diff --git a/keyboards/ergodox/infinity/animations.c b/keyboards/ergodox/infinity/animations.c index 54ab994607..4c9f6d9c85 100644 --- a/keyboards/ergodox/infinity/animations.c +++ b/keyboards/ergodox/infinity/animations.c @@ -14,6 +14,8 @@ * along with this program. If not, see . */ +#if defined(VISUALIZER_ENABLE) + #include "animations.h" #include "visualizer.h" #ifdef LCD_ENABLE @@ -23,7 +25,14 @@ #include "lcd_backlight_keyframes.h" #endif -#if defined(VISUALIZER_ENABLE) && defined(LCD_ENABLE) && defined(LCD_BACKLIGHT_ENABLE) +#ifdef LED_ENABLE +#include "led_keyframes.h" +#endif + +#include "visualizer_keyframes.h" + + +#if defined(LCD_ENABLE) && defined(LCD_BACKLIGHT_ENABLE) // Don't worry, if the startup animation is long, you can use the keyboard like normal // during that time @@ -50,5 +59,49 @@ keyframe_animation_t default_suspend_animation = { backlight_keyframe_disable, }, }; +#endif + +#if defined(LED_ENABLE) +#define CROSSFADE_TIME 1000 +#define GRADIENT_TIME 3000 + +keyframe_animation_t led_test_animation = { + .num_frames = 14, + .loop = true, + .frame_lengths = { + gfxMillisecondsToTicks(1000), // fade in + gfxMillisecondsToTicks(1000), // no op (leds on) + gfxMillisecondsToTicks(1000), // fade out + gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade + gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in) + gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade + gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom + 0, // mirror leds + gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade + gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out) + gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade + gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom + 0, // normal leds + gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade + + }, + .frame_functions = { + led_keyframe_fade_in_all, + keyframe_no_operation, + led_keyframe_fade_out_all, + led_keyframe_crossfade, + led_keyframe_left_to_right_gradient, + led_keyframe_crossfade, + led_keyframe_top_to_bottom_gradient, + led_keyframe_mirror_orientation, + led_keyframe_crossfade, + led_keyframe_left_to_right_gradient, + led_keyframe_crossfade, + led_keyframe_top_to_bottom_gradient, + led_keyframe_normal_orientation, + led_keyframe_crossfade, + }, +}; +#endif #endif diff --git a/keyboards/ergodox/infinity/animations.h b/keyboards/ergodox/infinity/animations.h index 0c441ff7e9..6d8b9830d9 100644 --- a/keyboards/ergodox/infinity/animations.h +++ b/keyboards/ergodox/infinity/animations.h @@ -19,7 +19,12 @@ #include "visualizer.h" +// You can use these default animations, but of course you can also write your own custom ones instead extern keyframe_animation_t default_startup_animation; extern keyframe_animation_t default_suspend_animation; +// An animation for testing and demonstrating the led support, should probably not be used for real world +// cases +extern keyframe_animation_t led_test_animation; + #endif /* KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_ */ diff --git a/quantum/visualizer/led_test.c b/quantum/visualizer/led_keyframes.c similarity index 68% rename from quantum/visualizer/led_test.c rename to quantum/visualizer/led_keyframes.c index a9abace8df..2dacd990d1 100644 --- a/quantum/visualizer/led_test.c +++ b/quantum/visualizer/led_keyframes.c @@ -21,50 +21,9 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#include "led_test.h" #include "gfx.h" #include "math.h" - -#define CROSSFADE_TIME 1000 -#define GRADIENT_TIME 3000 - -keyframe_animation_t led_test_animation = { - .num_frames = 14, - .loop = true, - .frame_lengths = { - gfxMillisecondsToTicks(1000), // fade in - gfxMillisecondsToTicks(1000), // no op (leds on) - gfxMillisecondsToTicks(1000), // fade out - gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade - gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in) - gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade - gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom - 0, // mirror leds - gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade - gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out) - gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade - gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom - 0, // normal leds - gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade - - }, - .frame_functions = { - keyframe_fade_in_all_leds, - keyframe_no_operation, - keyframe_fade_out_all_leds, - keyframe_led_crossfade, - keyframe_led_left_to_right_gradient, - keyframe_led_crossfade, - keyframe_led_top_to_bottom_gradient, - keyframe_mirror_led_orientation, - keyframe_led_crossfade, - keyframe_led_left_to_right_gradient, - keyframe_led_crossfade, - keyframe_led_top_to_bottom_gradient, - keyframe_normal_led_orientation, - keyframe_led_crossfade, - }, -}; +#include "led_keyframes.h" static uint8_t fade_led_color(keyframe_animation_t* animation, int from, int to) { int frame_length = animation->frame_lengths[animation->current_frame]; @@ -96,19 +55,19 @@ static uint8_t compute_gradient_color(float t, float index, float num) { return (uint8_t)(255.0f * v); } -bool keyframe_fade_in_all_leds(keyframe_animation_t* animation, visualizer_state_t* state) { +bool led_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state) { (void)state; keyframe_fade_all_leds_from_to(animation, 0, 255); return true; } -bool keyframe_fade_out_all_leds(keyframe_animation_t* animation, visualizer_state_t* state) { +bool led_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state) { (void)state; keyframe_fade_all_leds_from_to(animation, 255, 0); return true; } -bool keyframe_led_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state) { +bool led_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state) { (void)state; float frame_length = animation->frame_lengths[animation->current_frame]; float current_pos = frame_length - animation->time_left_in_frame; @@ -120,7 +79,7 @@ bool keyframe_led_left_to_right_gradient(keyframe_animation_t* animation, visual return true; } -bool keyframe_led_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state) { +bool led_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state) { (void)state; float frame_length = animation->frame_lengths[animation->current_frame]; float current_pos = frame_length - animation->time_left_in_frame; @@ -139,7 +98,7 @@ static void copy_current_led_state(uint8_t* dest) { } } } -bool keyframe_led_crossfade(keyframe_animation_t* animation, visualizer_state_t* state) { +bool led_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state) { (void)state; if (animation->first_update_of_frame) { copy_current_led_state(&crossfade_start_frame[0][0]); @@ -155,14 +114,14 @@ bool keyframe_led_crossfade(keyframe_animation_t* animation, visualizer_state_t* return true; } -bool keyframe_mirror_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state) { +bool led_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state) { (void)state; (void)animation; gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_180); return false; } -bool keyframe_normal_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state) { +bool led_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state) { (void)state; (void)animation; gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_0); diff --git a/quantum/visualizer/led_test.h b/quantum/visualizer/led_keyframes.h similarity index 69% rename from quantum/visualizer/led_test.h rename to quantum/visualizer/led_keyframes.h index 5e2325753e..a689430417 100644 --- a/quantum/visualizer/led_test.h +++ b/quantum/visualizer/led_keyframes.h @@ -22,20 +22,20 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#ifndef TMK_VISUALIZER_LED_TEST_H_ -#define TMK_VISUALIZER_LED_TEST_H_ +#ifndef LED_KEYFRAMES_H +#define LED_KEYFRAMES_H #include "visualizer.h" -bool keyframe_fade_in_all_leds(keyframe_animation_t* animation, visualizer_state_t* state); -bool keyframe_fade_out_all_leds(keyframe_animation_t* animation, visualizer_state_t* state); -bool keyframe_led_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state); -bool keyframe_led_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state); -bool keyframe_led_crossfade(keyframe_animation_t* animation, visualizer_state_t* state); -bool keyframe_mirror_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state); -bool keyframe_normal_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state); +bool led_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state); +bool led_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state); +bool led_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state); +bool led_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state); +bool led_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state); +bool led_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state); +bool led_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state); extern keyframe_animation_t led_test_animation; -#endif /* TMK_VISUALIZER_LED_TEST_H_ */ +#endif /* LED_KEYFRAMES_H */ diff --git a/quantum/visualizer/visualizer.mk b/quantum/visualizer/visualizer.mk index 7c8e98d67b..5f710124bc 100644 --- a/quantum/visualizer/visualizer.mk +++ b/quantum/visualizer/visualizer.mk @@ -43,7 +43,7 @@ OPT_DEFS += -DLCD_BACKLIGHT_ENABLE endif ifeq ($(strip $(LED_ENABLE)), yes) -SRC += $(VISUALIZER_DIR)/led_test.c +SRC += $(VISUALIZER_DIR)/led_keyframes.c OPT_DEFS += -DLED_ENABLE endif