Quantum Painter QoL enhancements -- auto-poweroff, auto-flush, buffer sizing (#20013)
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13 changed files with 199 additions and 32 deletions
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@ -32,16 +32,18 @@ Supported devices:
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## Quantum Painter Configuration :id=quantum-painter-config
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| Option | Default | Purpose |
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|------------------------------------------|---------|---------------------------------------------------------------------------------------------------------------------------------------------|
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| `QUANTUM_PAINTER_NUM_IMAGES` | `8` | The maximum number of images/animations that can be loaded at any one time. |
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| `QUANTUM_PAINTER_NUM_FONTS` | `4` | The maximum number of fonts that can be loaded at any one time. |
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| `QUANTUM_PAINTER_CONCURRENT_ANIMATIONS` | `4` | The maximum number of animations that can be executed at the same time. |
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| `QUANTUM_PAINTER_LOAD_FONTS_TO_RAM` | `FALSE` | Whether or not fonts should be loaded to RAM. Relevant for fonts stored in off-chip persistent storage, such as external flash. |
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| `QUANTUM_PAINTER_PIXDATA_BUFFER_SIZE` | `32` | The limit of the amount of pixel data that can be transmitted in one transaction to the display. Higher values require more RAM on the MCU. |
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| `QUANTUM_PAINTER_SUPPORTS_256_PALETTE` | `FALSE` | If 256-color palettes are supported. Requires significantly more RAM on the MCU. |
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| `QUANTUM_PAINTER_SUPPORTS_NATIVE_COLORS` | `FALSE` | If native color range is supported. Requires significantly more RAM on the MCU. |
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| `QUANTUM_PAINTER_DEBUG` | _unset_ | Prints out significant amounts of debugging information to CONSOLE output. Significant performance degradation, use only for debugging. |
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| Option | Default | Purpose |
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|------------------------------------------|---------|----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
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| `QUANTUM_PAINTER_DISPLAY_TIMEOUT` | `30000` | This controls the amount of time (in milliseconds) that all displays will remain on after the last user input. If set to `0`, the display will remain on indefinitely. |
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| `QUANTUM_PAINTER_TASK_THROTTLE` | `1` | This controls the amount of time (in milliseconds) that the Quantum Painter internal task will wait between each execution. Affects animations, display timeout, and LVGL timing if enabled. |
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| `QUANTUM_PAINTER_NUM_IMAGES` | `8` | The maximum number of images/animations that can be loaded at any one time. |
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| `QUANTUM_PAINTER_NUM_FONTS` | `4` | The maximum number of fonts that can be loaded at any one time. |
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| `QUANTUM_PAINTER_CONCURRENT_ANIMATIONS` | `4` | The maximum number of animations that can be executed at the same time. |
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| `QUANTUM_PAINTER_LOAD_FONTS_TO_RAM` | `FALSE` | Whether or not fonts should be loaded to RAM. Relevant for fonts stored in off-chip persistent storage, such as external flash. |
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| `QUANTUM_PAINTER_PIXDATA_BUFFER_SIZE` | `32` | The limit of the amount of pixel data that can be transmitted in one transaction to the display. Higher values require more RAM on the MCU. |
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| `QUANTUM_PAINTER_SUPPORTS_256_PALETTE` | `FALSE` | If 256-color palettes are supported. Requires significantly more RAM on the MCU. |
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| `QUANTUM_PAINTER_SUPPORTS_NATIVE_COLORS` | `FALSE` | If native color range is supported. Requires significantly more RAM on the MCU. |
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| `QUANTUM_PAINTER_DEBUG` | _unset_ | Prints out significant amounts of debugging information to CONSOLE output. Significant performance degradation, use only for debugging. |
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Drivers have their own set of configurable options, and are described in their respective sections.
