a8ae6b931e
add prefixed vars and fix format version parsing
2024-04-19 10:14:45 +02:00
9b5e643c42
silence warnings by initializing all HitObject fields
2024-04-19 09:44:11 +02:00
8c401c785b
generate the parse function in the header from macros
2024-04-19 09:39:57 +02:00
f4490f2c6c
push entire parse function into CONFIG macro
2024-04-19 09:31:32 +02:00
0e05eee14a
make trimString more readable
2024-04-18 22:59:40 +02:00
04adf4b42c
fix parsing when there's no space after the colon
2024-04-18 22:53:34 +02:00
3fb74a4f09
add break to enum stream op (smartest c++ dev)
2024-04-18 22:32:01 +02:00
9cfc1da940
add nix build instructions to readme
2024-04-18 22:10:12 +02:00
cf05e5787a
make nix build/run work by adding installPhase
2024-04-18 22:08:44 +02:00
8c86ee649c
placeholders in list parsing parts to make it compile
2024-04-18 21:09:22 +02:00
f2f9e9211c
fix my stupidity (opposite way stream ops)
2024-04-18 20:56:18 +02:00
d77de45c84
define struct stream ops to nothing
2024-04-18 20:45:04 +02:00
1d506e50e9
undef struct stream ops for a second time
2024-04-18 20:42:57 +02:00
35e53c239d
undef stream op macros
2024-04-18 20:41:40 +02:00
af4a1bacf2
add back struct and enum defines into osuparser.cpp
2024-04-18 20:34:54 +02:00
48a9905449
why was this here
2024-04-18 20:33:29 +02:00
9af4bc02e1
Revert "remove another macro"
...
This reverts commit 00e4f89cc1
.
2024-04-18 20:30:10 +02:00
00e4f89cc1
remove another macro
2024-04-18 20:29:33 +02:00
c1463fabbc
remove more type macros
2024-04-18 20:29:06 +02:00
fb653b492e
and remove the use of those macros
2024-04-18 20:26:33 +02:00
8988065395
remove redundant type macros
2024-04-18 20:24:38 +02:00
1e7b355480
and fix the rest of lists
2024-04-18 20:18:57 +02:00
a3efb3f9d7
fix removed type macro
2024-04-18 20:17:54 +02:00
f6784c2848
get rid of VAR_BITS
...
I hate this stupid fucking thing you can't print them normally
2024-04-18 20:16:01 +02:00
7d34861da8
a LOT of things (read description)
...
I might not list everything in this commit but:
- fix struct stream operators while making them a bit less convenient
- refactor some stuff around like the FOR_EACH macros
- fix 2/3 minor bugs I stumbled upon when actually trying to compile
2024-04-18 20:11:33 +02:00
19910fa8bc
refactor shell out into nix/ and add nix package
2024-04-18 17:46:50 +02:00
8f574a8d39
format flake with alejandra
2024-04-18 17:19:37 +02:00
5c01e7157f
update game name in readme
2024-04-18 17:14:54 +02:00
c959fe1c31
fix the default value for enums (we're so back)
2024-04-18 17:11:10 +02:00
559e0a27ca
move list var macros to the others
2024-03-19 19:47:06 +01:00
2e36a703be
oops
2024-03-19 14:24:47 +01:00
a168e830f0
Revert "remove beatmaps.hpp (it's in the generated struct now)"
...
This reverts commit ae97d0dd46
.
turns out this is still used xd
2024-03-19 11:43:41 +01:00
ae97d0dd46
remove beatmaps.hpp (it's in the generated struct now)
2024-03-19 11:42:14 +01:00
75460f7ca7
cosu -> osu++ and comment the nix build (not done yet)
2024-03-18 11:26:50 +01:00
bb2bb992d7
init
2024-03-18 11:25:15 +01:00