# Copyright (jacekpoz 2024). Licensed under the EUPL-1.2 or later. CC = clang CFLAGS = -std=c11 -Wall -Wextra -Wpedantic CFLAGS += -fPIC -fstrict-aliasing CFLAGS += $(shell pkg-config --cflags glfw3 vulkan) LDFLAGS = $(shell pkg-config --libs glfw3 vulkan) ifdef DEBUG CFLAGS += -DDEBUG -g else CFLAGS += -O3 endif GLSLC = glslc GLSLFLAGS = NAME = ptk CFLAGS += -DPTK_ENGINE_NAME=\"ptk\" CFLAGS += -DPTK_VERSION_MAJOR=0 CFLAGS += -DPTK_VERSION_MINOR=1 CFLAGS += -DPTK_VERSION_PATCH=0 INCLUDE = include SRC = src CFLAGS += -I$(INCLUDE) -I$(SRC) BIN = target H = $(shell find $(SRC) -type f -name "*.h") H += $(shell find $(INCLUDE) -type f -name "*.h") PROG = $(shell find $(SRC) -type f -name "*.c") OBJ = $(addprefix $(BIN)/, $(PROG:.c=.o)) SHADER = shaders SHADER_SRC = $(shell find $(SHADER) -type f -name "*.glsl") SHADER_OBJ = $(addprefix $(BIN)/, $(SHADER_SRC:.glsl=.spv)) .PHONY: all test clean all: dirs shaders $(MAKE) $(NAME) dirs: mkdir -p $(BIN) $(NAME): $(OBJ) $(CC) $^ $(CFLAGS) $(LDFLAGS) -shared -o $(BIN)/lib$@.so $(BIN)/%.o: %.c $(H) @mkdir -p $(@D) $(CC) $(CFLAGS) -c $< -o $@ shaders: $(SHADER_OBJ) $(BIN)/%.vert.spv: %.vert.glsl @mkdir -p $(@D) $(GLSLC) $(GLSLFLAGS) -fshader-stage=vert $< -o $@ $(BIN)/%.frag.spv: %.frag.glsl @mkdir -p $(@D) $(GLSLC) $(GLSLFLAGS) -fshader-stage=frag $< -o $@ clean: rm -rf $(BIN) test: @CC="$(CC)" \ CFLAGS="$(CFLAGS)" \ BIN="$(BIN)" \ INCLUDE="$(INCLUDE)" \ $(MAKE) -f test/Makefile example: @CC="$(CC)" \ CFLAGS="$(CFLAGS)" \ BIN="$(BIN)" \ INCLUDE="$(INCLUDE)" \ $(MAKE) -f examples/Makefile