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@ -1,4 +1,5 @@
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// Copyright 2021 Paul Cotter (@gr1mr3aver)
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// Copyright 2023 Nick Brassel (@tzarc)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <wait.h>
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@ -141,6 +142,12 @@ painter_device_t qp_gc9a01_make_spi_device(uint16_t panel_width, uint16_t panel_
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driver->spi_dc_reset_config.spi_config.mode = spi_mode;
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driver->spi_dc_reset_config.dc_pin = dc_pin;
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driver->spi_dc_reset_config.reset_pin = reset_pin;
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if (!qp_internal_register_device((painter_device_t)driver)) {
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memset(driver, 0, sizeof(tft_panel_dc_reset_painter_device_t));
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return NULL;
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}
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return (painter_device_t)driver;
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}
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}
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@ -1,4 +1,4 @@
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// Copyright 2021 Nick Brassel (@tzarc)
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// Copyright 2021-2023 Nick Brassel (@tzarc)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "qp_internal.h"
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@ -110,6 +110,12 @@ painter_device_t qp_ili9163_make_spi_device(uint16_t panel_width, uint16_t panel
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driver->spi_dc_reset_config.spi_config.mode = spi_mode;
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driver->spi_dc_reset_config.dc_pin = dc_pin;
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driver->spi_dc_reset_config.reset_pin = reset_pin;
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if (!qp_internal_register_device((painter_device_t)driver)) {
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memset(driver, 0, sizeof(tft_panel_dc_reset_painter_device_t));
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return NULL;
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}
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return (painter_device_t)driver;
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}
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}
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@ -1,4 +1,4 @@
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// Copyright 2021 Nick Brassel (@tzarc)
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// Copyright 2021-2023 Nick Brassel (@tzarc)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "qp_internal.h"
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@ -117,6 +117,12 @@ painter_device_t qp_ili9341_make_spi_device(uint16_t panel_width, uint16_t panel
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driver->spi_dc_reset_config.spi_config.mode = spi_mode;
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driver->spi_dc_reset_config.dc_pin = dc_pin;
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driver->spi_dc_reset_config.reset_pin = reset_pin;
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if (!qp_internal_register_device((painter_device_t)driver)) {
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memset(driver, 0, sizeof(tft_panel_dc_reset_painter_device_t));
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return NULL;
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}
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return (painter_device_t)driver;
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}
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}
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@ -1,4 +1,4 @@
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// Copyright 2021 Nick Brassel (@tzarc)
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// Copyright 2021-2023 Nick Brassel (@tzarc)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "qp_internal.h"
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@ -110,6 +110,12 @@ painter_device_t qp_ili9488_make_spi_device(uint16_t panel_width, uint16_t panel
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driver->spi_dc_reset_config.spi_config.mode = spi_mode;
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driver->spi_dc_reset_config.dc_pin = dc_pin;
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driver->spi_dc_reset_config.reset_pin = reset_pin;
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if (!qp_internal_register_device((painter_device_t)driver)) {
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memset(driver, 0, sizeof(tft_panel_dc_reset_painter_device_t));
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return NULL;
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}
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return (painter_device_t)driver;
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}
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}
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@ -1,4 +1,4 @@
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// Copyright 2021 Nick Brassel (@tzarc)
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// Copyright 2021-2023 Nick Brassel (@tzarc)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "qp_internal.h"
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@ -114,6 +114,12 @@ painter_device_t qp_ssd1351_make_spi_device(uint16_t panel_width, uint16_t panel
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driver->spi_dc_reset_config.spi_config.mode = spi_mode;
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driver->spi_dc_reset_config.dc_pin = dc_pin;
