Add SpaceFN keymap and JIS keymap

This commit is contained in:
tmk 2013-11-29 23:52:29 +09:00
parent d2a83dae8f
commit e3bcdd8211
5 changed files with 142 additions and 408 deletions

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PS/2 to USB keyboard converter
==============================
This firmware converts PS/2 keyboard protocol to USB and supports only Scan Code Set 2.
This will works on USB AVR(ATMega32U4, AT90USB) or V-USB(ATMega168, 328...).
Features
--------
Mouse keys
You can emulates mouse move and button click using keyboard.
System/Media control
You can sends Power event, Volume down/up and Mute.
USB NKRO(actually 120KRO+8Modifiers)
You can tolggles NKRO feature.
Keymap customization
You can customize keymaps easily by editing source code. See keymap.c.
PS/2 signal handling implementations
------------------------------------
Following three methods are used to implement PS/2 signal handling.
a. Simple and stupid busy-wait(ps2.c)
This is expected to implemented with portable C code for reference.
b. Interrupt driven(ps2.c)
Uses external interrupt to detect falling edge of clock line.
c. USART hardware module(ps2_usart.c)
Uses AVR USART engine to recevie PS/2 signal. Recomended and default.
This is required to work with V-USB, preceding two methods tend to
miss signal edges while V-USB handles USB.
To select method edit Makefile.
Connect Wires
-------------
In case of Teensy2.0(ATMega32U4):
0. Connect Vcc and GND.
1. Connect Clock and Data line.
For a. Clock is on PF0 and Data on PF1.
For b. Clock is on PD1 and Data on PD2.
For c. Clock is on PD5 and Data on PD2.
2. Optionally you need pull-up register. 1K-10K Ohm is OK.
To change pin configuration edit config.h.
Build Frimware
--------------
1. Edit Makefile for build options and MCU setting.
Use 'atmega32u4' for Teensy 2.0 or 'at90usb1286' for Teensy++ 2.0.
2. make
Just type `make` in a terminal.
Use `-f Makefile.vusb` option to build V-USB converter.
Use `-f Makefile.jis` option to use JIS keyboard.
3. program MCU.
In case of Teensy use `Teensy Loader`.(http://www.pjrc.com/teensy/loader.html)
Otherwise you want to use `avrdude` or `dfu-programmer`.
Demonstration of Features
-------------------------
In default configuration, you can try several keymaps, mousekeys and USB NKRO.
Use following magic key combinations to enable some features.
keymaps and NKRO:
Magic+0: Qwerty with mousekeys(default)
Magic+1: Qwerty without mousekeys
Magic+2: Colemak
Magic+3: Dvorak
Magic+4: Workman
Magic+N: toggles NKRO/6KRO(6KRO by default)
Magic+Esc: sends Power Event(Power button)
where Magic=(LShift+RShift) or (LControl+RShift)
Fn layer function:
Fn0+(hjkl): Mousekey move(vi cursor like)
Fn0+(yuio): Mouse wheel(left,down,up,right)
Fn0+space: Mouse left button
Fn0+(mnb): Mouse buttons(m=left, n=right, b=middle)
Fn0+(zxc): Media control(Volup, Voldown, Mute)
Fn1+(hjkl): Cursor move(vi cursor like)
Fn1+(nm,.): Cursor move(Home,PageDown,PageUp,End)
where Fn0=;, Fn1=/
Keymap
------
You can change a keymap by editing code of keymap. See common/keycode.h for key symbols.
V-USB Support
-------------
You can also use this converter on ATmega(168/328) with V-USB instead of Teensy.
The converter on V-USB lacks some features for now: USB NKRO and System/Media control.
Circuit
-------
+---+ +---------------+
USB GND | | ATmega168 |
=== C3 | |
5V <-------+--------+---|Vcc,AVCC | PS/2
R1 | | ====
D- <----+--+-----R2-----|INT1 RXD|------->DATA
D+ <----|---+----R3-----|INT0 XCK|------->CLOCK
Z1 Z2 | | ->5V
GND<----+---+--+--+-----|GND | ->GND
| | | |
| C2-+--|XTAL1 |
| X1 | |
+--C3-+--|XTAL2 |
+---------------+
R1: 1.5K Ohm
R2,R3: 68 Ohm
Z1,Z2: Zenner 3.6V
C1,C2: 22pF
C3: 0.1uF
X1: Crystal 20MHz(16MHz/12MHz)
EOF

