Add Per Key exclusions for Haptic Feedback (#12386)
Co-authored-by: Drashna Jaelre <drashna@live.com>
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2 changed files with 94 additions and 3 deletions
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@ -163,3 +163,27 @@ This will set what sequence HPT_RST will set as the active mode. If not defined,
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### DRV2605L Continuous Haptic Mode
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### DRV2605L Continuous Haptic Mode
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This mode sets continuous haptic feedback with the option to increase or decrease strength.
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This mode sets continuous haptic feedback with the option to increase or decrease strength.
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## Haptic Key Exclusion
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The Haptic Exclusion is implemented as `__attribute__((weak)) bool get_haptic_enabled_key(uint16_t keycode, keyrecord_t *record)` in haptic.c. This allows a re-definition at the required level with the specific requirement / exclusion.
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### NO_HAPTIC_MOD
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With the entry of `#define NO_HAPTIC_MOD` in config.h, modifiers from Left Control to Right GUI will not trigger a feedback. This also includes modifiers in a Mod Tap configuration.
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### NO_HAPTIC_FN
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With the entry of `#define NO_HAPTIC_FN` in config.h, layer keys will not rigger a feedback.
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### NO_HAPTIC_ALPHA
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With the entry of `#define NO_HAPTIC_ALPHA` in config.h, none of the alpha keys (A ... Z) will trigger a feedback.
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### NO_HAPTIC_PUNCTUATION
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With the entry of `#define NO_HAPTIC_PUNCTUATION` in config.h, none of the following keys will trigger a feedback: Enter, ESC, Backspace, Space, Minus, Equal, Left Bracket, Right Bracket, Backslash, Non-US Hash, Semicolon, Quote, Grave, Comma, Slash, Dot, Non-US Backslash.
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### NO_HAPTIC_LOCKKEYS
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With the entry of `#define NO_HAPTIC_LOCKKEYS` in config.h, none of the following keys will trigger a feedback: Caps Lock, Scroll Lock, Num Lock.
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### NO_HAPTIC_NAV
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With the entry of `#define NO_HAPTIC_NAV` in config.h, none of the following keys will trigger a feedback: Print Screen, Pause, Insert, Delete, Page Down, Page Up, Left Arrow, Up Arrow, Right Arrow, Down Arrow, End, Home.
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### NO_HAPTIC_NUMERIC
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With the entry of `#define NO_HAPTIC_NUMERIC` in config.h, none of the following keys between 0 and 9 (KC_1 ... KC_0) will trigger a feedback.
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@ -291,6 +291,73 @@ void haptic_play(void) {
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#endif
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#endif
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}
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}
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__attribute__((weak)) bool get_haptic_enabled_key(uint16_t keycode, keyrecord_t *record) {
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switch(keycode) {
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# ifdef NO_HAPTIC_MOD
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case QK_MOD_TAP ... QK_MOD_TAP_MAX:
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if (record->tap.count == 0) return false;
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break;
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case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX:
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if (record->tap.count != TAPPING_TOGGLE) return false;
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break;
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case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
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if (record->tap.count == 0) return false;
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break;
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case KC_LCTRL ... KC_RGUI:
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case QK_MOMENTARY ... QK_MOMENTARY_MAX:
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# endif
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# ifdef NO_HAPTIC_FN
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case KC_FN0 ... KC_FN31:
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# endif
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# ifdef NO_HAPTIC_ALPHA
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case KC_A ... KC_Z:
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# endif
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# ifdef NO_HAPTIC_PUNCTUATION
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case KC_ENTER:
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case KC_ESCAPE:
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case KC_BSPACE:
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case KC_SPACE:
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case KC_MINUS:
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case KC_EQUAL:
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case KC_LBRACKET:
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case KC_RBRACKET:
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case KC_BSLASH:
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case KC_NONUS_HASH:
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case KC_SCOLON:
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case KC_QUOTE:
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case KC_GRAVE:
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case KC_COMMA:
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case KC_SLASH:
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case KC_DOT:
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case KC_NONUS_BSLASH:
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# endif
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# ifdef NO_HAPTIC_LOCKKEYS
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case KC_CAPSLOCK:
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case KC_SCROLLLOCK:
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case KC_NUMLOCK:
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# endif
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# ifdef NO_HAPTIC_NAV
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case KC_PSCREEN:
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case KC_PAUSE:
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case KC_INSERT:
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case KC_DELETE:
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case KC_PGDOWN:
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case KC_PGUP:
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case KC_LEFT:
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case KC_UP:
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case KC_RIGHT:
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case KC_DOWN:
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case KC_END:
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case KC_HOME:
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# endif
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# ifdef NO_HAPTIC_NUMERIC
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case KC_1 ... KC_0:
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# endif
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return false;
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}
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return true;
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}
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bool process_haptic(uint16_t keycode, keyrecord_t *record) {
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bool process_haptic(uint16_t keycode, keyrecord_t *record) {
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if (keycode == HPT_ON && record->event.pressed) {
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if (keycode == HPT_ON && record->event.pressed) {
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haptic_enable();
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haptic_enable();
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@ -335,12 +402,12 @@ bool process_haptic(uint16_t keycode, keyrecord_t *record) {
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if (haptic_config.enable) {
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if (haptic_config.enable) {
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if (record->event.pressed) {
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if (record->event.pressed) {
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// keypress
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// keypress
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if (haptic_config.feedback < 2) {
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if (haptic_config.feedback < 2 && get_haptic_enabled_key(keycode, record)) {
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haptic_play();
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haptic_play();
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}
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}
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} else {
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} else {
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// keyrelease
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// keyrelease
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if (haptic_config.feedback > 0) {
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if (haptic_config.feedback > 0 && get_haptic_enabled_key(keycode, record)) {
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haptic_play();
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haptic_play();
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}
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}
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}
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}
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