osuplusplus/README.md

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# osu++
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osu client written in c++ using sfml
## building
```
make
./target/osu++
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```
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there's also a flake with a shell and package - if you know nix you know what to do with those
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## dev
`nix develop` if you're cool and use nix
otherwise check `nix/shell.nix` for an up-to-date list of dependencies
if you want to debug the macros (good luck keeping your sanity) run `make pp` to preprocess and format the files (output in preprocessed/)
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## TODO
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- parser generator:
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- [x] ~~handle section-lists (e.g. TimingPoints or HitObjects)~~
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- [ ] learn and parse sliders
- [ ] rename macros to look better (CONFIG -> PARSE, etc.)
- [ ] get rid of STREAM_STRUCT_OPS - make the STRUCT and CONFIG macros generate stream ops themselves
- [ ] numbered lists and colors
- [ ] extract into standalone library with both native c and c++ support (?)
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## license
agpl3