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PS/2 to USB keyboard converter
==============================
This firmware converts PS/2 keyboard protocol to USB and supports only Scan Code Set 2.
PS/2 signal handling implementations
------------------------------------
Following three methods are used to implement PS/2 signal handling.
### Simple and stupid busy-wait(ps2_busywait.c)
This is expected to implemented with portable C code for reference.
### Interrupt driven(ps2_interrupt.c)
Uses pin interrupt to detect falling edge of clock line.
### USART hardware module(ps2_usart.c)
Uses AVR USART engine to recevie PS/2 signal.
To select method edit Makefile.
Connect Wires
-------------
In case of Teensy2.0(ATMega32U4):
1. Connect Vcc and GND.
2. Connect Clock and Data line.
- Busywait: Clock is on PD5 and Data on PD2.
- Interrupt: Clock is on PD1 and Data on PD2.
- USART: Clock is on PD5 and Data on PD2.
3. Optionally you need pull-up register. 1K-10K Ohm is OK.
To change pin configuration edit config.h.
Build Frimware
--------------
Just run `make`:
$ make
To select keymap:
$ make KEYMAP=[plain|jis|spacefn|...]
Keymap
------
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_<name>.c` and see keymap document(you can find in top README.md) and existent keymap files.
V-USB Support
-------------
You can also use this converter on ATmega(168/328) with V-USB instead of Teensy.
The converter on V-USB lacks some features for now: USB NKRO and System/Media control.
Circuit:
+---+ +---------------+
USB GND | | ATmega168 |
=== C3 | |
5V <-------+--------+---|Vcc,AVCC | PS/2
R1 | | ====
D- <----+--+-----R2-----|INT1 RXD|------->DATA
D+ <----|---+----R3-----|INT0 XCK|------->CLOCK
Z1 Z2 | | ->5V
GND<----+---+--+--+-----|GND | ->GND
| | | |
| C2-+--|XTAL1 |
| X1 | |
+--C3-+--|XTAL2 |
+---------------+
R1: 1.5K Ohm
R2,R3: 68 Ohm
Z1,Z2: Zenner 3.6V
C1,C2: 22pF
C3: 0.1uF
X1: Crystal 20MHz(16MHz/12MHz)

