165 lines
4.4 KiB
C++
165 lines
4.4 KiB
C++
#pragma once
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#include <cinttypes>
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#include <vector>
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#include <SFML/Graphics/Color.hpp>
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#include <foreach.hpp>
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#include <util_stream_ops.hpp>
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#define CONFIG(name, ...) \
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struct name {\
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__VA_ARGS__\
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};
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#define SECTION(name, ...) \
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struct {\
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__VA_ARGS__\
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} name;
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#define VAR_UINT(section, name) uint name;
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#define VAR_UINT_P(section, name, prefix) VAR_UINT(section, name)
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#define VAR_UINT_D(section, name, default) uint name = default;
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#define VAR_INT(section, name) int name;
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#define VAR_INT_P(section, name, prefix) VAR_INT(section, name)
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#define VAR_INT_D(section, name, default) int name = default;
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#define VAR_STRING(section, name) std::string name;
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#define VAR_STRING_P(section, name, prefix) VAR_STRING(section, name)
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#define VAR_STRING_D(section, name, default) std::string name = default;
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#define VAR_BOOL(section, name) bool name;
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#define VAR_BOOL_P(section, name, prefix) VAR_BOOL(section, name)
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#define VAR_BOOL_D(section, name, default) bool name = default;
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#define VAR_FLOAT(section, name) double name;
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#define VAR_FLOAT_P(section, name, prefix) VAR_FLOAT(section, name)
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#define VAR_FLOAT_D(section, name, default) double name = default;
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#define VAR_COLOUR(section, name) sf::Color name;
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#define VAR_COLOUR_P(section, name, prefix) VAR_COLOUR(section, name)
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#define VAR_COLOUR_D(section, name, default) sf::Color name = default;
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#define VAR_LIST(section, name, type) std::vector<type> name;
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#define VAR_LIST_SEP(section, name, type, sep) std::vector<type> name;
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#define VAR_LIST_NUMBERED(section, name, type) std::vector<type> name;
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#define ENUM(name, ...) \
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enum class name {\
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__VA_ARGS__\
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};\
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ENUM_STREAM_OPS(name, __VA_ARGS__)
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#define VAR_ENUM(section, name, enum_type) enum_type name;
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#define VAR_ENUM_P(section, name, prefix) VAR_ENUM(section, name)
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#define VAR_ENUM_D(section, name, enum_type, default) enum_type name = enum_type::default;
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#define ENUM_TO_STRING_CASE(name, e) case name::e: os << #e; break;
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#define ENUM_FROM_STRING(name, e) if (input == #e) en = name::e;
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#define ENUM_STREAM_OPS(name, ...) \
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inline std::ostream &operator<<(std::ostream &os, const name &en) {\
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switch (en) {\
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FOR_EACH(ENUM_TO_STRING_CASE, name, __VA_ARGS__)\
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}\
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return os;\
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}\
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\
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inline std::istream &operator>>(std::istream &is, name &en) {\
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std::string input;\
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is >> input;\
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FOR_EACH(ENUM_FROM_STRING, name, __VA_ARGS__)\
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return is;\
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}
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#define STRUCT(name, ...) \
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struct name {\
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__VA_ARGS__\
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};
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#define VAR_STRUCT(section, name, struct_type) struct_type name;
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#define VAR_STRUCT_P(section, name, prefix) VAR_STRUCT(section, name)
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#define VAR_STRUCT_D(section, name, struct_type, default) struct_type name = default;
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#define STRUCT_FIELD_TO_STRING(name, field) os << " " << #field << ": " << str.field << "\n";
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#define STRUCT_FROM_STRING(name, field) \
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std::getline(is, input, ',');\
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ss = std::stringstream(input);\
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ss >> str.field;
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#define STRUCT_INPUT_STREAM_OP(name, ...) \
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inline std::istream &operator>>(std::istream &is, name &str) {\
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std::string input;\
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std::stringstream ss;\
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FOR_EACH(STRUCT_FROM_STRING, name, __VA_ARGS__)\
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return is;\
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}
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#define STRUCT_OUTPUT_STREAM_OP(name, ...) \
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inline std::ostream &operator<<(std::ostream &os, const name &str) {\
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os << #name << " {\n";\
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FOR_EACH(STRUCT_FIELD_TO_STRING, name, __VA_ARGS__)\
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os << "}";\
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return os;\
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}\
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#define STRUCT_STREAM_OPS(name, ...) \
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STRUCT_INPUT_STREAM_OP(name, __VA_ARGS__) \
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STRUCT_OUTPUT_STREAM_OP(name, __VA_ARGS__)
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#include <config_def.hpp>
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#undef CONFIG
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#undef SECTION
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#undef VAR_UINT
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#undef VAR_UINT_P
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#undef VAR_UINT_D
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#undef VAR_INT
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#undef VAR_INT_P
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#undef VAR_INT_D
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#undef VAR_STRING
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#undef VAR_STRING_P
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#undef VAR_STRING_D
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#undef VAR_BOOL
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#undef VAR_BOOL_P
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#undef VAR_BOOL_D
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#undef VAR_FLOAT
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#undef VAR_FLOAT_P
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#undef VAR_FLOAT_D
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#undef VAR_COLOUR
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#undef VAR_COLOUR_P
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#undef VAR_COLOUR_D
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#undef ENUM
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#undef VAR_ENUM
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#undef VAR_ENUM_P
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#undef VAR_ENUM_D
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#undef ENUM_TO_STRING_CASE
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#undef ENUM_FROM_STRING
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#undef ENUM_STREAM_OPS
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#undef STRUCT
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#undef VAR_STRUCT
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#undef VAR_STRUCT_P
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#undef VAR_STRUCT_D
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#undef STRUCT_FIELD_TO_STRING
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#undef STRUCT_FROM_STRING
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#undef STRUCT_INPUT_STREAM_OP
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#undef STRUCT_OUTPUT_STREAM_OP
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#undef STRUCT_STREAM_OPS
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#undef VAR_LIST
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#undef VAR_LIST_SEP
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#undef VAR_LIST_NUMBERED
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