qmk_firmware/keyboards/dumbpad/v0x_dualencoder/keymaps/default/keymap.c

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dumbpad refactor - adding support for various PCB revisions (#9259) * Placeholder commit - Refactored to support different PCB revisions Individual revision folders still need: - info.json - readme.md all v0x folders support up to two LEDs for layer indication all v1x folders support up to two LEDs for layer indication plus one extra LED for numlock indication v0x - supports single-encoder v0.x PCB revisions v0x_right - supports reversible, single-encoder v0.x PCB revisions v0x_dualencoder - supports dual-encoder v0.x PCB revisions v1x - supports single-encoder v1.x PCB revisiions v1x_right - supports reversible, single-encoder v1.x PCB revisions * Added info.json and readme.md files for all dumbpad revisions * More refactoring, adding shared config.h and rules.mk Removed config.h from default keymap folders - defining TAPPING_TOGGLE in config.h * Minor formatting fix * MATRIX_COL_PINS for v1x_right was not reversed - changed to match v0x_right * adding support for v1x dual encoder PCB * adding alt-f2 tapdance routine for personal keymaps * adding dumbpad build using teensy 2.0 instead of Pro Micro * matched v1x dumbpad encoder and led pins to latest PCB revisions * updated readme, removed v1x_teensy until someone requests it * changed device name to match tmk udev rules, removed unnecessary ifdef * removed user keymaps and folders * missed hotdox keymap - removing * fixing info.json keyboard_names for all versions * Changed biton32 to get_highest_layer in keyboards/dumbpad/v0x/v0x.c * keyboards/dumbpad/v0x/v0x.c - remove matrix_scan_kb, process_record_kb * /dumbpad/v0x/keymaps/default/keymap.c - remove empty functions * /dumbpad/v0x/keymaps/default/keymap.c - changed biton32 to get_highest_layer * keyboards/dumbpad/v0x_dualencoder/keymaps/default/keymap.c - remove empty functions * keyboards/dumbpad/v0x_right/readme.md - smaller board layout image * keyboards/dumbpad/v1x_dualencoder/readme.md - smaller board image * keyboards/dumbpad/v1x/readme.md - smaller board image * keyboards/dumbpad/v1x_right/readme.md - smaller board image * Update keyboards/dumbpad/rules.mk * Apply suggestions from code review Batch applying suggestions from review * fixed removal of led_set_kb * Implementing requested changes from old pull request 9259 * removing unused rules * removed rules.mk from dumbpad base folder * adding templates for each layout * testing default keymap json * Testing applying default keymap for dumbpad * Layout correction: v1.x are 17 position pcb's * Update keyboards/dumbpad/v0x/rules.mk * Update keyboards/dumbpad/v0x/rules.mk * Update keyboards/dumbpad/v0x_dualencoder/keymaps/default/keymap.c * Update keyboards/dumbpad/v0x_dualencoder/rules.mk * Update keyboards/dumbpad/v0x_dualencoder/rules.mk * Update keyboards/dumbpad/v1x_dualencoder/rules.mk * Update keyboards/dumbpad/v1x_dualencoder/templates/keymap.c * Update keyboards/dumbpad/v1x_right/rules.mk * Update keyboards/dumbpad/v1x_right/rules.mk * Update keyboards/dumbpad/rules.mk * Update keyboards/dumbpad/v0x_dualencoder/templates/keymap.c * Update keyboards/dumbpad/v0x_right/rules.mk * Update keyboards/dumbpad/v1x/rules.mk * Update keyboards/dumbpad/v1x/rules.mk * Update keyboards/dumbpad/v1x_dualencoder/keymaps/default/keymap.c * Update keyboards/dumbpad/v1x_dualencoder/rules.mk * Update keyboards/dumbpad/v0x_right/rules.mk * Removing binary files
2021-03-05 05:25:19 +01:00
/* Copyright 2020 imchipwood
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
BASE LAYER
/---------------------------------------`
| 7 | 8 | 9 | Bkspc |
|---------|---------|---------|---------|
| 4 | 5 | 6 | Esc |
|---------|---------|---------|---------|
| 1 | 2 | 3 | Tab |
|---------|---------|---------|---------|
| TT(1) | 0 | . | Enter |
\---------------------------------------'
*/
[0] = LAYOUT(
KC_7, KC_8, KC_9, KC_BSPC,
KC_4, KC_5, KC_6, KC_ESC,
KC_1, KC_2, KC_3, KC_TAB,
TT(1), KC_0, KC_DOT, KC_ENTER
),
/*
SUB LAYER
/---------------------------------------`
| | | | Reset |
|---------|---------|---------|---------|
| | | | + |
|---------|---------|---------|---------|
| | | | - |
|---------|---------|---------|---------|
| | | | = |
\---------------------------------------'
*/
[1] = LAYOUT(
_______, _______, _______, RESET,
_______, _______, _______, KC_KP_PLUS,
_______, _______, _______, KC_KP_MINUS,
_______, _______, _______, KC_EQL
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// If console is enabled, it will print the matrix position and status of each key pressed
/*
#ifdef CONSOLE_ENABLE
uprintf("KL: kc: %u, col: %u, row: %u, pressed: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed);
#endif
*/
return true;
}
void keyboard_post_init_user(void) {
// Customise these values to desired behaviour
// debug_enable = true;
// debug_matrix = true;
// debug_keyboard = true;
// debug_mouse = true;
}
void encoder_update_user(uint8_t index, bool clockwise) {
/* Custom encoder control - handles CW/CCW turning of encoder
* Default behavior:
* left encoder:
* main layer:
* CW: move mouse right
* CCW: move mouse left
* other layers:
* CW: = (equals/plus - increase slider in Adobe products)
* CCW: - (minus/underscore - decrease slider in adobe products)
* right encoder:
* main layer:
* CW: colume up
* CCW: volume down
* other layers:
* CW: right arrow
* CCW: left arrow
*/
if (index == 0) {
switch (get_highest_layer(layer_state)) {
case 0:
// main layer - move mouse right (CW) and left (CCW)
if (clockwise) {
tap_code(KC_MS_R);
} else {
tap_code(KC_MS_L);
}
break;
default:
// other layers - =/+ (quals/plus) (CW) and -/_ (minus/underscore) (CCW)
if (clockwise) {
tap_code(KC_EQL);
} else {
tap_code(KC_MINS);
}
break;
}
} else if (index == 1) {
switch (get_highest_layer(layer_state)) {
case 0:
// main layer - volume up (CW) and down (CCW)
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
break;
default:
// other layers - right (CW) and left (CCW)
if (clockwise) {
tap_code(KC_RIGHT);
} else {
tap_code(KC_LEFT);
}
break;
}
}
}