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/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Keymap for PS/2 keyboard
* JIS layout Japanese keyboard
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "keymap.h"
#include "keymap_common.h"
// Following macros help you to define a keymap with the form of actual keyboard layout.
/* US layout plus all other various keys */
#define KEYMAP_ALL( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \
\
K61, /* for European ISO */ \
K51, K13, K6A, K64, K67, /* for Japanese JIS */ \
K08, K10, K18, K20, K28, K30, K38, K40, K48, K50, K57, K5F, /* F13-24 */ \
KB7, KBF, KDE, /* System Power, Sleep, Wake */ \
KA3, KB2, KA1, /* Mute, Volume Up, Volume Down */ \
KCD, K95, KBB, KB4, KD0, /* Next, Previous, Stop, Pause, Media Select */ \
KC8, KAB, KC0, /* Mail, Calculator, My Computer */ \
K90, KBA, KB8, KB0, /* WWW Search, Home, Back, Forward */ \
KA8, KA0, K98 /* WWW Stop, Refresh, Favorites */ \
) { \
{ KC_NO, KC_##K01, KC_NO, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
{ KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_NO }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_NO }, \
{ KC_##K18, KC_NO, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_NO }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_NO }, \
{ KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_NO }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_NO }, \
{ KC_##K38, KC_NO, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_NO }, \
{ KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_NO }, \
{ KC_##K48, KC_##K49, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E, KC_NO }, \
{ KC_##K50, KC_##K51, KC_##K52, KC_NO, KC_##K54, KC_##K55, KC_NO, KC_##K57 }, \
{ KC_##K58, KC_##K59, KC_##K5A, KC_##K5B, KC_NO, KC_##K5D, KC_NO, KC_##K5F }, \
{ KC_NO, KC_##K61, KC_NO, KC_NO, KC_##K64, KC_NO, KC_##K66, KC_##K67 }, \
{ KC_NO, KC_##K69, KC_##K6A, KC_##K6B, KC_##K6C, KC_NO, KC_NO, KC_NO }, \
{ KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_##K77 }, \
{ KC_##K78, KC_##K79, KC_##K7A, KC_##K7B, KC_##K7C, KC_##K7D, KC_##K7E, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_##K83, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_##K90, KC_##K91, KC_NO, KC_NO, KC_##K94, KC_##K95, KC_NO, KC_NO }, \
{ KC_##K98, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K9F }, \
{ KC_##KA0, KC_##KA1, KC_NO, KC_##KA3, KC_NO, KC_NO, KC_NO, KC_##KA7 }, \
{ KC_##KA8, KC_NO, KC_NO, KC_##KAB, KC_NO, KC_NO, KC_NO, KC_##KAF }, \
{ KC_##KB0, KC_NO, KC_##KB2, KC_NO, KC_##KB4, KC_NO, KC_NO, KC_##KB7 }, \
{ KC_##KB8, KC_NO, KC_##KBA, KC_##KBB, KC_NO, KC_NO, KC_NO, KC_##KBF }, \
{ KC_##KC0, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_##KC8, KC_NO, KC_##KCA, KC_NO, KC_NO, KC_##KCD, KC_NO, KC_NO }, \
{ KC_##KD0, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_##KDA, KC_NO, KC_NO, KC_NO, KC_##KDE, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_##KE9, KC_NO, KC_##KEB, KC_##KEC, KC_NO, KC_NO, KC_NO }, \
{ KC_##KF0, KC_##KF1, KC_##KF2, KC_NO, KC_##KF4, KC_##KF5, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_##KFA, KC_NO, KC_##KFC, KC_##KFD, KC_##KFE, KC_NO }, \
}
/* JIS layout */
#define KEYMAP_JIS( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K6A,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,K5D, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,K51, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K67,K29,K64,K13, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA \
) \
KEYMAP_ALL( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \
\
NUBS, \
K51, K13, K6A, K64, K67, \
F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, \
SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE, \
AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN, \
MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT, \
MAIL, CALCULATOR, MY_COMPUTER, \
WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD, \
WWW_STOP, WWW_REFRESH, WWW_FAVORITES \
)
#define KEYMAP_JIS_COMPACT( \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K6A,K66, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,K5D, K5A, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,K51, K59, \
K14,K9F,K11, K67,K29,K64,K13, K91,KA7,KAF,K94 \
) \
KEYMAP_ALL( \
ESC,F1, F2, F3, F4, F5, F6, F7, F8, F9, F10,F11,F12, PSCR,SLCK,BRK, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, DEL, END, PGDN, P7, P8, P9, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, P4, P5, P6, PPLS, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, UP, P1, P2, P3, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, LEFT,DOWN,RGHT, P0, PDOT,PENT, \
\
NUBS, \
K51, K13, K6A, K64, K67, \
F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, \
SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE, \
AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN, \
MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT, \
MAIL, CALCULATOR, MY_COMPUTER, \
WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD, \
WWW_STOP, WWW_REFRESH, WWW_FAVORITES \
)
// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
static const uint8_t PROGMEM fn_layer[] = {
1, // Fn0
2, // Fn1
1, // Fn2
2, // Fn3
3, // Fn4
4, // Fn5
0, // Fn6
0 // Fn7
};
// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
// See layer.c for details.
static const uint8_t PROGMEM fn_keycode[] = {
KC_SCLN, // Fn0
KC_SLSH, // Fn1
KC_BSPC, // Fn2
KC_NO, // Fn3
KC_NO, // Fn4
KC_SPC, // Fn5
KC_NO, // Fn6
KC_NO // Fn7
};
// The keymap is a 32*8 byte array which convert a PS/2 scan code into a USB keycode.
// See keycode.h for USB keycodes. You should omit a 'KC_' prefix of USB keycodes in keymap macro.
// Use KEYMAP_ISO() or KEYMAP_JIS() instead of KEYMAP() if your keyboard is ISO or JIS.
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: JIS LAYOUT
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|Slp|Wak|
@ -186,7 +20,6 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |Ctrl |Gui |Alt |MHEN| Space |HENK|KANA|Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| | 0| .| |
* `-----------------------------------------------------------' `-----------' `---------------'
*/
/*
KEYMAP_JIS(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, JYEN,BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
@ -195,103 +28,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH,RO, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, MHEN,SPC, HENK,KANA, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
*/
/* 0: HHKB-wise
* ,-----------------------------------------------------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| Bsp |
* |------------------------------------------------------` |
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| :|Ret| |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /| RO|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt |MHEN| Space |HENK|KANA|Alt |Gui |Menu|Ctrl|
* `-----------------------------------------------------------'
*/
KEYMAP_JIS_COMPACT(
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,BSPC,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,
LCTL,A, S, D, F, G, H, J, K, L, FN0, QUOT,GRV, ENT,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN1, RSFT, FN4,
LCTL,LGUI,LALT, LALT,FN5, FN2, FN3, RALT,RGUI,APP, LGUI
),
/* 1: Mouse keys
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backspa|
* |-----------------------------------------------------------|
* |Tab |MwL|MwU|McU|WwU|WwR|MwL|MwD|MwU|MwR| | | | \|
* |-----------------------------------------------------------|
* |CapsLo| |McL|McD|McR| |McL|McD|McU|McR|Fn0| |Return |
* |-----------------------------------------------------------|
* |Shift |VoD|VoU|Mut|Mb2|Mb3|Mb2|Mb1|VoD|VoU|Mut|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt | Mb1 |Alt |Gui |Menu|Ctrl|
* `-----------------------------------------------------------'
* Mc = mouse cursor, Mw = mouse wheel, Mb = mouse button
* Vo = Volume, Mut = Mute
*/
KEYMAP_JIS_COMPACT(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, INS, DEL,
TAB, WH_L,WH_D,MS_U,WH_U,WH_R,WH_L,WH_D,WH_U,WH_R,NO, NO, NO,
LCTL,NO, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN0, NO, NO, ENT,
LSFT,NO, NO, BTN1,BTN2,BTN3,BTN2,BTN1,BTN2,BTN3,NO, RSFT, RSFT,
LCTL,LGUI,LALT, LALT,BTN1,FN2, RALT, RALT,RGUI,APP, LGUI
),
/* 2: Cursor keys
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backspa|
* |-----------------------------------------------------------|
* |Tab |Hom|PgU| Up|PgU|End|Hom|PgD|PgU|End| | | | \|
* |-----------------------------------------------------------|
* |CapsLo| |Lef|Dow|Rig| |Lef|Dow| Up|Rig| | |Return |
* |-----------------------------------------------------------|
* |Shift | | | | | |Hom|PgD|PgU|End|Fn1|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl|
* `-----------------------------------------------------------'
*/
KEYMAP_JIS_COMPACT(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, INS, DEL,
TAB, HOME,PGUP,UP, PGDN,END, HOME,PGDN,PGUP,END, NO, NO, NO,
LCTL,HOME,LEFT,DOWN,RGHT,END, LEFT,DOWN,UP, RGHT,NO, NO, NO, ENT,
LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN1, RSFT, RSFT,
LCTL,LGUI,LALT, LALT,BTN1,BSPC,FN3, RALT,RGUI,APP, LGUI
),
/* 3: HHKB Fn layer */
KEYMAP_JIS_COMPACT(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, INS, DEL,
CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, NO,
LCTL,VOLD,VOLU,MUTE,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT,NO, ENT,
LSFT,NO, NO, NO, NO, NO, NO, NO, END, PGDN,DOWN,RSFT, FN4,
LCTL,LGUI,LALT, LALT,SPC, BSPC,NO, RALT,RGUI,APP, LGUI
),
/* 4: Number */
KEYMAP_JIS_COMPACT(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, INS, DEL,
TAB, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO,
LCTL,1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, ENT,
LSFT,NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, RSFT, RSFT,
LCTL,LGUI,LALT, LALT,FN5, BSPC,NO, RALT,RGUI,APP, LGUI
),
};
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
{
return pgm_read_byte(&keymaps[(layer)][(row)][(col)]);
}
uint8_t keymap_fn_layer(uint8_t index)
{
return pgm_read_byte(&fn_layer[index]);
}
uint8_t keymap_fn_keycode(uint8_t index)
{
return pgm_read_byte(&fn_keycode[index]);
}
const uint16_t PROGMEM fn_actions[] = {
};

