Merge remote-tracking branch 'origin/master' into develop

This commit is contained in:
QMK Bot 2022-08-17 14:11:59 +00:00
commit f9abecda3f
2 changed files with 3 additions and 2 deletions

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@ -90,7 +90,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_ADJUST] = LAYOUT_ortho_4x12( [_ADJUST] = LAYOUT_ortho_4x12(
_______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL , _______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL ,
_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______, _______, _______, MU_MOD, AU_ON, AU_OFF, CG_NORM, CG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______,
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, TERM_ON, TERM_OFF, _______, _______, _______, _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, TERM_ON, TERM_OFF, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
), ),

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@ -11,6 +11,7 @@ A universal ortholinear 4x12 keymap created by Juno Nguyen
* minimalism (not really). * minimalism (not really).
* DPAD layer for gaming with inverted T-shaped direction keys. * DPAD layer for gaming with inverted T-shaped direction keys.
* DPADNUM secondary layer tailored for StarCraft group control and FPS weapon switching. * DPADNUM secondary layer tailored for StarCraft group control and FPS weapon switching.
* New: homerow mods for even less movement * Homerow mods for even less movement
* Toggle Control and GUI swap instead of default Alt and GUI to better accommodate switching between Windows/Linux and Mac
Refined since Oct 2019 Refined since Oct 2019