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driver->spi_dc_reset_config.reset_pin = reset_pin;
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if (!qp_internal_register_device((painter_device_t)driver)) {
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memset(driver, 0, sizeof(tft_panel_dc_reset_painter_device_t));
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return NULL;
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}
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return (painter_device_t)driver;
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}
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}
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@ -1,5 +1,5 @@
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// Copyright 2021 Paul Cotter (@gr1mr3aver)
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// Copyright 2021 Nick Brassel (@tzarc)
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// Copyright 2021-2023 Nick Brassel (@tzarc)
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// Copyright 2022 David Hoelscher (@customMK)
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -134,6 +134,12 @@ painter_device_t qp_st7735_make_spi_device(uint16_t panel_width, uint16_t panel_
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driver->spi_dc_reset_config.spi_config.mode = spi_mode;
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driver->spi_dc_reset_config.dc_pin = dc_pin;
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driver->spi_dc_reset_config.reset_pin = reset_pin;
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if (!qp_internal_register_device((painter_device_t)driver)) {
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memset(driver, 0, sizeof(tft_panel_dc_reset_painter_device_t));
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return NULL;
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}
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return (painter_device_t)driver;
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}
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}
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@ -1,5 +1,5 @@
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// Copyright 2021 Paul Cotter (@gr1mr3aver)
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// Copyright 2021 Nick Brassel (@tzarc)
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// Copyright 2021-2023 Nick Brassel (@tzarc)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "qp_internal.h"
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@ -133,6 +133,12 @@ painter_device_t qp_st7789_make_spi_device(uint16_t panel_width, uint16_t panel_
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driver->spi_dc_reset_config.spi_config.mode = spi_mode;
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driver->spi_dc_reset_config.dc_pin = dc_pin;
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driver->spi_dc_reset_config.reset_pin = reset_pin;
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if (!qp_internal_register_device((painter_device_t)driver)) {
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memset(driver, 0, sizeof(tft_panel_dc_reset_painter_device_t));
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return NULL;
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}
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return (painter_device_t)driver;
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}
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}
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@ -1,4 +1,4 @@
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// Copyright 2021 Nick Brassel (@tzarc)
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// Copyright 2021-2023 Nick Brassel (@tzarc)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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@ -11,6 +11,22 @@
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Quantum Painter global configurables (add to your keyboard's config.h)
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#ifndef QUANTUM_PAINTER_DISPLAY_TIMEOUT
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/**
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* @def This controls the amount of time (in milliseconds) that all displays will remain on after the last user input.
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* If set to 0, the display will remain on indefinitely.
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*/
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# define QUANTUM_PAINTER_DISPLAY_TIMEOUT 30000
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#endif // QUANTUM_PAINTER_DISPLAY_TIMEOUT
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#ifndef QUANTUM_PAINTER_TASK_THROTTLE
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/**
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* @def This controls the amount of time (in milliseconds) that the Quantum Painter internal task will wait between
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* each execution.
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*/
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# define QUANTUM_PAINTER_TASK_THROTTLE 1
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#endif // QUANTUM_PAINTER_TASK_THROTTLE
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#ifndef QUANTUM_PAINTER_NUM_IMAGES
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/**
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* @def This controls the maximum number of images that Quantum Painter can load at any one time. Images can be loaded
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@ -53,7 +69,7 @@
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* @def This controls the maximum size of the pixel data buffer used for single blocks of transmission. Larger buffers
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* means more data is processed at one time, with less frequent transmissions, at the cost of RAM.
