[Keyboard] Update firmware for the FAve 87H (#16920)
Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Wolf Van Herreweghe <wolfvh@getupgamesofficial.com>
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6 changed files with 41 additions and 28 deletions
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@ -41,16 +41,19 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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//Led configuration
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/* Define RGB */
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#define RGBLED_NUM 127
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#define DRIVER_LED_TOTAL 127
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#define RGB_DI_PIN D2
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#define DRIVER_LED_TOTAL 127
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 140
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#define RGB_MATRIX_KEYPRESSES
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//#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#ifdef RGB_MATRIX_ENABLE
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#define RGB_DISABLE_WHEN_USB_SUSPENDED
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#define RGB_MATRIX_KEYPRESSES
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120
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#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
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#define ENABLE_RGB_MATRIX_ALPHAS_MODS
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#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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@ -78,23 +81,31 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define ENABLE_RGB_MATRIX_HUE_BREATHING
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#define ENABLE_RGB_MATRIX_HUE_PENDULUM
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#define ENABLE_RGB_MATRIX_HUE_WAVE
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#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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#define ENABLE_RGB_MATRIX_PIXEL_RAIN
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#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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#endif
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#ifdef RGB_MATRIX_KEYPRESSES
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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#define ENABLE_RGB_MATRIX_SPLASH
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#define ENABLE_RGB_MATRIX_MULTISPLASH
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#define ENABLE_RGB_MATRIX_SOLID_SPLASH
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#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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// The PIXEL_FRACTAL effect does not work properly when the matrix layout is
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// different from the physical layout; it also has problems when underglow
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// LEDs are present, or when multiple LEDs are associated with the same key.
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#undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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// Framebuffer effects; can be enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// is defined. Both of these effects currently don't work properly when the
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// key matrix does not match the physical layout, so they are disabled.
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#undef ENABLE_RGB_MATRIX_TYPING_HEATMAP
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#undef ENABLE_RGB_MATRIX_DIGITAL_RAIN
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// Reactive effects; can be enabled only if at least one of
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// RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined.
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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#define ENABLE_RGB_MATRIX_SPLASH
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#define ENABLE_RGB_MATRIX_MULTISPLASH
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#define ENABLE_RGB_MATRIX_SOLID_SPLASH
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#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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#endif
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@ -40,7 +40,7 @@ led_config_t g_led_config = {
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1, 4, 4, 4, 4, 1, 1, 1, 1, 4, 4, 4, 4, 1, 1, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 1, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 1, 1,
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8, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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9, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 4,
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1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1,
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@ -1 +1,2 @@
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VIA_ENABLE = yes
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LTO_ENABLE = yes
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@ -5,6 +5,7 @@ The following is the QMK Firmware for the FAve 87H Hotswap PCB.
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The PCB features:
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* QMK & VIA compatibility
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* Hotswap
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* Perkey RGB and Underglow
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---
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@ -18,5 +19,5 @@ See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_to
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## Bootloader Enter the bootloader in 3 ways:
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* **Bootmagic reset**: Hold down the key ESC key and plug in the keyboard (Top Left most switch)
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* **Physical reset button**: Briefly press the button on the back of the PCB
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* **Physical reset short**: Briefly short the 2 pads labelled RESET on the back of the PCB
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* **Keycode in layout**: Press the B key on layer 1 which is mapped to `RESET`
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