[Audio] Add support for audio shutdown pin (#22731)
Co-authored-by: Ryan <fauxpark@gmail.com>
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15 changed files with 95 additions and 88 deletions
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@ -19,6 +19,8 @@
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// Audio
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"AUDIO_DEFAULT_ON": {"info_key": "audio.default.on", "value_type": "bool"},
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"AUDIO_DEFAULT_CLICKY_ON": {"info_key": "audio.default.clicky", "value_type": "bool"},
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"AUDIO_POWER_CONTROL_PIN": {"info_key": "audio.power_control.pin"},
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"AUDIO_POWER_CONTROL_PIN_ON_STATE": {"info_key": "audio.power_control.on_state", "value_type": "int" },
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"AUDIO_VOICES": {"info_key": "audio.voices", "value_type": "flag"},
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"SENDSTRING_BELL": {"info_key": "audio.macro_beep", "value_type": "flag"},
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@ -135,6 +135,14 @@
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},
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"macro_beep": {"type": "boolean"},
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"pins": {"$ref": "qmk.definitions.v1#/mcu_pin_array"},
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"power_control": {
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"type": "object",
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"additionalProperties": false,
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"properties": {
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"on_state": {"$ref": "qmk.definitions.v1#/bit"},
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"pin": {"$ref": "qmk.definitions.v1#/mcu_pin"}
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}
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},
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"voices": {"type": "boolean"}
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}
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},
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@ -171,29 +171,31 @@ The available keycodes for audio are:
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## Audio Config
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| Settings | Default | Description |
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|---------------------------------|----------------------|-------------------------------------------------------------------------------|
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|`AUDIO_PIN` | *Not defined* |Configures the pin that the speaker is connected to. |
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|`AUDIO_PIN_ALT` | *Not defined* |Configures the pin for a second speaker or second pin connected to one speaker.|
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|`AUDIO_PIN_ALT_AS_NEGATIVE` | *Not defined* |Enables support for one speaker connected to two pins. |
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|`AUDIO_INIT_DELAY` | *Not defined* |Enables delay during startup song to accomidate for USB startup issues. |
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|`AUDIO_ENABLE_TONE_MULTIPLEXING` | *Not defined* |Enables time splicing/multiplexing to create multiple tones simutaneously. |
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|`STARTUP_SONG` | `STARTUP_SOUND` |Plays when the keyboard starts up (audio.c) |
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|`GOODBYE_SONG` | `GOODBYE_SOUND` |Plays when you press the QK_BOOT key (quantum.c) |
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|`AG_NORM_SONG` | `AG_NORM_SOUND` |Plays when you press AG_NORM (process_magic.c) |
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|`AG_SWAP_SONG` | `AG_SWAP_SOUND` |Plays when you press AG_SWAP (process_magic.c) |
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|`CG_NORM_SONG` | `AG_NORM_SOUND` |Plays when you press CG_NORM (process_magic.c) |
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|`CG_SWAP_SONG` | `AG_SWAP_SOUND` |Plays when you press CG_SWAP (process_magic.c) |
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|`MUSIC_ON_SONG` | `MUSIC_ON_SOUND` |Plays when music mode is activated (process_music.c) |
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|`MUSIC_OFF_SONG` | `MUSIC_OFF_SOUND` |Plays when music mode is deactivated (process_music.c) |
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|`MIDI_ON_SONG` | `MUSIC_ON_SOUND` |Plays when midi mode is activated (process_music.c) |
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|`MIDI_OFF_SONG` | `MUSIC_OFF_SOUND` |Plays when midi mode is deactivated (process_music.c) |
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|`CHROMATIC_SONG` | `CHROMATIC_SOUND` |Plays when the chromatic music mode is selected (process_music.c) |
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|`GUITAR_SONG` | `GUITAR_SOUND` |Plays when the guitar music mode is selected (process_music.c) |
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|`VIOLIN_SONG` | `VIOLIN_SOUND` |Plays when the violin music mode is selected (process_music.c) |
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|`MAJOR_SONG` | `MAJOR_SOUND` |Plays when the major music mode is selected (process_music.c) |
