generate the parse function in the header from macros
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1 changed files with 71 additions and 1 deletions
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@ -6,4 +6,74 @@ namespace fs = std::filesystem;
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#include <config.hpp>
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Difficulty parseDifficulty(fs::path difficultyPath);
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#define CONFIG(name, ...) name parse##name(fs::path configPath);
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#define SECTION(name, ...)
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#define VAR_UINT(section, name)
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#define VAR_UINT_D(section, name, default)
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#define VAR_INT(section, name)
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#define VAR_INT_D(section, name, default)
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#define VAR_STRING(section, name)
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#define VAR_STRING_D(section, name, default)
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#define VAR_BOOL(section, name)
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#define VAR_BOOL_D(section, name, default)
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#define VAR_FLOAT(section, name)
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#define VAR_FLOAT_D(section, name, default)
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#define VAR_COLOUR(section, name)
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#define VAR_COLOUR_D(section, name, default)
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#define ENUM(name, ...)
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#define VAR_ENUM(section, name, enum_type)
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#define VAR_ENUM_D(section, name, enum_type, default)
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#define STRUCT_STREAM_OPS(name, ...)
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#define STRUCT(name, ...)
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#define VAR_STRUCT(section, name, struct_type)
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#define VAR_STRUCT_D(section, name, struct_type, default)
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#define VAR_LIST(section, name, type)
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#define VAR_LIST_SEP(section, name, type, sep)
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#define VAR_LIST_NUMBERED(section, name, type)
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#include <config_def.hpp>
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#undef CONFIG
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#undef SECTION
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#undef VAR_UINT
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#undef VAR_UINT_D
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#undef VAR_INT
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#undef VAR_INT_D
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#undef VAR_STRING
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#undef VAR_STRING_D
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#undef VAR_BOOL
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#undef VAR_BOOL_D
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#undef VAR_FLOAT
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#undef VAR_FLOAT_D
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#undef VAR_COLOUR
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#undef VAR_COLOUR_D
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#undef ENUM
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#undef VAR_ENUM
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#undef VAR_ENUM_D
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#undef STRUCT_STREAM_OPS
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#undef STRUCT
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#undef VAR_STRUCT
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#undef VAR_STRUCT_D
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#undef VAR_LIST
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#undef VAR_LIST_SEP
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#undef VAR_LIST_NUMBERED
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