diff --git a/keyboards/abacus/abacus.c b/keyboards/abacus/abacus.c
new file mode 100644
index 0000000000..aef62aa921
--- /dev/null
+++ b/keyboards/abacus/abacus.c
@@ -0,0 +1,17 @@
+/* Copyright 2020 nickolaij
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+
+#include "abacus.h"
diff --git a/keyboards/abacus/abacus.h b/keyboards/abacus/abacus.h
new file mode 100644
index 0000000000..7f221c3c34
--- /dev/null
+++ b/keyboards/abacus/abacus.h
@@ -0,0 +1,41 @@
+/* Copyright 2020 nickolaij
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+
+#pragma once
+#include "quantum.h"
+#define XXX KC_NO
+
+
+/* This is a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
+#define LAYOUT( \
+ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
+ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
+ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
+ k30, k31, k32, k33, k34, k35, k36, k37, k38 \
+) \
+{ \
+ { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
+ { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
+ { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
+ { k30, k31, k32, k33, XXX, XXX, k34, XXX, k35, k36, k37, k38} \
+}
diff --git a/keyboards/abacus/config.h b/keyboards/abacus/config.h
new file mode 100644
index 0000000000..7fa9898539
--- /dev/null
+++ b/keyboards/abacus/config.h
@@ -0,0 +1,133 @@
+/*
+Copyright 2020 nickolaij
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x0000
+#define DEVICE_VER 0x0001
+#define MANUFACTURER nickolaij
+#define PRODUCT abacus
+#define DESCRIPTION A first attempt at a custom keyboard
+
+/* key matrix size */
+#define MATRIX_ROWS 4
+#define MATRIX_COLS 12
+
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+ */
+#define MATRIX_ROW_PINS { D3, D2, D4, C6 }
+#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, D7, B3, E6, B2, B4, B6, B5}
+#define UNUSED_PINS {B0}
+
+#define DIP_SWITCH_PINS { D0 }
+
+#define ENCODERS_PAD_A { F1 }
+#define ENCODERS_PAD_B { F0 }
+#define ENCODER_RESOLUTION 4
+
+/* COL2ROW, ROW2COL*/
+#define DIODE_DIRECTION COL2ROW
+#define RGB_DI_PIN D1
+
+#ifdef RGB_DI_PIN
+# define RGBLED_NUM 17
+# define RGBLIGHT_HUE_STEP 8
+# define RGBLIGHT_SAT_STEP 8
+# define RGBLIGHT_VAL_STEP 8
+# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
+# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
+/*== choose animations ==*/
+# define RGBLIGHT_EFFECT_BREATHING
+# define RGBLIGHT_EFFECT_RAINBOW_MOOD
+# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+# define RGBLIGHT_EFFECT_SNAKE
+# define RGBLIGHT_EFFECT_KNIGHT
+# define RGBLIGHT_EFFECT_STATIC_GRADIENT
+/*== customize breathing effect ==*/
+/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
+# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
+/*==== use exp() and sin() ====*/
+# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
+# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
+#endif
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+#define DEBOUNCE 5
+
+/* define if matrix has ghost (lacks anti-ghosting diodes) */
+//#define MATRIX_HAS_GHOST
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+
+/* disable these deprecated features by default */
+#ifndef LINK_TIME_OPTIMIZATION_ENABLE
+ #define NO_ACTION_MACRO
+ #define NO_ACTION_FUNCTION
+#endif
+/*
+ * MIDI options
+ */
+
+/* Prevent use of disabled MIDI features in the keymap */
+//#define MIDI_ENABLE_STRICT 1
+
+/* enable basic MIDI features:
+ - MIDI notes can be sent when in Music mode is on
+*/
+//#define MIDI_BASIC
+
+/* enable advanced MIDI features:
+ - MIDI notes can be added to the keymap
+ - Octave shift and transpose
+ - Virtual sustain, portamento, and modulation wheel
+ - etc.