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|`DEFAULT_LAYER_SONGS` | *Not defined* |Plays song when switched default layers with [`set_single_persistent_default_layer(layer)`](ref_functions.md#setting-the-persistent-default-layer)(quantum.c) |
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|`SENDSTRING_BELL` | *Not defined* |Plays chime when the "enter" ("\a") character is sent (send_string.c) |
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| Settings | Default | Description |
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|----------------------------------|----------------------|---------------------------------------------------------------------------------------------|
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|`AUDIO_PIN` | *Not defined* |Configures the pin that the speaker is connected to. |
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|`AUDIO_PIN_ALT` | *Not defined* |Configures the pin for a second speaker or second pin connected to one speaker. |
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|`AUDIO_PIN_ALT_AS_NEGATIVE` | *Not defined* |Enables support for one speaker connected to two pins. |
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|`AUDIO_INIT_DELAY` | *Not defined* |Enables delay during startup song to accomidate for USB startup issues. |
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|`AUDIO_ENABLE_TONE_MULTIPLEXING` | *Not defined* |Enables time splicing/multiplexing to create multiple tones simutaneously. |
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|`AUDIO_POWER_CONTROL_PIN` | *Not defined* |Enables power control code to enable or cut off power to speaker (such as with PAM8302 amp). |
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|`AUDIO_POWER_CONTROL_PIN_ON_STATE`| `1` |The state of the audio power control pin when audio is "on" - `1` for high, `0` for low. |
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|`STARTUP_SONG` | `STARTUP_SOUND` |Plays when the keyboard starts up (audio.c) |
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|`GOODBYE_SONG` | `GOODBYE_SOUND` |Plays when you press the QK_BOOT key (quantum.c) |
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|`AG_NORM_SONG` | `AG_NORM_SOUND` |Plays when you press AG_NORM (process_magic.c) |
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|`AG_SWAP_SONG` | `AG_SWAP_SOUND` |Plays when you press AG_SWAP (process_magic.c) |
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|`CG_NORM_SONG` | `AG_NORM_SOUND` |Plays when you press CG_NORM (process_magic.c) |
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|`CG_SWAP_SONG` | `AG_SWAP_SOUND` |Plays when you press CG_SWAP (process_magic.c) |
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|`MUSIC_ON_SONG` | `MUSIC_ON_SOUND` |Plays when music mode is activated (process_music.c) |
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|`MUSIC_OFF_SONG` | `MUSIC_OFF_SOUND` |Plays when music mode is deactivated (process_music.c) |
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|`MIDI_ON_SONG` | `MUSIC_ON_SOUND` |Plays when midi mode is activated (process_music.c) |
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|`MIDI_OFF_SONG` | `MUSIC_OFF_SOUND` |Plays when midi mode is deactivated (process_music.c) |
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|`CHROMATIC_SONG` | `CHROMATIC_SOUND` |Plays when the chromatic music mode is selected (process_music.c) |
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|`GUITAR_SONG` | `GUITAR_SOUND` |Plays when the guitar music mode is selected (process_music.c) |
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|`VIOLIN_SONG` | `VIOLIN_SOUND` |Plays when the violin music mode is selected (process_music.c) |
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|`MAJOR_SONG` | `MAJOR_SOUND` |Plays when the major music mode is selected (process_music.c) |
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|`DEFAULT_LAYER_SONGS` | *Not defined* |Plays song when switched default layers with [`set_single_persistent_default_layer(layer)`](ref_functions.md#setting-the-persistent-default-layer)(quantum.c). |
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|`SENDSTRING_BELL` | *Not defined* |Plays chime when the "enter" ("\a") character is sent (send_string.c) |
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## Tempo
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the 'speed' at which SONGs are played is dictated by the set Tempo, which is measured in beats-per-minute. Note lengths are defined relative to that.
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@ -123,10 +123,17 @@ Configures the [Audio](feature_audio.md) feature.
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* Default: `false`
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* `pins` (Required)
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* The GPIO pin(s) connected to the speaker(s).
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* `power_control`
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* `on_state`
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* The logical GPIO state required to turn the speaker on.
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* Default: `1` (on = high)
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* `pin`
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* The GPIO pin connected to speaker power circuit.
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* `voices`
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* Use multiple audio voices.
