[Keyboard] Update firmware for the FAve 87H (#16920)

Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Wolf Van Herreweghe <wolfvh@getupgamesofficial.com>
This commit is contained in:
Wolf Van Herreweghe 2022-06-21 04:23:34 +02:00 committed by GitHub
parent e8e45bca98
commit 1c26c0bc9b
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GPG key ID: 4AEE18F83AFDEB23
6 changed files with 41 additions and 28 deletions

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@ -41,16 +41,19 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
//Led configuration
/* Define RGB */
#define RGBLED_NUM 127
#define DRIVER_LED_TOTAL 127
#define RGB_DI_PIN D2
#define DRIVER_LED_TOTAL 127
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 140
#define RGB_MATRIX_KEYPRESSES
//#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#ifdef RGB_MATRIX_ENABLE
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
@ -78,23 +81,31 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define ENABLE_RGB_MATRIX_HUE_BREATHING
#define ENABLE_RGB_MATRIX_HUE_PENDULUM
#define ENABLE_RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
#endif
#ifdef RGB_MATRIX_KEYPRESSES
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define ENABLE_RGB_MATRIX_SPLASH
#define ENABLE_RGB_MATRIX_MULTISPLASH
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
// The PIXEL_FRACTAL effect does not work properly when the matrix layout is
// different from the physical layout; it also has problems when underglow
// LEDs are present, or when multiple LEDs are associated with the same key.
#undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// Framebuffer effects; can be enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS
// is defined. Both of these effects currently don't work properly when the
// key matrix does not match the physical layout, so they are disabled.
#undef ENABLE_RGB_MATRIX_TYPING_HEATMAP
#undef ENABLE_RGB_MATRIX_DIGITAL_RAIN
// Reactive effects; can be enabled only if at least one of
// RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined.
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define ENABLE_RGB_MATRIX_SPLASH
#define ENABLE_RGB_MATRIX_MULTISPLASH
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif

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@ -40,7 +40,7 @@ led_config_t g_led_config = {
1, 4, 4, 4, 4, 1, 1, 1, 1, 4, 4, 4, 4, 1, 1, 1,
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 1, 1,
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 1, 1,
8, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
9, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 4,
1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1,

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@ -1 +1,2 @@
VIA_ENABLE = yes
LTO_ENABLE = yes

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@ -5,6 +5,7 @@ The following is the QMK Firmware for the FAve 87H Hotswap PCB.
The PCB features:
* QMK & VIA compatibility
* Hotswap
* Perkey RGB and Underglow
---
@ -18,5 +19,5 @@ See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_to
## Bootloader Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key ESC key and plug in the keyboard (Top Left most switch)
* **Physical reset button**: Briefly press the button on the back of the PCB
* **Physical reset short**: Briefly short the 2 pads labelled RESET on the back of the PCB
* **Keycode in layout**: Press the B key on layer 1 which is mapped to `RESET`