73 lines
1.4 KiB
Makefile
73 lines
1.4 KiB
Makefile
CC = clang
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CFLAGS = -std=c99 -Wall -Wextra -Wpedantic
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CFLAGS += -fstrict-aliasing
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CFLAGS += $(shell pkg-config --cflags glfw3 vulkan)
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LDFLAGS = $(shell pkg-config --libs glfw3 vulkan)
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ifdef DEBUG
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CFLAGS += -DDEBUG -g
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else
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CFLAGS += -O3
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endif
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GLSLC = glslc
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GLSLFLAGS =
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NAME = ptk
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CFLAGS += -DPTK_ENGINE_NAME=\"ptk\"
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CFLAGS += -DPTK_VERSION_MAJOR=0
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CFLAGS += -DPTK_VERSION_MINOR=1
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CFLAGS += -DPTK_VERSION_PATCH=0
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INCLUDE = include
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SRC = src
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CFLAGS += -I$(INCLUDE) -I$(SRC)
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BIN = target
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H = $(shell find $(SRC) -type f -name "*.h")
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H += $(shell find $(INCLUDE) -type f -name "*.h")
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PROG = $(shell find $(SRC) -type f -name "*.c")
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OBJ = $(addprefix $(BIN)/, $(PROG:.c=.o))
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SHADER = shaders
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SHADER_SRC = $(shell find $(SHADER) -type f -name "*.glsl")
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SHADER_OBJ = $(addprefix $(BIN)/, $(SHADER_SRC:.glsl=.spv))
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.PHONY: all test clean
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all: dirs shaders
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$(MAKE) $(NAME)
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dirs:
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mkdir -p $(BIN)
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$(NAME): $(OBJ)
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$(CC) $^ $(CFLAGS) $(LDFLAGS) -shared -o $(BIN)/lib$@.so
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$(BIN)/%.o: %.c $(H)
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@mkdir -p $(@D)
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$(CC) $(CFLAGS) -c $< -o $@
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shaders: $(SHADER_OBJ)
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$(BIN)/%.vert.spv: %.vert.glsl
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@mkdir -p $(@D)
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$(GLSLC) $(GLSLFLAGS) -fshader-stage=vert $< -o $@
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$(BIN)/%.frag.spv: %.frag.glsl
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@mkdir -p $(@D)
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$(GLSLC) $(GLSLFLAGS) -fshader-stage=frag $< -o $@
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clean:
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rm -rf $(BIN)
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test:
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@CC="$(CC)" \
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CFLAGS="$(CFLAGS)" \
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BIN="$(BIN)" \
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INCLUDE="$(INCLUDE)" \
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$(MAKE) -f test/Makefile
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