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* Default: `false`
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## Backlight :id=backlight
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Configures the [Backlight](feature_backlight.md) feature.
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@ -48,5 +48,3 @@
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#define AUDIO_PWM_CHANNEL RP2040_PWM_CHANNEL_A
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#define AUDIO_INIT_DELAY
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#define AUDIO_CLICKY
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#define SPEAKER_SHUTDOWN GP14
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@ -8,6 +8,11 @@
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"pid": "0x0108",
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"device_version": "0.0.1"
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},
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"audio": {
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"power_control": {
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"pin": "GP14"
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}
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},
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"encoder": {
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"rotary": [
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{"pin_a": "GP18", "pin_b": "GP17"}
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@ -1,42 +0,0 @@
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/* Copyright 2022 Jose Pablo Ramirez <jp.ramangulo@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "quantum.h"
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#ifdef AUDIO_ENABLE
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void keyboard_pre_init_kb(void) {
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// ensure pin is set and enabled pre-audio init
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setPinOutput(SPEAKER_SHUTDOWN);
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writePinHigh(SPEAKER_SHUTDOWN);
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keyboard_pre_init_user();
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}
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void keyboard_post_init_kb(void) {
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// set pin based on active status
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writePin(SPEAKER_SHUTDOWN, audio_is_on());
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keyboard_post_init_user();
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}
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void audio_on_user(void) {
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writePinHigh(SPEAKER_SHUTDOWN);
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}
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void audio_off_user(void) {
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// needs a delay or it runs right after play note.
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wait_ms(200);
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writePinLow(SPEAKER_SHUTDOWN);
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}
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#endif
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@ -213,7 +213,7 @@ void channel_2_stop(void) {
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}
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#endif
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void audio_driver_initialize(void) {
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void audio_driver_initialize_impl(void) {
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#ifdef AUDIO1_PIN_SET
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channel_1_stop();
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gpio_set_pin_output(AUDIO1_PIN);
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#endif
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}
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void audio_driver_stop(void) {
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void audio_driver_stop_impl(void) {
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#ifdef AUDIO1_PIN_SET
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channel_1_stop();
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#endif
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@ -264,7 +264,7 @@ void audio_driver_stop(void) {
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#endif
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}
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void audio_driver_start(void) {
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void audio_driver_start_impl(void) {
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#ifdef AUDIO1_PIN_SET
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channel_1_start();
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if (playing_note) {
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@ -303,7 +303,7 @@ static const DACConfig dac_conf = {.init = AUDIO_DAC_OFF_VALUE, .datamode = DAC_
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*/
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static const DACConversionGroup dac_conv_cfg = {.num_channels = 1U, .end_cb = dac_end, .error_cb = dac_error, .trigger = DAC_TRG(0b000)};
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void audio_driver_initialize(void) {
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void audio_driver_initialize_impl(void) {
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if ((AUDIO_PIN == A4) || (AUDIO_PIN_ALT == A4)) {
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palSetLineMode(A4, PAL_MODE_INPUT_ANALOG);
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dacStart(&DACD1, &dac_conf);
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@ -350,11 +350,11 @@ void audio_driver_initialize(void) {
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gptStart(&GPTD6, &gpt6cfg1);
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}
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void audio_driver_stop(void) {
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void audio_driver_stop_impl(void) {
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state = OUTPUT_SHOULD_STOP;
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}
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void audio_driver_start(void) {
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void audio_driver_start_impl(void) {
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gptStartContinuous(&GPTD6, 2U);
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for (uint8_t i = 0; i < AUDIO_MAX_SIMULTANEOUS_TONES; i++) {
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@ -190,7 +190,7 @@ static void gpt_audio_state_cb(GPTDriver *gptp) {
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}
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}
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void audio_driver_initialize(void) {
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void audio_driver_initialize_impl(void) {
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if ((AUDIO_PIN == A4) || (AUDIO_PIN_ALT == A4)) {
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palSetPadMode(GPIOA, 4, PAL_MODE_INPUT_ANALOG);
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dacStart(&DACD1, &dac_conf_ch1);
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gptStart(&AUDIO_STATE_TIMER, &gptStateUpdateCfg);
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}
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void audio_driver_stop(void) {
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void audio_driver_stop_impl(void) {
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if ((AUDIO_PIN == A4) || (AUDIO_PIN_ALT == A4)) {