+*/
+//#define MIDI_ADVANCED
+
+/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
+//#define MIDI_TONE_KEYCODE_OCTAVES 1
diff --git a/keyboards/abacus/info.json b/keyboards/abacus/info.json
new file mode 100644
index 0000000000..dd4d15cd52
--- /dev/null
+++ b/keyboards/abacus/info.json
@@ -0,0 +1,62 @@
+{
+ "keyboard_name": "Abacus",
+ "url": "https://www.github.com/nickolaij",
+ "maintainer": "nickolaij",
+ "width": 12.75,
+ "height": 4,
+ "layouts": {
+ "LAYOUT": {
+ "key_count": 45,
+ "layout": [
+ {"label":"k00", "x":0, "y":0, "w":1},
+ {"label":"k01", "x":1, "y":0, "w":1},
+ {"label":"k02", "x":2, "y":0, "w":1},
+ {"label":"k03", "x":3, "y":0, "w":1},
+ {"label":"k04", "x":4, "y":0, "w":1},
+ {"label":"k05", "x":5, "y":0, "w":1},
+ {"label":"k06", "x":6, "y":0, "w":1},
+ {"label":"k07", "x":7, "y":0, "w":1},
+ {"label":"k08", "x":8, "y":0, "w":1},
+ {"label":"k09", "x":9, "y":0, "w":1},
+ {"label":"k0a", "x":10, "y":0, "w":1},
+ {"label":"k0b", "x":11, "y":0, "w":1.75},
+
+ {"label":"k10", "x":0, "y":1, "w":1.25},
+ {"label":"k11", "x":1.25, "y":1, "w":1},
+ {"label":"k12", "x":2.25, "y":1, "w":1},
+ {"label":"k13", "x":3.25, "y":1, "w":1},
+ {"label":"k14", "x":4.25, "y":1, "w":1},
+ {"label":"k15", "x":5.25, "y":1, "w":1},
+ {"label":"k16", "x":6.25, "y":1, "w":1},
+ {"label":"k17", "x":7.25, "y":1, "w":1},
+ {"label":"k18", "x":8.25, "y":1, "w":1},
+ {"label":"k19", "x":9.25, "y":1, "w":1},
+ {"label":"k1a", "x":10.25, "y":1, "w":1},
+ {"label":"k1b", "x":11.25, "y":1, "w":1.5},
+
+ {"label":"k20", "x":0, "y":2, "w":1.75},
+ {"label":"k21", "x":1.75, "y":2, "w":1},
+ {"label":"k22", "x":2.75, "y":2, "w":1},
+ {"label":"k23", "x":3.75, "y":2, "w":1},
+ {"label":"k24", "x":4.75, "y":2, "w":1},
+ {"label":"k25", "x":5.75, "y":2, "w":1},
+ {"label":"k26", "x":6.75, "y":2, "w":1},
+ {"label":"k27", "x":7.75, "y":2, "w":1},
+ {"label":"k28", "x":8.75, "y":2, "w":1},
+ {"label":"k29", "x":9.75, "y":2, "w":1},
+ {"label":"k2a", "x":10.75, "y":2, "w":1},
+ {"label":"k2b", "x":11.75, "y":2, "w":1},
+
+ {"label":"k30", "x":0, "y":3, "w":1.25},
+ {"label":"k31", "x":1.25, "y":3, "w":1},
+ {"label":"k32", "x":2.25, "y":3, "w":1},
+ {"label":"k33", "x":3.25, "y":3, "w":2.75},
+ {"label":"k34", "x":6, "y":3, "w":2.75},
+ {"label":"k35", "x":8.75, "y":3, "w":1},
+ {"label":"k36", "x":9.75, "y":3, "w":1},
+ {"label":"k37", "x":10.75, "y":3, "w":1},
+ {"label":"k38", "x":11.75, "y":3, "w":1}
+ ]
+ }
+ }
+}
diff --git a/keyboards/abacus/keymaps/default/keymap.c b/keyboards/abacus/keymaps/default/keymap.c
new file mode 100644
index 0000000000..c1d5bd8827
--- /dev/null
+++ b/keyboards/abacus/keymaps/default/keymap.c
@@ -0,0 +1,148 @@
+/* Copyright 2020 nickolaij
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+#include QMK_KEYBOARD_H
+
+// wait DELAY ms before unregistering media keys