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*/
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# define QUANTUM_PAINTER_PIXDATA_BUFFER_SIZE 32
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# define QUANTUM_PAINTER_PIXDATA_BUFFER_SIZE 1024
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#endif
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#ifndef QUANTUM_PAINTER_SUPPORTS_256_PALETTE
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@ -442,34 +458,50 @@ int16_t qp_drawtext_recolor(painter_device_t device, uint16_t x, uint16_t y, pai
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#ifdef QUANTUM_PAINTER_RGB565_SURFACE_ENABLE
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# include "qp_rgb565_surface.h"
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#else // QUANTUM_PAINTER_RGB565_SURFACE_ENABLE
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# define RGB565_SURFACE_NUM_DEVICES 0
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#endif // QUANTUM_PAINTER_RGB565_SURFACE_ENABLE
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#ifdef QUANTUM_PAINTER_ILI9163_ENABLE
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# include "qp_ili9163.h"
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#else // QUANTUM_PAINTER_ILI9163_ENABLE
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# define ILI9163_NUM_DEVICES 0
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#endif // QUANTUM_PAINTER_ILI9163_ENABLE
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#ifdef QUANTUM_PAINTER_ILI9341_ENABLE
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# include "qp_ili9341.h"
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#else // QUANTUM_PAINTER_ILI9341_ENABLE
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# define ILI9341_NUM_DEVICES 0
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#endif // QUANTUM_PAINTER_ILI9341_ENABLE
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#ifdef QUANTUM_PAINTER_ILI9488_ENABLE
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# include "qp_ili9488.h"
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#else // QUANTUM_PAINTER_ILI9488_ENABLE
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# define ILI9488_NUM_DEVICES 0
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#endif // QUANTUM_PAINTER_ILI9488_ENABLE
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#ifdef QUANTUM_PAINTER_ST7789_ENABLE
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# include "qp_st7789.h"
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#else // QUANTUM_PAINTER_ST7789_ENABLE
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# define ST7789_NUM_DEVICES 0
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#endif // QUANTUM_PAINTER_ST7789_ENABLE
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#ifdef QUANTUM_PAINTER_ST7735_ENABLE
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# include "qp_st7735.h"
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#else // QUANTUM_PAINTER_ST7735_ENABLE
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# define ST7735_NUM_DEVICES 0
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#endif // QUANTUM_PAINTER_ST7735_ENABLE
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#ifdef QUANTUM_PAINTER_GC9A01_ENABLE
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# include "qp_gc9a01.h"
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#else // QUANTUM_PAINTER_GC9A01_ENABLE
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# define GC9A01_NUM_DEVICES 0
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#endif // QUANTUM_PAINTER_GC9A01_ENABLE
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#ifdef QUANTUM_PAINTER_SSD1351_ENABLE
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# include "qp_ssd1351.h"
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#else // QUANTUM_PAINTER_SSD1351_ENABLE
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# define SSD1351_NUM_DEVICES 0
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#endif // QUANTUM_PAINTER_SSD1351_ENABLE
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2021 Nick Brassel (@tzarc)
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// Copyright 2021-2023 Nick Brassel (@tzarc)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "qp_internal.h"
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static uint32_t last_anim_exec = 0;
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deferred_exec_advanced_task(animation_executors, QUANTUM_PAINTER_CONCURRENT_ANIMATIONS, &last_anim_exec);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Quantum Painter Core API: qp_internal_task
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void qp_internal_task(void) {
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qp_internal_animation_tick();
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#ifdef QUANTUM_PAINTER_LVGL_INTEGRATION_ENABLE
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// Run LVGL ticks
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void qp_lvgl_internal_tick(void);
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qp_lvgl_internal_tick();
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#endif
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}
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96
quantum/painter/qp_internal.c
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96
quantum/painter/qp_internal.c
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// Copyright 2023 Nick Brassel (@tzarc)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "qp_internal.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Quantum Painter Core API: device registration
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enum {
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// Work out how many devices we're actually going to be instantiating
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// NOTE: We intentionally do not include surfaces here, despite them conforming to the same API.