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gptStopTimer(&GPTD6);
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gptStopTimer(&AUDIO_STATE_TIMER);
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}
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void audio_driver_start(void) {
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void audio_driver_start_impl(void) {
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if ((AUDIO_PIN == A4) || (AUDIO_PIN_ALT == A4)) {
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dacStartConversion(&DACD1, &dac_conv_grp_ch1, (dacsample_t *)dac_buffer_1, AUDIO_DAC_BUFFER_SIZE);
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}
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@ -87,7 +87,7 @@ static void audio_callback(virtual_timer_t *vtp, void *p) {
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chSysUnlockFromISR();
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}
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void audio_driver_initialize(void) {
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void audio_driver_initialize_impl(void) {
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pwmStart(&AUDIO_PWM_DRIVER, &pwmCFG);
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// connect the AUDIO_PIN to the PWM hardware
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chVTObjectInit(&audio_vt);
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}
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void audio_driver_start(void) {
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void audio_driver_start_impl(void) {
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channel_1_stop();
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channel_1_start();
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}
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}
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void audio_driver_stop(void) {
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void audio_driver_stop_impl(void) {
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channel_1_stop();
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chVTReset(&audio_vt);
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}
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.callback = gpt_callback,
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};
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void audio_driver_initialize(void) {
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void audio_driver_initialize_impl(void) {
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pwmStart(&AUDIO_PWM_DRIVER, &pwmCFG);
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palSetLineMode(AUDIO_PIN, PAL_MODE_OUTPUT_PUSHPULL);
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gptStart(&AUDIO_STATE_TIMER, &gptCFG);
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}
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void audio_driver_start(void) {
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void audio_driver_start_impl(void) {
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channel_1_stop();
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channel_1_start();
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}
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}
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void audio_driver_stop(void) {
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void audio_driver_stop_impl(void) {
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channel_1_stop();
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gptStopTimer(&AUDIO_STATE_TIMER);
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}
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#include "audio.h"
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void audio_driver_initialize(void) {}
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void audio_driver_start() {}
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void audio_driver_stop() {}
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void audio_driver_initialize_impl(void) {}
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void audio_driver_start_impl() {}
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void audio_driver_stop_impl() {}
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#include "debug.h"
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#include "wait.h"
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#include "util.h"
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#include "gpio.h"
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/* audio system:
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*
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static bool audio_driver_stopped = true;
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audio_config_t audio_config;
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#ifndef AUDIO_POWER_CONTROL_PIN_ON_STATE
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# define AUDIO_POWER_CONTROL_PIN_ON_STATE 1
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#endif
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void audio_driver_initialize(void) {
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#ifdef AUDIO_POWER_CONTROL_PIN
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gpio_set_pin_output_push_pull(AUDIO_POWER_CONTROL_PIN);
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gpio_write_pin(AUDIO_POWER_CONTROL_PIN, !AUDIO_POWER_CONTROL_PIN_ON_STATE);
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#endif
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audio_driver_initialize_impl();
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}
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void audio_driver_stop(void) {
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audio_driver_stop_impl();
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#ifdef AUDIO_POWER_CONTROL_PIN
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gpio_write_pin(AUDIO_POWER_CONTROL_PIN, !AUDIO_POWER_CONTROL_PIN_ON_STATE);
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#endif
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}
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void audio_driver_start(void) {
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#ifdef AUDIO_POWER_CONTROL_PIN
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gpio_write_pin(AUDIO_POWER_CONTROL_PIN, AUDIO_POWER_CONTROL_PIN_ON_STATE);
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#endif
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audio_driver_start_impl();
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}
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void eeconfig_update_audio_current(void) {
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eeconfig_update_audio(audio_config.raw);
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}
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@ -215,9 +215,9 @@ void audio_startup(void);
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// hardware interface
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// implementation in the driver_avr/arm_* respective parts
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void audio_driver_initialize(void);
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void audio_driver_start(void);
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void audio_driver_stop(void);
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void audio_driver_initialize_impl(void);
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void audio_driver_start_impl(void);
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void audio_driver_stop_impl(void);
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/**
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* @brief get the number of currently active tones
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