of a given keymap. Args: keyboard_name The name of the keyboard. Example: clueboard/66/rev3 keymap_name The name of the keymap. Example: default """ for keymap_dir in keymaps(keyboard_name): if (keymap_dir / keymap_name).exists(): return (keymap_dir / keymap_name).resolve() def normpath(path): """Returns a `pathlib.Path()` object for a given path. This will use the path to a file as seen from the directory the script was called from. You should use this to normalize filenames supplied from the command line. """ path = Path(path) if path.is_absolute(): return path return Path(os.environ['ORIG_CWD']) / path class FileType(argparse.FileType): def __init__(self, *args, **kwargs): # Use UTF8 by default for stdin if 'encoding' not in kwargs: kwargs['encoding'] = 'UTF-8' return super().__init__(*args, **kwargs) def __call__(self, string): """normalize and check exists otherwise magic strings like '-' for stdin resolve to bad paths """ norm = normpath(string) return norm if norm.exists() else super().__call__(string)