+#define MEDIA_KEY_DELAY 10
+
+// Defines names for use in layer keycodes and the keymap
+enum layer_names {
+ _BASE,
+ _UPPER,
+ _LOWER
+};
+
+// Defines the keycodes used by our macros in process_record_user
+enum custom_keycodes {
+ NICKURL = SAFE_RANGE,
+ ALTTAB
+};
+
+enum unicode_names {
+ LOVEEYES,
+ THINK,
+ UPSIDEDOWN,
+ NOMOUTH,
+ PARTY,
+ HEART,
+ EGGPLANT,
+ PEACH,
+ EMOJI100,
+ EMOJIB
+};
+
+const uint32_t PROGMEM unicode_map[] = {
+ [LOVEEYES] = 0x1f60d,
+ [THINK] = 0x1f914,
+ [UPSIDEDOWN] = 0x1f643,
+ [NOMOUTH] = 0x1f636,
+ [PARTY] = 0x1f973,
+ [HEART] = 0x1f495,
+ [EMOJI100] = 0x1f4af,
+ [PEACH] = 0x1f351,
+ [EGGPLANT] = 0x1f346,
+ [EMOJIB] = 0x1f171
+};
+
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Base */
+ [_BASE] = LAYOUT(
+ KC_ESCAPE, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPACE,
+ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCOLON, KC_BSLASH,
+ KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMMA, KC_DOT, KC_UP, KC_DELETE,
+ KC_LCTRL, KC_LGUI, MO(_UPPER), KC_SPACE, KC_ENTER, MO(_LOWER), KC_LEFT, KC_DOWN, KC_RIGHT
+ ),
+ [_UPPER] = LAYOUT(
+ KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
+ ALTTAB, _______, _______, _______, _______, _______, _______, _______, KC_LBRACKET, KC_RBRACKET, KC_QUOTE, KC_SLASH,
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_MINUS, KC_EQUAL, _______, _______,
+ KC_LALT, _______, _______, _______, _______, _______, KC_HOME, _______, KC_END
+ ),
+ [_LOWER] = LAYOUT(
+ NICKURL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
+ _______, KC_F11, KC_F12, RGB_MODE_PLAIN, RGB_MODE_BREATHE, RGB_MODE_RAINBOW, RGB_MODE_SWIRL, RGB_MODE_SNAKE, RGB_MODE_KNIGHT, RGB_MODE_GRADIENT, XXXXXXX, RGB_TOG,
+ _______, X(LOVEEYES), X(THINK), X(UPSIDEDOWN), X(NOMOUTH), X(PARTY), X(PEACH), X(HEART), X(EGGPLANT), X(EMOJI100), X(EMOJIB), RGB_HUI,
+ KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______
+ )
+
+
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case NICKURL:
+ if (record->event.pressed) {
+ SEND_STRING("https://www.github.com/nickolaij");
+ } else {
+ tap_code(KC_ENTER);
+ }
+ return true;
+ break;
+
+ case ALTTAB:
+ if (record->event.pressed) {
+ tap_code16(A(KC_TAB));
+ }
+ return true;
+ break;
+
+ default:
+ return true;
+
+ }
+}
+
+
+void dip_switch_update_user(uint8_t index, bool active) {
+ switch (index) {
+ case 0:
+ if(active) {
+ switch(get_highest_layer(layer_state)) {
+ case _BASE:
+ tap_code16(LCTL(KC_F));
+ break;
+ case _UPPER:
+ tap_code(KC_MUTE);
+ break;
+ case _LOWER:
+ tap_code(KC_MEDIA_PLAY_PAUSE);
+ break;
+ }
+ }
+ }
+}
+
+
+void matrix_init_user(void) {
+ set_unicode_input_mode(UC_WINC);
+}
+
+void encoder_update_user(uint8_t index, bool clockwise) {
+
+ switch(get_highest_layer(layer_state)) {
+ case _BASE:
+ clockwise ? tap_code(KC_PGDN) : tap_code(KC_PGUP);
+ break;
