jacekpoz
b978fb2288
this is a big (or dare I say, huge) commit that pretty much fixes every problem I've had so far with the basic parsing I still need to do a custom operator>> for some types but at this point the parser goes through the entire file and prints out everything which is a large milestone I'd say changes in this commit: - add SECTION_LIST for a section containing a single list of values examples: TimingPoints, HitObjects - improve operator>> for enums making it accept int values and fail properly when the value is incorrect (there's a warning I need to get rid of but it's ok for now) - skip over blank lines: adding this single line (src/osuparser.cpp:52) made the parser go from shitting itself to actually going through the whole file and printing everything (with some errors but still) - new string util: isBlank() used for the above - new __VA_ARGS__ util: ARG_COUNT() and rename foreach.hpp to va_args_util.hpp as that name no longer fits |
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beatmaps.hpp | ||
config.hpp | ||
config_def.hpp | ||
HitObjectDrawable.hpp | ||
osuparser.hpp | ||
string_util.hpp | ||
TextureManager.hpp | ||
util_stream_ops.hpp | ||
va_args_util.hpp |