View file

@ -1,19 +1,3 @@
/*
Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_common.h"
@ -33,8 +17,6 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |-----------------------------------------------------------| ,-----------. |-----------|Ent|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| | 0| .| |
* `-----------------------------------------------------------' `-----------' `---------------'
* ; = Fn0(to Layer 5)
* / = Fn1(to Layer 6)
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,

View file

@ -0,0 +1,61 @@
/*
* SpaceFN layout
* http://geekhack.org/index.php?topic=51069.0
*/
#include "keymap_common.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: default
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|Slp|Wak|
* `---' `---------------' `---------------' `---------------' `-----------' `-----------'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| /| *| -|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | 7| 8| 9| |
* |-----------------------------------------------------------| `-----------' |-----------| +|
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return | | 4| 5| 6| |
* |-----------------------------------------------------------| ,---. |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| |
* |-----------------------------------------------------------| ,-----------. |-----------|Ent|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| | 0| .| |
* `-----------------------------------------------------------' `-----------' `---------------'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9,
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, FN0, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
/* 1: SpaceFN
* ,-----------------------------------------------------------.
* |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
* |-----------------------------------------------------------|
* | | | | | | | |Hom|Up |End|Psc|Slk|Pau|Ins |
* |-----------------------------------------------------------|
* | | | | | | |PgU|Lef|Dow|Rig| | | |
* |-----------------------------------------------------------|
* | | | | | |Spc|PgD|` |~ | | | |
* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TRNS,TRNS,TRNS,ESC, TRNS,TRNS,TRNS,HOME,UP, END, PSCR,SLCK,PAUS,INS, DEL, END, PGDN, P7, P8, P9,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PGUP,LEFT,DOWN,RGHT,TRNS,TRNS, TRNS, P4, P5, P6, PPLS,
TRNS,TRNS,TRNS,TRNS,TRNS,SPC, PGDN,GRV, FN1, TRNS,TRNS, TRNS, UP, P1, P2, P3,
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
};