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QP_NUM_DEVICES = (ILI9163_NUM_DEVICES) // ILI9163
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+ (ILI9341_NUM_DEVICES) // ILI9341
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+ (ILI9488_NUM_DEVICES) // ILI9488
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+ (ST7789_NUM_DEVICES) // ST7789
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+ (ST7735_NUM_DEVICES) // ST7735
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+ (GC9A01_NUM_DEVICES) // GC9A01
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+ (SSD1351_NUM_DEVICES) // SSD1351
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};
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static painter_device_t qp_devices[QP_NUM_DEVICES] = {NULL};
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bool qp_internal_register_device(painter_device_t driver) {
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for (uint8_t i = 0; i < QP_NUM_DEVICES; i++) {
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if (qp_devices[i] == NULL) {
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qp_devices[i] = driver;
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return true;
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}
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}
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// We should never get here -- someone has screwed up their device counts during config
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qp_dprintf("qp_internal_register_device: no more space for devices!\n");
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return false;
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}
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#if (QUANTUM_PAINTER_DISPLAY_TIMEOUT) > 0
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static void qp_internal_display_timeout_task(void) {
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// Handle power on/off state
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static bool display_on = true;
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bool should_change_display_state = false;
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bool target_display_state = false;
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if (last_input_activity_elapsed() < (QUANTUM_PAINTER_DISPLAY_TIMEOUT)) {
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should_change_display_state = display_on == false;
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target_display_state = true;
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} else {
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should_change_display_state = display_on == true;
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target_display_state = false;
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}
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if (should_change_display_state) {
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for (uint8_t i = 0; i < QP_NUM_DEVICES; i++) {
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if (qp_devices[i] != NULL) {
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qp_power(qp_devices[i], target_display_state);
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}
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}
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display_on = target_display_state;
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}
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}
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#endif // (QUANTUM_PAINTER_DISPLAY_TIMEOUT) > 0
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Quantum Painter Core API: qp_internal_task
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_Static_assert((QUANTUM_PAINTER_TASK_THROTTLE) > 0 && (QUANTUM_PAINTER_TASK_THROTTLE) < 1000, "QUANTUM_PAINTER_TASK_THROTTLE must be between 1 and 999");
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void qp_internal_task(void) {
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// Perform throttling of the internal processing of Quantum Painter
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static uint32_t last_tick = 0;
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uint32_t now = timer_read32();
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if (TIMER_DIFF_32(now, last_tick) < (QUANTUM_PAINTER_TASK_THROTTLE)) {
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return;
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}
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last_tick = now;
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#if (QUANTUM_PAINTER_DISPLAY_TIMEOUT) > 0
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qp_internal_display_timeout_task();
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#endif // (QUANTUM_PAINTER_DISPLAY_TIMEOUT) > 0
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// Handle animations
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void qp_internal_animation_tick(void);
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qp_internal_animation_tick();
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#ifdef QUANTUM_PAINTER_LVGL_INTEGRATION_ENABLE
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// Run LVGL ticks
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void qp_lvgl_internal_tick(void);
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qp_lvgl_internal_tick();
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#endif
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// Flush (render) dirty regions to corresponding displays
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for (uint8_t i = 0; i < QP_NUM_DEVICES; i++) {
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if (qp_devices[i] != NULL) {
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qp_flush(qp_devices[i]);
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}
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}
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}
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// Copyright 2021 Nick Brassel (@tzarc)
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// Copyright 2021-2023 Nick Brassel (@tzarc)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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|
@ -82,3 +82,8 @@ struct painter_driver_t {
|
|||
// Comms config pointer -- needs to point to an appropriate comms config if the comms driver requires it.
|
||||
void *comms_config;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Device internals
|
||||
|
||||
bool qp_internal_register_device(painter_device_t driver);
|
||||
|
|
|
@ -24,6 +24,7 @@ SRC += \
|
|||
$(QUANTUM_DIR)/unicode/utf8.c \
|
||||
$(QUANTUM_DIR)/color.c \
|
||||
$(QUANTUM_DIR)/painter/qp.c \
|
||||
$(QUANTUM_DIR)/painter/qp_internal.c \
|
||||
$(QUANTUM_DIR)/painter/qp_stream.c \
|
||||
$(QUANTUM_DIR)/painter/qgf.c \
|
||||
$(QUANTUM_DIR)/painter/qff.c \
|
||||
|
|
Loading…
Reference in a new issue