53 lines
2.2 KiB
C
53 lines
2.2 KiB
C
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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LAYOUT(
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KC_ESC, KC_F1,KC_F2,KC_F3,KC_F4,KC_F5,KC_F6,KC_F7,KC_F8,KC_F9,KC_F10,KC_F11, KC_F12, KC_DEL,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
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KC_LSFT, LT(1, KC_NO), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LSFT, KC_UP, KC_PGDN,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_LALT, LT(1, KC_NO), KC_LEFT, KC_DOWN, KC_RGHT),
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LAYOUT(
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RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_TOGG,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_STEP,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_INC,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC,
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_______, _______, _______, _______, _______, _______, _______, _______, _______)
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};
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void matrix_init_user(void) {
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}
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void matrix_scan_user(void) {
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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return true;
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}
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void led_set_user(uint8_t usb_led) {
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if (usb_led & (1 << USB_LED_NUM_LOCK)) {
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DDRB |= (1 << 0); PORTB &= ~(1 << 0);
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} else {
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DDRB &= ~(1 << 0); PORTB &= ~(1 << 0);
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}
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if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
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DDRB |= (1 << 1); PORTB &= ~(1 << 1);
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} else {
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DDRB &= ~(1 << 1); PORTB &= ~(1 << 1);
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}
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if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
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DDRB |= (1 << 2); PORTB &= ~(1 << 2);
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} else {
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DDRB &= ~(1 << 2); PORTB &= ~(1 << 2);
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}
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}
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