Delete my keymaps (#18302)
This commit is contained in:
parent
f733307551
commit
a082fcc933
3 changed files with 0 additions and 157 deletions
|
@ -1,78 +0,0 @@
|
|||
/* Copyright 2015-2017 Jack Humbert
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
enum layers {
|
||||
_BASE,
|
||||
_GAME,
|
||||
_FN1,
|
||||
_FN2,
|
||||
_FN3,
|
||||
_ADJUST
|
||||
};
|
||||
|
||||
#define BASE DF(_BASE)
|
||||
#define GAME DF(_GAME)
|
||||
#define FN1 LT(_FN1, KC_BSPC)
|
||||
#define FN2 LT(_FN2, KC_ENT)
|
||||
#define FN3SPC LT(_FN3, KC_SPC)
|
||||
|
||||
#define CTRLESC MT(MOD_LCTL, KC_ESC)
|
||||
#define CTRLMIN MT(MOD_RCTL, KC_MINS)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_BASE] = LAYOUT_ortho_4x12(
|
||||
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, XXXXXXX,
|
||||
CTRLESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, CTRLMIN,
|
||||
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, KC_LGUI, FN1, FN3SPC, FN3SPC, FN2, KC_RALT, XXXXXXX, XXXXXXX, XXXXXXX
|
||||
),
|
||||
[_GAME] = LAYOUT_ortho_4x12(
|
||||
KC_3, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
|
||||
KC_2, CTRLESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_BSPC,
|
||||
KC_1, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_UP, KC_ENT,
|
||||
XXXXXXX, KC_LALT, XXXXXXX, XXXXXXX, _______, KC_SPC, XXXXXXX, _______, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT
|
||||
),
|
||||
[_FN1] = LAYOUT_ortho_4x12(
|
||||
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
|
||||
KC_DEL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_PIPE,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
[_FN2] = LAYOUT_ortho_4x12(
|
||||
KC_GRV, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_LCBR, KC_RCBR, KC_QUES, KC_PLUS, _______,
|
||||
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_LBRC, KC_RBRC, KC_SLSH, KC_EQL, KC_BSLS,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
[_FN3] = LAYOUT_ortho_4x12(
|
||||
_______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, KC_INS, KC_HOME, KC_UP, KC_END, KC_BSPC, _______,
|
||||
_______, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
|
||||
_______, KC_APP, _______, _______, _______, _______, KC_PGDN, KC_DEL, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
[_ADJUST] = LAYOUT_ortho_4x12(
|
||||
XXXXXXX, QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, GAME, BASE, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
|
||||
)
|
||||
};
|
||||
|
||||
layer_state_t layer_state_set_user(layer_state_t state) {
|
||||
return update_tri_layer_state(state, _FN1, _FN2, _ADJUST);
|
||||
};
|
|
@ -1,78 +0,0 @@
|
|||
/* Copyright 2015-2017 Jack Humbert
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
enum layers {
|
||||
_BASE,
|
||||
_GAME,
|
||||
_FN1,
|
||||
_FN2,
|
||||
_FN3,
|
||||
_ADJUST
|
||||
};
|
||||
|
||||
#define BASE DF(_BASE)
|
||||
#define GAME DF(_GAME)
|
||||
#define FN1 LT(_FN1, KC_BSPC)
|
||||
#define FN2 LT(_FN2, KC_ENT)
|
||||
#define FN3SPC LT(_FN3, KC_SPC)
|
||||
|
||||
#define CTRLESC MT(MOD_LCTL, KC_ESC)
|
||||
#define CTRLMIN MT(MOD_RCTL, KC_MINS)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_BASE] = LAYOUT_split_3x6_3(
|
||||
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, XXXXXXX,
|
||||
CTRLESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, CTRLMIN,
|
||||
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
|
||||
KC_LGUI, FN1, FN3SPC, FN3SPC, FN2, KC_RALT
|
||||
),
|
||||
[_GAME] = LAYOUT_split_3x6_3(
|
||||
KC_3, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_BSPC,
|
||||
KC_2, CTRLESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_UP, KC_ENT,
|
||||
KC_1, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_LEFT, KC_DOWN, KC_RGHT,
|
||||
KC_LALT, _______, KC_SPC, _______, _______, _______
|
||||
),
|
||||
[_FN1] = LAYOUT_split_3x6_3(
|
||||
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
|
||||
KC_DEL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_PIPE,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______
|
||||
),
|
||||
[_FN2] = LAYOUT_split_3x6_3(
|
||||
KC_GRV, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_LCBR, KC_RCBR, KC_QUES, KC_PLUS, _______,
|
||||
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_LBRC, KC_RBRC, KC_SLSH, KC_EQL, KC_BSLS,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______
|
||||
),
|
||||
[_FN3] = LAYOUT_split_3x6_3(
|
||||
_______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, KC_INS, KC_HOME, KC_UP, KC_END, KC_BSPC, _______,
|
||||
_______, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
|
||||
_______, KC_APP, _______, _______, _______, _______, KC_PGDN, KC_DEL, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______
|
||||
),
|
||||
[_ADJUST] = LAYOUT_split_3x6_3(
|
||||
XXXXXXX, QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, GAME, BASE, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
|
||||
)
|
||||
};
|
||||
|
||||
layer_state_t layer_state_set_user(layer_state_t state) {
|
||||
return update_tri_layer_state(state, _FN1, _FN2, _ADJUST);
|
||||
};
|
|
@ -1 +0,0 @@
|
|||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
Loading…
Reference in a new issue