+ case _UPPER:
+ clockwise ? tap_code(KC_VOLU) : tap_code(KC_VOLD);
+ break;
+ case _LOWER:
+ clockwise ? tap_code(KC_MEDIA_NEXT_TRACK) : tap_code(KC_MEDIA_PREV_TRACK);
+ break;
+ }
+}
diff --git a/keyboards/abacus/keymaps/default/readme.md b/keyboards/abacus/keymaps/default/readme.md
new file mode 100644
index 0000000000..0c6098f0e9
--- /dev/null
+++ b/keyboards/abacus/keymaps/default/readme.md
@@ -0,0 +1,4 @@
+# The default keymap for Abacus
+
+This is made based on my first few days of playing with it and honing in on what feels right.
+I've repurposed the DIP switch function for the encoder switches and added some functionality for multiple layers also effecting the encoders output.
diff --git a/keyboards/abacus/readme.md b/keyboards/abacus/readme.md
new file mode 100644
index 0000000000..1f58a25a4a
--- /dev/null
+++ b/keyboards/abacus/readme.md
@@ -0,0 +1,15 @@
+# Abacus
+
+![abacus](https://i.imgur.com/IFtuWaK.jpg)
+
+A first attempt at a PCB design for a mechanical keyboard. Includes rotary encoder and RGB underglow.
+
+* Keyboard Maintainer: [nickolaij](https://github.com/nickolaij)
+* Hardware Supported: Abacus PCB, [Elite C Microcontroller](https://keeb.io/products/elite-c-usb-c-pro-micro-replacement-arduino-compatible-atmega32u4) or Pro Micro Microcontroller (Elite C has additional pins for encoder)
+* Hardware Availability: [Abacus PCB Github](https://github.com/nickolaij/Abacus_Rev2)
+
+Make example for this keyboard (after setting up your build environment):
+
+ make abacus:default
+
+See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
diff --git a/keyboards/abacus/rules.mk b/keyboards/abacus/rules.mk
new file mode 100644
index 0000000000..d311216696
--- /dev/null
+++ b/keyboards/abacus/rules.mk
@@ -0,0 +1,36 @@
+# MCU name
+MCU = atmega32u4
+
+# Bootloader selection
+# Teensy halfkay
+# Pro Micro caterina
+# Atmel DFU atmel-dfu
+# LUFA DFU lufa-dfu
+# QMK DFU qmk-dfu
+# ATmega32A bootloadHID
+# ATmega328P USBasp
+BOOTLOADER = atmel-dfu
+
+# Build Options
+# change yes to no to disable
+#
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
+MOUSEKEY_ENABLE = no # Mouse keys
+EXTRAKEY_ENABLE = yes # Audio control and System control
+CONSOLE_ENABLE = yes # Console for debug
+COMMAND_ENABLE = yes # Commands for debug and configuration
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+NKRO_ENABLE = no # USB Nkey Rollover
+BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
+RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
+MIDI_ENABLE = no # MIDI support
+BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
+AUDIO_ENABLE = no # Audio output on port C6
+FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
+HD44780_ENABLE = no # Enable support for HD44780 based LCDs
+UNICODEMAP_ENABLE = yes
+ENCODER_ENABLE = yes
+DIP_SWITCH_ENABLE = yes
+LTO_ENABLE = yes