[Keyboard] Add BDN9 (#4919)

This commit is contained in:
Danny 2019-01-23 20:58:04 -05:00 committed by Drashna Jaelre
parent fafb33d9dd
commit 87ab49e403
7 changed files with 216 additions and 0 deletions

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keyboards/bdn9/bdn9.c Normal file
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#include "bdn9.h"

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keyboards/bdn9/bdn9.h Normal file
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/* Copyright 2019 Danny Nguyen <danny@keeb.io>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
KA1, KA2, KA3, \
KB1, KB2, KB3, \
KC1, KC2, KC3 \
) \
{ \
{ KA1, KA2, KA3, KB1, KB2, KB3, KC1, KC2, KC3 } \
}

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keyboards/bdn9/config.h Normal file
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/*
Copyright 2019 Danny Nguyen <danny@keeb.io>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xCB10
#define PRODUCT_ID 0x1133
#define DEVICE_VER 0x0100
#define MANUFACTURER Keebio
#define PRODUCT BDN9
#define DESCRIPTION 3x3 Macropad with Rotary Encoders
/* key matrix size */
#define MATRIX_ROWS 1
#define MATRIX_COLS 9
/* Keyboard Matrix Assignments */
#define NO_PIN (~0)
#define MATRIX_ROW_PINS { NO_PIN }
#define MATRIX_COL_PINS { D2, D4, F4, D7, B1, B3, E6, B4, B2 }
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION COL2ROW
#define NUMBER_OF_ENCODERS 2
#define ENCODERS_PAD_A { D1, F5 }
#define ENCODERS_PAD_B { D0, F6 }
#define BACKLIGHT_PIN B5
// #define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 7
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLED_NUM 3
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)

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keyboards/bdn9/info.json Normal file
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/* Copyright 2019 Danny Nguyen <danny@keeb.io>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_A, KC_B, KC_C, \
BL_STEP, KC_UP, RGB_MOD, \
KC_LEFT, KC_DOWN, KC_RGHT \
),
};
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
}
else if (index == 1) {
if (clockwise) {
tap_code(KC_DOWN);
} else {
tap_code(KC_UP);
}
}
}

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keyboards/bdn9/readme.md Normal file
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# BDN9
![BDN9](https://cdn.shopify.com/s/files/1/1851/5125/products/image_bd8d9423-950e-4aad-bea5-665d896f879a_530x@2x.jpg?v=1547909493)
A 3x3 macropad with support for a rotary encoder at the upper two corners.
Keyboard Maintainer: [Bakingpy/nooges](https://github.com/nooges)
Hardware Supported: Pro Micro, Elite-C, Proton C
Hardware Availability: [Keebio - BDN9](https://keeb.io/products/bdn9-3x3-9-key-macropad-rotary-encoder-support)
Make example for this keyboard (after setting up your build environment):
make bdn9:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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keyboards/bdn9/rules.mk Normal file
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MCU = atmega32u4
F_CPU = 16000000
ARCH = AVR8
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
ENCODER_ENABLE = yes